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📄 threaded.c

📁 Apache V2.0.15 Alpha For Linuxhttpd-2_0_15-alpha.tar.Z
💻 C
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    }    my_info->pid = my_child_num;    my_info->tid = i;    my_info->sd = 0;    apr_pool_create(&my_info->tpool, pchild);    ap_update_child_status(my_child_num, i, SERVER_STARTING,                            (request_rec *) NULL);    worker_thread(my_info);}static int make_child(server_rec *s, int slot) {    int pid;    if (slot + 1 > ap_max_daemons_limit) {	ap_max_daemons_limit = slot + 1;    }    if (one_process) {	set_signals();        ap_scoreboard_image->parent[slot].pid = getpid();	child_main(slot);    }    /* Tag this slot as occupied so that perform_idle_server_maintenance     * doesn't try to steal it */    (void) ap_update_child_status(slot, 0, SERVER_STARTING, (request_rec *) NULL);    if ((pid = fork()) == -1) {        ap_log_error(APLOG_MARK, APLOG_ERR, errno, s, "fork: Unable to fork new process");        /* fork didn't succeed. Fix the scoreboard or else         * it will say SERVER_STARTING forever and ever         */        (void) ap_update_child_status(slot, 0, SERVER_DEAD, (request_rec *) NULL);	/* In case system resources are maxxed out, we don't want	   Apache running away with the CPU trying to fork over and	   over and over again. */	sleep(10);	return -1;    }    if (!pid) {#ifdef AIX_BIND_PROCESSOR      /* By default, AIX binds to a single processor.  This bit unbinds	 children which will then bind to another CPU.      */#include <sys/processor.h>        int status = bindprocessor(BINDPROCESS, (int)getpid(),			       PROCESSOR_CLASS_ANY);	if (status != OK)	    ap_log_error(APLOG_MARK, APLOG_NOERRNO|APLOG_WARNING, errno, ap_server_conf,			 "processor unbind failed %d", status);#endif        RAISE_SIGSTOP(MAKE_CHILD);        apr_signal(SIGTERM, just_die);        child_main(slot);        clean_child_exit(0);    }    /* else */    ap_scoreboard_image->parent[slot].pid = pid;    return 0;}/* start up a bunch of children */static void startup_children(int number_to_start){    int i;    for (i = 0; number_to_start && i < ap_daemons_limit; ++i) {	if (ap_scoreboard_image->parent[i].pid != 0) {	    continue;	}	if (make_child(ap_server_conf, i) < 0) {	    break;	}	--number_to_start;    }}/* * idle_spawn_rate is the number of children that will be spawned on the * next maintenance cycle if there aren't enough idle servers.  It is * doubled up to MAX_SPAWN_RATE, and reset only when a cycle goes by * without the need to spawn. */static int idle_spawn_rate = 1;#ifndef MAX_SPAWN_RATE#define MAX_SPAWN_RATE	(32)#endifstatic int hold_off_on_exponential_spawning;static void perform_idle_server_maintenance(void){    int i, j;    int idle_thread_count;    short_score *ss;    int free_length;    int free_slots[MAX_SPAWN_RATE];    int last_non_dead;    int total_non_dead;    apr_size_t one = 1;    apr_status_t rv;    /* initialize the free_list */    free_length = 0;    idle_thread_count = 0;    last_non_dead = -1;    total_non_dead = 0;    ap_sync_scoreboard_image();    for (i = 0; i < ap_daemons_limit; ++i) {	/* Initialization to satisfy the compiler. It doesn't know	 * that ap_threads_per_child is always > 0 */	int status = SERVER_DEAD;	int any_dying_threads = 0;	int all_dead_threads = 1;	int idle_thread_addition = 0;	if (i >= ap_max_daemons_limit && free_length == idle_spawn_rate)	    break;	for (j = 0; j < ap_threads_per_child; j++) {            ss = &ap_scoreboard_image->servers[i][j];	    status = ss->status;	    any_dying_threads = any_dying_threads || (status == SERVER_DEAD)                                    || (status == SERVER_GRACEFUL);	    all_dead_threads = all_dead_threads && (status == SERVER_DEAD);	    /* We consider a starting server as idle because we started it	     * at least a cycle ago, and if it still hasn't finished starting	     * then we're just going to swamp things worse by forking more.	     * So we hopefully won't need to fork more if we count it.	     * This depends on the ordering of SERVER_READY and SERVER_STARTING.	     */	    if (status <= SERVER_READY) {	        ++idle_thread_addition;	    }	}	if (all_dead_threads && free_length < idle_spawn_rate) {	    free_slots[free_length] = i;	    ++free_length;	}	if (!all_dead_threads) {            last_non_dead = i;	}        if (!any_dying_threads) {            ++total_non_dead;	    idle_thread_count += idle_thread_addition;        }    }    ap_max_daemons_limit = last_non_dead + 1;    if (idle_thread_count > max_spare_threads) {        /* Kill off one child */        char char_of_death = '!';        if ((rv = apr_file_write(pipe_of_death_out, &char_of_death, &one)) != APR_SUCCESS) {            ap_log_error(APLOG_MARK, APLOG_WARNING, rv, ap_server_conf, "write pipe_of_death");        }        idle_spawn_rate = 1;    }    else if (idle_thread_count < min_spare_threads) {        /* terminate the free list */        if (free_length == 0) {	    /* only report this condition once */	    static int reported = 0;	    	    if (!reported) {	        ap_log_error(APLOG_MARK, APLOG_NOERRNO|APLOG_ERR, 0, ap_server_conf,			     "server reached MaxClients setting, consider"			     " raising the MaxClients setting");		reported = 1;	    }	    idle_spawn_rate = 1;	}	else {	    	    if (idle_spawn_rate >= 8) {	        ap_log_error(APLOG_MARK, APLOG_NOERRNO|APLOG_INFO, 0, ap_server_conf,			     "server seems busy, (you may need "			     "to increase StartServers, ThreadsPerChild "                             "or Min/MaxSpareThreads), "			     "spawning %d children, there are around %d idle "                             "threads, and %d total children", idle_spawn_rate,			     idle_thread_count, total_non_dead);	    }	    for (i = 0; i < free_length; ++i) {	        make_child(ap_server_conf, free_slots[i]);	    }	    /* the next time around we want to spawn twice as many if this	     * wasn't good enough, but not if we've just done a graceful	     */	    if (hold_off_on_exponential_spawning) {	        --hold_off_on_exponential_spawning;	    }	    else if (idle_spawn_rate < MAX_SPAWN_RATE) {	        idle_spawn_rate *= 2;	    }	}    }    else {      idle_spawn_rate = 1;    }}static void server_main_loop(int remaining_children_to_start){    int child_slot;    apr_wait_t status;    apr_proc_t pid;    int i;    while (!restart_pending && !shutdown_pending) {        ap_wait_or_timeout(&status, &pid, pconf);                if (pid.pid != -1) {            ap_process_child_status(&pid, status);            /* non-fatal death... note that it's gone in the scoreboard. */            child_slot = find_child_by_pid(&pid);            if (child_slot >= 0) {                for (i = 0; i < ap_threads_per_child; i++)                    ap_update_child_status(child_slot, i, SERVER_DEAD, (request_rec *) NULL);                		if (remaining_children_to_start		    && child_slot < ap_daemons_limit) {		    /* we're still doing a 1-for-1 replacement of dead                     * children with new children                     */		    make_child(ap_server_conf, child_slot);		    --remaining_children_to_start;		}#if APR_HAS_OTHER_CHILD	    }	    else if (apr_proc_other_child_read(&pid, status) == 0) {		/* handled */#endif	    }	    else if (is_graceful) {		/* Great, we've probably just lost a slot in the		 * scoreboard.  Somehow we don't know about this child.		 */		ap_log_error(APLOG_MARK, APLOG_NOERRNO|APLOG_WARNING, 0,		             ap_server_conf,		             "long lost child came home! (pid %ld)",		             (long)pid.pid);	    }	    /* Don't perform idle maintenance when a child dies,             * only do it when there's a timeout.  Remember only a             * finite number of children can die, and it's pretty             * pathological for a lot to die suddenly.             */	    continue;	}	else if (remaining_children_to_start) {	    /* we hit a 1 second timeout in which none of the previous	     * generation of children needed to be reaped... so assume	     * they're all done, and pick up the slack if any is left.	     */	    startup_children(remaining_children_to_start);	    remaining_children_to_start = 0;	    /* In any event we really shouldn't do the code below because	     * few of the servers we just started are in the IDLE state	     * yet, so we'd mistakenly create an extra server.	     */	    continue;	}	perform_idle_server_maintenance();    }}int ap_mpm_run(apr_pool_t *_pconf, apr_pool_t *plog, server_rec *s){    int remaining_children_to_start;    apr_status_t rv;    apr_size_t one = 1;    pconf = _pconf;    ap_server_conf = s;    rv = apr_file_pipe_create(&pipe_of_death_in, &pipe_of_death_out, pconf);    if (rv != APR_SUCCESS) {        ap_log_error(APLOG_MARK, APLOG_ERR, rv,                     (const server_rec*) ap_server_conf,                     "apr_file_pipe_create (pipe_of_death)");        exit(1);    }    if ((rv = apr_file_pipe_timeout_set(pipe_of_death_in, 0)) != APR_SUCCESS) {        ap_log_error(APLOG_MARK, APLOG_ERR, rv,                     (const server_rec*) ap_server_conf,                     "apr_file_pipe_timeout_set (pipe_of_death)");        exit(1);    }    ap_server_conf = s;    if ((num_listensocks = ap_setup_listeners(ap_server_conf)) < 1) {        /* XXX: hey, what's the right way for the mpm to indicate a fatal error? */        ap_log_error(APLOG_MARK, APLOG_NOERRNO|APLOG_ALERT, 0, s,            "no listening sockets available, shutting down");        return 1;    }    ap_log_pid(pconf, ap_pid_fname);    /* Initialize cross-process accept lock */    lock_fname = apr_psprintf(_pconf, "%s.%u",                             ap_server_root_relative(_pconf, lock_fname),                             ap_my_pid);    rv = apr_lock_create(&accept_mutex, APR_MUTEX, APR_LOCKALL,                   lock_fname, _pconf);    if (rv != APR_SUCCESS) {        ap_log_error(APLOG_MARK, APLOG_EMERG, rv, s,                     "Couldn't create accept lock");        return 1;    }    if (!is_graceful) {        ap_create_scoreboard(pconf, SB_SHARED);    }    set_signals();    /* Don't thrash... */    if (max_spare_threads < min_spare_threads + ap_threads_per_child)	max_spare_threads = min_spare_threads + ap_threads_per_child;    /* If we're doing a graceful_restart then we're going to see a lot     * of children exiting immediately when we get into the main loop     * below (because we just sent them SIGWINCH).  This happens pretty     * rapidly... and for each one that exits we'll start a new one until     * we reach at least daemons_min_free.  But we may be permitted to     * start more than that, so we'll just keep track of how many we're     * supposed to start up without the 1 second penalty between each fork.     */    remaining_children_to_start = ap_daemons_to_start;    if (remaining_children_to_start > ap_daemons_limit) {	remaining_children_to_start = ap_daemons_limit;    }    if (!is_graceful) {	startup_children(remaining_children_to_start);	remaining_children_to_start = 0;    }    else {	/* give the system some time to recover before kicking into	    * exponential mode */	hold_off_on_exponential_spawning = 10;

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