vidtest.cpp

来自「一个vc的视频捕捉源程序」· C++ 代码 · 共 75 行

CPP
75
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// VidTest.cpp : Defines the class behaviors for the application.
//

#include "stdafx.h"
#include "VidTest.h"
#include "VidTestDlg.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/////////////////////////////////////////////////////////////////////////////
// CVidTestApp

BEGIN_MESSAGE_MAP(CVidTestApp, CWinApp)
   //{{AFX_MSG_MAP(CVidTestApp)
      // NOTE - the ClassWizard will add and remove mapping macros here.
      //    DO NOT EDIT what you see in these blocks of generated code!
   //}}AFX_MSG
   ON_COMMAND(ID_HELP, CWinApp::OnHelp)
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CVidTestApp construction

CVidTestApp::CVidTestApp()
{
   // TODO: add construction code here,
   // Place all significant initialization in InitInstance
}

/////////////////////////////////////////////////////////////////////////////
// The one and only CVidTestApp object

CVidTestApp theApp;

/////////////////////////////////////////////////////////////////////////////
// CVidTestApp initialization

BOOL CVidTestApp::InitInstance()
{
   AfxEnableControlContainer();

   // Standard initialization
   // If you are not using these features and wish to reduce the size
   //  of your final executable, you should remove from the following
   //  the specific initialization routines you do not need.

#ifdef _AFXDLL
   Enable3dControls();        // Call this when using MFC in a shared DLL
#else
   Enable3dControlsStatic();  // Call this when linking to MFC statically
#endif

   CVidTestDlg dlg;
   m_pMainWnd = &dlg;
   int nResponse = dlg.DoModal();
   if (nResponse == IDOK)
   {
      // TODO: Place code here to handle when the dialog is
      //  dismissed with OK
   }
   else if (nResponse == IDCANCEL)
   {
      // TODO: Place code here to handle when the dialog is
      //  dismissed with Cancel
   }

   // Since the dialog has been closed, return FALSE so that we exit the
   //  application, rather than start the application's message pump.
   return FALSE;
}

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