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📄 memalloc.c

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/*! ************************************************************************ * \file  memalloc.c * * \brief *    Memory allocation and free helper funtions * * \author *    Main contributors (see contributors.h for copyright, address and affiliation details) ************************************************************************ */#include <stdlib.h>#include "memalloc.h"/*! ************************************************************************ * \brief *    Allocate 2D memory array -> unsigned char array2D[rows][columns] * * \par Output: *    memory size in bytes ************************************************************************/// Change 9-Aug-2001 P. List: dont allocate independant row arrays anymore// but one complete array and move row-pointers to array. Now you can step// to the next line with an offset of img->widthint get_mem2D(byte ***array2D, int rows, int columns){  int i;  if((*array2D      = (byte**)calloc(rows,        sizeof(byte*))) == NULL)    no_mem_exit("get_mem2D: array2D");  if(((*array2D)[0] = (byte* )calloc(columns*rows,sizeof(byte ))) == NULL)    no_mem_exit("get_mem2D: array2D");  for(i=1;i<rows;i++)    (*array2D)[i] = (*array2D)[i-1] + columns ;  return rows*columns;}/*! ************************************************************************ * \brief *    Allocate 2D memory array -> int array2D[rows][columns] * * \par Output: *    memory size in bytes ************************************************************************ */// same change as in get_mem2Dintint get_mem2Dint(int ***array2D, int rows, int columns){  int i;  if((*array2D      = (int**)calloc(rows,        sizeof(int*))) == NULL)    no_mem_exit("get_mem2Dint: array2D");  if(((*array2D)[0] = (int* )calloc(rows*columns,sizeof(int ))) == NULL)    no_mem_exit("get_mem2Dint: array2D");  for(i=1 ; i<rows ; i++)    (*array2D)[i] =  (*array2D)[i-1] + columns  ;  return rows*columns*sizeof(int);}/*! ************************************************************************ * \brief *    Allocate 3D memory array -> unsigned char array3D[frames][rows][columns] * * \par Output: *    memory size in bytes ************************************************************************ */// same change as in get_mem2Dintint get_mem3D(byte ****array3D, int frames, int rows, int columns){  int  j;  if(((*array3D) = (byte***)calloc(frames,sizeof(byte**))) == NULL)    no_mem_exit("get_mem3D: array3D");  for(j=0;j<frames;j++)    get_mem2D( (*array3D)+j, rows, columns ) ;  return frames*rows*columns;}/*! ************************************************************************ * \brief *    Allocate 3D memory array -> int array3D[frames][rows][columns] * * \par Output: *    memory size in bytes ************************************************************************ */// same change as in get_mem2Dintint get_mem3Dint(int ****array3D, int frames, int rows, int columns){  int  j;  if(((*array3D) = (int***)calloc(frames,sizeof(int**))) == NULL)    no_mem_exit("get_mem3Dint: array3D");  for(j=0;j<frames;j++)    get_mem2Dint( (*array3D)+j, rows, columns ) ;  return frames*rows*columns*sizeof(int);}/*! ************************************************************************ * \brief *    Allocate 4D memory array -> int array3D[frames][rows][columns][component] * * \par Output: *    memory size in bytes ************************************************************************ */// same change as in get_mem2Dintint get_mem4Dint(int *****array4D, int idx, int frames, int rows, int columns ){  int  j;  if(((*array4D) = (int****)calloc(idx,sizeof(int**))) == NULL)    no_mem_exit("get_mem4Dint: array4D");  for(j=0;j<idx;j++)    get_mem3Dint( (*array4D)+j, frames, rows, columns ) ;  return idx*frames*rows*columns*sizeof(int);}/*! ************************************************************************ * \brief *    free 2D memory array *    which was alocated with get_mem2D() ************************************************************************ */void free_mem2D(byte **array2D){  if (array2D)  {    if (array2D[0])      free (array2D[0]);    else error ("free_mem2D: trying to free unused memory",100);    free (array2D);  } else  {    error ("free_mem2D: trying to free unused memory",100);  }}/*! ************************************************************************ * \brief *    free 2D memory array *    which was alocated with get_mem2Dint() ************************************************************************ */void free_mem2Dint(int **array2D){  if (array2D)  {    if (array2D[0])       free (array2D[0]);    else error ("free_mem2D: trying to free unused memory",100);    free (array2D);  } else  {    error ("free_mem2D: trying to free unused memory",100);  }}/*! ************************************************************************ * \brief *    free 3D memory array *    which was alocated with get_mem3D() ************************************************************************ */void free_mem3D(byte ***array3D, int frames){  int i;  if (array3D)  {    for (i=0;i<frames;i++)    {       free_mem2D(array3D[i]);    }   free (array3D);  } else  {    error ("free_mem3D: trying to free unused memory",100);  }}/*! ************************************************************************ * \brief *    free 3D memory array  *    which was alocated with get_mem3Dint() ************************************************************************ */void free_mem3Dint(int ***array3D, int frames){  int i;  if (array3D)  {    for (i=0;i<frames;i++)    {       free_mem2Dint(array3D[i]);    }   free (array3D);  } else  {    error ("free_mem3D: trying to free unused memory",100);  }}/*! ************************************************************************ * \brief *    free 4D memory array  *    which was alocated with get_mem4Dint() ************************************************************************ */void free_mem4Dint(int ****array4D, int idx, int frames ){  int  j;  if (array4D)  {    for(j=0;j<idx;j++)      free_mem3Dint( array4D[j], frames) ;    free (array4D);  } else  {    error ("free_mem4D: trying to free unused memory",100);  }}/*! ************************************************************************ * \brief *    Exit program if memory allocation failed (using error()) * \param where *    string indicating which memory allocation failed ************************************************************************ */void no_mem_exit(char *where){   snprintf(errortext, ET_SIZE, "Could not allocate memory: %s",where);   error (errortext, 100);}

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