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📄 uastateredirect.cxx

📁 SIP 1.5.0源代码
💻 CXX
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/* ==================================================================== * The Vovida Software License, Version 1.0  *  * Copyright (c) 2000 Vovida Networks, Inc.  All rights reserved. *  * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: *  * 1. Redistributions of source code must retain the above copyright *    notice, this list of conditions and the following disclaimer. *  * 2. Redistributions in binary form must reproduce the above copyright *    notice, this list of conditions and the following disclaimer in *    the documentation and/or other materials provided with the *    distribution. *  * 3. The names "VOCAL", "Vovida Open Communication Application Library", *    and "Vovida Open Communication Application Library (VOCAL)" must *    not be used to endorse or promote products derived from this *    software without prior written permission. For written *    permission, please contact vocal@vovida.org. * * 4. Products derived from this software may not be called "VOCAL", nor *    may "VOCAL" appear in their name, without prior written *    permission of Vovida Networks, Inc. *  * THIS SOFTWARE IS PROVIDED "AS IS" AND ANY EXPRESSED OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, TITLE AND * NON-INFRINGEMENT ARE DISCLAIMED.  IN NO EVENT SHALL VOVIDA * NETWORKS, INC. OR ITS CONTRIBUTORS BE LIABLE FOR ANY DIRECT DAMAGES * IN EXCESS OF $1,000, NOR FOR ANY INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE * USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH * DAMAGE. *  * ==================================================================== *  * This software consists of voluntary contributions made by Vovida * Networks, Inc. and many individuals on behalf of Vovida Networks, * Inc.  For more information on Vovida Networks, Inc., please see * <http://www.vovida.org/>. * */static const char* const UaStateRedirect_cxx_Version = "";#include "UaStateRedirect.hxx"#include "UaStateFactory.hxx"#include "BasicAgent.hxx"#include "AckMsg.hxx"#include "CancelMsg.hxx"using Vocal::UA::UaStateRedirect;void UaStateRedirect::sendRequest(UaBase& agent, Sptr<SipMsg> msg)                 throw (CInvalidStateException&){    cpLog(LOG_DEBUG, "UaStateRedirect::SendRequest");   }void UaStateRedirect::recvStatus(UaBase& agent, Sptr<SipMsg> msg)                 throw (CInvalidStateException&){    Sptr<StatusMsg> statusMsg;    statusMsg.dynamicCast(msg);    assert(statusMsg != 0);    int statusCode = statusMsg->getStatusLine().getStatusCode();    cpLog(LOG_DEBUG, "UaStateRedirect::recvStatus:%d", statusCode);    if(statusCode == 200 )    {        //Save final response for future BYE        agent.setResponse(msg);        agent.saveRouteList(msg, true);        Sptr<SipSdp> sdp;        sdp.dynamicCast(msg->getContentData(0));        agent.setRemoteSdp(sdp);        //Notify CC        if(agent.getControllerAgent())            agent.getControllerAgent()->receivedStatus(agent, msg);        agent.setCallLegState(C_LIVE);        //Transit to Incall        changeState(agent, UaStateFactory::instance().getState(U_STATE_INCALL));    }    else if(statusCode > 200)    {        if(statusCode != 408)        {            //Send ACK message            Sptr<AckMsg> ackMsg = new AckMsg(*statusMsg);            SipRequestLine& ackRequestLine = ackMsg->getMutableRequestLine();            Sptr<SipCommand> sCommand;            sCommand.dynamicCast(agent.getRequest());            assert(sCommand != 0);	    addSelfInVia(ackMsg);            ackRequestLine.setUrl(sCommand->getRequestLine().getUrl());            agent.getSipTransceiver()->sendAsync(ackMsg);            cpLog(LOG_INFO, "Sent Ack for status (%d), going to idle state:%s" ,statusCode, ackMsg->encode().logData());        }        //Transit to Idle        changeState(agent, UaStateFactory::instance().getState(U_STATE_IDLE));        //Notify CC        if(agent.getControllerAgent())            agent.getControllerAgent()->receivedStatus(agent, msg);    }    else    {        //For 1xx        //Notify CC        if((statusCode >= 180))        {            //Transit to ringing            changeState(agent, UaStateFactory::instance().getState(U_STATE_RINGING));        }        if(agent.getControllerAgent())            agent.getControllerAgent()->receivedStatus(agent, msg);    }}

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