📄 tech.notes
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Technical Notes about PCRE--------------------------Many years ago I implemented some regular expression functions to an algorithmsuggested by Martin Richards. These were not Unix-like in form, and were quiterestricted in what they could do by comparison with Perl. The interesting partabout the algorithm was that the amount of space required to hold the compiledform of an expression was known in advance. The code to apply an expression didnot operate by backtracking, as the Henry Spencer and Perl code does, butinstead checked all possibilities simultaneously by keeping a list of currentstates and checking all of them as it advanced through the subject string. (Inthe terminology of Jeffrey Friedl's book, it was a "DFA algorithm".) When thepattern was all used up, all remaining states were possible matches, and theone matching the longest subset of the subject string was chosen. This did notnecessarily maximize the individual wild portions of the pattern, as isexpected in Unix and Perl-style regular expressions.By contrast, the code originally written by Henry Spencer and subsequentlyheavily modified for Perl actually compiles the expression twice: once in adummy mode in order to find out how much store will be needed, and then forreal. The execution function operates by backtracking and maximizing (or,optionally, minimizing in Perl) the amount of the subject that matchesindividual wild portions of the pattern. This is an "NFA algorithm" in Friedl'sterminology.For the set of functions that forms PCRE (which are unrelated to thosementioned above), I tried at first to invent an algorithm that used an amountof store bounded by a multiple of the number of characters in the pattern, tosave on compiling time. However, because of the greater complexity in Perlregular expressions, I couldn't do this. In any case, a first pass through thepattern is needed, in order to find internal flag settings like (?i) at toplevel. So PCRE works by running a very degenerate first pass to calculate amaximum store size, and then a second pass to do the real compile - which mayuse a bit less than the predicted amount of store. The idea is that this isgoing to turn out faster because the first pass is degenerate and the secondpass can just store stuff straight into the vector. It does make the compilingfunctions bigger, of course, but they have got quite big anyway to handle allthe Perl stuff.The compiled form of a pattern is a vector of bytes, containing items ofvariable length. The first byte in an item is an opcode, and the length of theitem is either implicit in the opcode or contained in the data bytes whichfollow it. A list of all the opcodes follows:Opcodes with no following data------------------------------These items are all just one byte long OP_END end of pattern OP_ANY match any character OP_SOD match start of data: \A OP_CIRC ^ (start of data, or after \n in multiline) OP_NOT_WORD_BOUNDARY \W OP_WORD_BOUNDARY \w OP_NOT_DIGIT \D OP_DIGIT \d OP_NOT_WHITESPACE \S OP_WHITESPACE \s OP_NOT_WORDCHAR \W OP_WORDCHAR \w OP_EODN match end of data or \n at end: \Z OP_EOD match end of data: \z OP_DOLL $ (end of data, or before \n in multiline) OP_RECURSE match the pattern recursivelyRepeating single characters---------------------------The common repeats (*, +, ?) when applied to a single character appear astwo-byte items using the following opcodes: OP_STAR OP_MINSTAR OP_PLUS OP_MINPLUS OP_QUERY OP_MINQUERYThose with "MIN" in their name are the minimizing versions. Each is followed bythe character that is to be repeated. Other repeats make use of OP_UPTO OP_MINUPTO OP_EXACTwhich are followed by a two-byte count (most significant first) and therepeated character. OP_UPTO matches from 0 to the given number. A repeat with anon-zero minimum and a fixed maximum is coded as an OP_EXACT followed by anOP_UPTO (or OP_MINUPTO).Repeating character types-------------------------Repeats of things like \d are done exactly as for single characters, exceptthat instead of a character, the opcode for the type is stored in the databyte. The opcodes are: OP_TYPESTAR OP_TYPEMINSTAR OP_TYPEPLUS OP_TYPEMINPLUS OP_TYPEQUERY OP_TYPEMINQUERY OP_TYPEUPTO OP_TYPEMINUPTO OP_TYPEEXACTMatching a character string---------------------------The OP_CHARS opcode is followed by a one-byte count and then that number ofcharacters. If there are more than 255 characters in sequence, successiveinstances of OP_CHARS are used.Character classes-----------------OP_CLASS is used for a character class, provided there are at least twocharacters in the class. If there is only one character, OP_CHARS is used for apositive class, and OP_NOT for a negative one (that is, for something like[^a]). Another set of repeating opcodes (OP_NOTSTAR etc.) are used for arepeated, negated, single-character class. The normal ones (OP_STAR etc.) areused for a repeated positive single-character class.OP_CLASS is followed by a 32-byte bit map containing a 1 bit for everycharacter that is acceptable. The bits are counted from the least significantend of each byte.Back references---------------OP_REF is followed by a single byte containing the reference number.Repeating character classes and back references-----------------------------------------------Single-character classes are handled specially (see above). This applies toOP_CLASS and OP_REF. In both cases, the repeat information follows the baseitem. The matching code looks at the following opcode to see if it is one of OP_CRSTAR OP_CRMINSTAR OP_CRPLUS OP_CRMINPLUS OP_CRQUERY OP_CRMINQUERY OP_CRRANGE OP_CRMINRANGEAll but the last two are just single-byte items. The others are followed byfour bytes of data, comprising the minimum and maximum repeat counts.Brackets and alternation------------------------A pair of non-capturing (round) brackets is wrapped round each expression atcompile time, so alternation always happens in the context of brackets.Non-capturing brackets use the opcode OP_BRA, while capturing brackets useOP_BRA+1, OP_BRA+2, etc. [Note for North Americans: "bracket" to some Englishspeakers, including myself, can be round, square, curly, or pointy. Hence thisusage.]A bracket opcode is followed by two bytes which give the offset to the nextalternative OP_ALT or, if there aren't any branches, to the matching KETopcode. Each OP_ALT is followed by two bytes giving the offset to the next one,or to the KET opcode.OP_KET is used for subpatterns that do not repeat indefinitely, whileOP_KETRMIN and OP_KETRMAX are used for indefinite repetitions, minimally ormaximally respectively. All three are followed by two bytes giving (as apositive number) the offset back to the matching BRA opcode.If a subpattern is quantified such that it is permitted to match zero times, itis preceded by one of OP_BRAZERO or OP_BRAMINZERO. These are single-byteopcodes which tell the matcher that skipping this subpattern entirely is avalid branch.A subpattern with an indefinite maximum repetition is replicated in thecompiled data its minimum number of times (or once with a BRAZERO if theminimum is zero), with the final copy terminating with a KETRMIN or KETRMAX asappropriate.A subpattern with a bounded maximum repetition is replicated in a nestedfashion up to the maximum number of times, with BRAZERO or BRAMINZERO beforeeach replication after the minimum, so that, for example, (abc){2,5} iscompiled as (abc)(abc)((abc)((abc)(abc)?)?)?. The 200-bracket limit does notapply to these internally generated brackets.Assertions----------Forward assertions are just like other subpatterns, but starting with one ofthe opcodes OP_ASSERT or OP_ASSERT_NOT. Backward assertions use the opcodesOP_ASSERTBACK and OP_ASSERTBACK_NOT, and the first opcode inside the assertionis OP_REVERSE, followed by a two byte count of the number of characters to moveback the pointer in the subject string. A separate count is present in eachalternative of a lookbehind assertion, allowing them to have different fixedlengths.Once-only subpatterns---------------------These are also just like other subpatterns, but they start with the opcodeOP_ONCE.Conditional subpatterns-----------------------These are like other subpatterns, but they start with the opcode OP_COND. Ifthe condition is a back reference, this is stored at the start of thesubpattern using the opcode OP_CREF followed by one byte containing thereference number. Otherwise, a conditional subpattern will always start withone of the assertions.Changing options----------------If any of the /i, /m, or /s options are changed within a parenthesized group,an OP_OPT opcode is compiled, followed by one byte containing the new settingsof these flags. If there are several alternatives in a group, there is anoccurrence of OP_OPT at the start of all those following the first optionschange, to set appropriate options for the start of the alternative.Immediately after the end of the group there is another such item to reset theflags to their previous values. Other changes of flag within the pattern can behandled entirely at compile time, and so do not cause anything to be put intothe compiled data.Philip HazelFebruary 2000
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