⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 image.c

📁 H.264编码解码器源码(c语言).zip
💻 C
📖 第 1 页 / 共 5 页
字号:

/*!
 *************************************************************************************
 * \file image.c
 *
 * \brief
 *    Code one image/slice
 *
 * \author
 *    Main contributors (see contributors.h for copyright, address and affiliation details)
 *     - Inge Lille-Lang鴜               <inge.lille-langoy@telenor.com>
 *     - Rickard Sjoberg                 <rickard.sjoberg@era.ericsson.se>
 *     - Jani Lainema                    <jani.lainema@nokia.com>
 *     - Sebastian Purreiter             <sebastian.purreiter@mch.siemens.de>
 *     - Byeong-Moon Jeon                <jeonbm@lge.com>
 *     - Yoon-Seong Soh                  <yunsung@lge.com>
 *     - Thomas Stockhammer              <stockhammer@ei.tum.de>
 *     - Detlev Marpe                    <marpe@hhi.de>
 *     - Guido Heising                   <heising@hhi.de>
 *     - Thomas Wedi                     <wedi@tnt.uni-hannover.de>
 *     - Ragip Kurceren                  <ragip.kurceren@nokia.com>
 *     - Antti Hallapuro                 <antti.hallapuro@nokia.com>
 *************************************************************************************
 */
#include "contributors.h"

#include <stdlib.h>
#include <math.h>
#include <time.h>
#include <sys/timeb.h>
#include <string.h>
#include <memory.h>
#include <assert.h>

#include "global.h"
#include "image.h"
#include "refbuf.h"
#include "mbuffer.h"
#include "encodeiff.h"
#include "header.h"
#include "intrarefresh.h"
#include "fmo.h"
#include "sei.h"
#include "memalloc.h"
#include "nalu.h"

#define TO_SAVE 4711
#define FROM_SAVE 4712
static void copy_mv_to_or_from_save (int direction);

void code_a_picture(Picture *pic);
void frame_picture (Picture *frame);
void field_picture(Picture *top, Picture *bottom);

static int  writeout_picture(Picture *pic);

static int  picture_structure_decision(Picture *frame, Picture *top, Picture *bot);
static void distortion_fld (float *dis_fld_y, float *dis_fld_u, float *dis_fld_v);
static void find_snr();
static void find_distortion();

static void field_mode_buffer(int bit_field, float snr_field_y, float snr_field_u, float snr_field_v);
static void frame_mode_buffer (int bit_frame, float snr_frame_y, float snr_frame_u, float snr_frame_v);

static void init_frame();
static void init_field();

static void put_buffer_frame();
static void put_buffer_top();
static void put_buffer_bot();

static void interpolate_frame();
static void interpolate_frame_to_fb();

static void estimate_weighting_factor ();

static void store_field_MV(int frame_number);
static void store_direct_moving_flag (int frame_number);
static void copy_motion_vectors_MB(int bot_block); //!< For MB level field/frame coding tools

static void CopyFrameToOldImgOrgVariables (Sourceframe *sf);
static void CopyTopFieldToOldImgOrgVariables (Sourceframe *sf);
static void CopyBottomFieldToOldImgOrgVariables (Sourceframe *sf);
static Sourceframe *AllocSourceframe (int xs, int ys);
static void FreeSourceframe (Sourceframe *sf);
static void ReadOneFrame (int FrameNoInFile, int HeaderSize, int xs, int ys, Sourceframe *sf);
static void writeUnit(Bitstream* currStream);

#ifdef _ADAPT_LAST_GROUP_
int *last_P_no;
int *last_P_no_frm;
int *last_P_no_fld;
#endif

static void ReportFirstframe(int tmp_time);
static void ReportIntra(int tmp_time);
static void ReportSP(int tmp_time);
static void ReportBS(int tmp_time);
static void ReportP(int tmp_time);
static void ReportB(int tmp_time);

static int CalculateFrameNumber();  // Calculates the next frame number
static int FrameNumberInFile;       // The current frame number in the input file

static Sourceframe *srcframe;

StorablePicture *enc_picture;
StorablePicture *enc_frame_picture;
StorablePicture *enc_top_picture;
StorablePicture *enc_bottom_picture;


const int ONE_FOURTH_TAP[3][2] =
{
  {20,20},
  {-5,-4},
  { 1, 0},
};


/*!
 ************************************************************************
 * \brief
 *    Encodes a picture
 *
 *    This is the main picture coding loop.. It is called by all this
 *    frame and field coding stuff after the img-> elements have been
 *    set up.  Not sure whether it is useful for MB-adaptive frame/field
 *    coding
 ************************************************************************
 */
void code_a_picture(Picture *pic)
{
  int NumberOfCodedMBs = 0;
  int SliceGroup = 0;
  int i,j;

  img->currentPicture = pic;

  img->currentPicture->idr_flag = (!IMG_NUMBER) && (!(img->structure==BOTTOM_FIELD));

  pic->no_slices = 0;
  pic->distortion_u = pic->distortion_v = pic->distortion_y = 0.0;

  // restrict list 1 size
  if (img->structure==FRAME)
  {
    img->num_ref_idx_l0_active = img->buf_cycle;
    img->num_ref_idx_l1_active = (img->type==B_SLICE?1:0);
  }
  else
  {
		img->num_ref_idx_l0_active = img->buf_cycle;
    img->num_ref_idx_l1_active = (img->type==B_SLICE?2:0);
  }

  // generate reference picture lists
  init_lists(img->type, img->structure);

	// update reference picture number index
	for (i=0;i<listXsize[LIST_0];i++)
  {
    enc_picture->ref_pic_num[LIST_0][i]=listX[LIST_0][i]->poc;
  }

  for (i=0;i<listXsize[LIST_1];i++)
  {
    enc_picture->ref_pic_num[LIST_1][i]=listX[LIST_1][i]->poc;
  }

  if (img->MbaffFrameFlag)
  {
		for (j=2;j<6;j++)
      for (i=0;i<listXsize[j];i++)
      {
        enc_picture->ref_pic_num[j][i]=listX[j][i]->poc;        
      }
	}

  // assign list 0 size from list size
  img->num_ref_idx_l0_active = listXsize[0];
  img->num_ref_idx_l1_active = listXsize[1];

  if (img->MbaffFrameFlag)
    init_mbaff_lists();

  RandomIntraNewPicture ();     //! Allocates forced INTRA MBs (even for fields!)
  FmoStartPicture ();           //! picture level initialization of FMO

  while (NumberOfCodedMBs < img->total_number_mb)       // loop over slices
  {
    // Encode one SLice Group
    while (!FmoSliceGroupCompletelyCoded (SliceGroup))
    {
      // Encode the current slice
      NumberOfCodedMBs += encode_one_slice (SliceGroup, pic);
      FmoSetLastMacroblockInSlice (img->current_mb_nr);
      // Proceed to next slice
      img->current_slice_nr++;
      stat->bit_slice = 0;
    }
    // Proceed to next SliceGroup
    SliceGroup++;
  }
  FmoEndPicture ();
  if (input->rdopt == 2 && (img->type != B_SLICE))
    for (j = 0; j < input->NoOfDecoders; j++)
      DeblockFrame (img, decs->decY_best[j], NULL);
  DeblockFrame (img, enc_picture->imgY, enc_picture->imgUV);
}



/*!
 ************************************************************************
 * \brief
 *    Encodes one frame
 ************************************************************************
 */
int encode_one_frame ()
{
  static int prev_frame_no = 0; // POC200301
  static int consecutive_non_reference_pictures = 0; // POC200301

#ifdef _LEAKYBUCKET_
  extern long Bit_Buffer[10000];
  extern unsigned long total_frame_buffer;
#endif

  time_t ltime1;
  time_t ltime2;

#ifdef WIN32
  struct _timeb tstruct1;
  struct _timeb tstruct2;
#else
  struct timeb tstruct1;
  struct timeb tstruct2;
#endif

  int tmp_time;
  int bits_frm = 0, bits_fld = 0;
  float dis_frm = 0, dis_frm_y = 0, dis_frm_u = 0, dis_frm_v = 0;
  float dis_fld = 0, dis_fld_y = 0, dis_fld_u = 0, dis_fld_v = 0;

#ifdef WIN32
  _ftime (&tstruct1);           // start time ms
#else
  ftime (&tstruct1);
#endif
  time (&ltime1);               // start time s

/*
  //Shankar Regunathan (Oct 2002)
  //Prepare Panscanrect SEI payload
  UpdatePanScanRectInfo ();
  //Prepare Arbitrarydata SEI Payload
  UpdateUser_data_unregistered ();
  //Prepare Registered data SEI Payload
  UpdateUser_data_registered_itu_t_t35 ();
  //Prepare RandomAccess SEI Payload
  UpdateRandomAccess ();
*/

  put_buffer_frame ();      // sets the pointers to the frame structures 
                            // (and not to one of the field structures)
  init_frame ();
  FrameNumberInFile = CalculateFrameNumber();

  srcframe = AllocSourceframe (img->width, img->height);
  ReadOneFrame (FrameNumberInFile, input->infile_header, img->width, img->height, srcframe);
  CopyFrameToOldImgOrgVariables (srcframe);

  if (img->type == B_SLICE)
    Bframe_ctr++;         // Bframe_ctr only used for statistics, should go to stat->

  if (input->InterlaceCodingOption == FIELD_CODING)
  {
    img->field_picture = 1;  // we encode fields
    field_picture (top_pic, bottom_pic);
    img->fld_flag = 1;
  }
  else
  {
    // For frame coding, turn MB level field/frame coding flag on
    if (input->InterlaceCodingOption >= MB_CODING)
      mb_adaptive = 1;
    img->field_picture = 0; // we encode a frame

    frame_picture (frame_pic);
    // For field coding, turn MB level field/frame coding flag off
    if (input->InterlaceCodingOption >= MB_CODING)
      mb_adaptive = 0;
    
    if (input->InterlaceCodingOption != FRAME_CODING)
    {
      img->field_picture = 1;  // we encode fields
      field_picture (top_pic, bottom_pic);
      
      //! Note: the distortion for a field coded picture is stored in the top field
      //! the distortion values in the bottom field are dummies
      dis_fld = top_pic->distortion_y + top_pic->distortion_u + top_pic->distortion_v;
      dis_frm = frame_pic->distortion_y + frame_pic->distortion_u + frame_pic->distortion_v;
      
      img->fld_flag = picture_structure_decision (frame_pic, top_pic, bottom_pic);
      update_field_frame_contexts (img->fld_flag);
    }
    else
      img->fld_flag = 0;
  }

  if (img->fld_flag)
    stat->bit_ctr_emulationprevention += stat->em_prev_bits_fld;
  else
    stat->bit_ctr_emulationprevention += stat->em_prev_bits_frm;

  if (img->type != B_SLICE)
  {
    img->pstruct_next_P = img->fld_flag;
  }

  // Here, img->structure may be either FRAME or BOTTOM FIELD depending on whether AFF coding is used
  // The picture structure decision changes really only the fld_flag

  if (img->fld_flag)            // field mode (use field when fld_flag=1 only)
  {
    field_mode_buffer (bits_fld, dis_fld_y, dis_fld_u, dis_fld_v);
    writeout_picture (top_pic);
    writeout_picture (bottom_pic);
  }
  else                          //frame mode
  {
    frame_mode_buffer (bits_frm, dis_frm_y, dis_frm_u, dis_frm_v);
    writeout_picture (frame_pic);
  }

  if (frame_pic)
    free_slice_list(frame_pic);
  if (top_pic)
    free_slice_list(top_pic);
  if (bottom_pic)
    free_slice_list(bottom_pic);

  /*
  // Tian Dong (Sept 2002)
  // in frame mode, the newly reconstructed frame has been inserted to the mem buffer
  // and it is time to prepare the spare picture SEI payload.
  if (input->InterlaceCodingOption == FRAME_CODING
      && input->SparePictureOption && img->type != B_SLICE)
    CalculateSparePicture ();
*/

  if (input->InterlaceCodingOption != FRAME_CODING)
    {
      store_field_MV (IMG_NUMBER);      // assume that img->number = frame_number
    }
  else
    store_direct_moving_flag (IMG_NUMBER);

  if (input->InterlaceCodingOption >= MB_CODING && img->number != 0 && input->successive_Bframe != 0 && img->type != B_SLICE)
  {
    copy_mv_to_or_from_save (FROM_SAVE);
  }
  if (input->InterlaceCodingOption == FRAME_CODING)
    {
      if (input->rdopt == 2 && img->type != B_SLICE)
        UpdateDecoders ();      // simulate packet losses and move decoded image to reference buffers

      if (input->RestrictRef)
        UpdatePixelMap ();
    }

  find_snr ();

  time (&ltime2);               // end time sec
#ifdef WIN32
  _ftime (&tstruct2);           // end time ms
#else
  ftime (&tstruct2);            // end time ms
#endif

  tmp_time = (ltime2 * 1000 + tstruct2.millitm) - (ltime1 * 1000 + tstruct1.millitm);
  tot_time = tot_time + tmp_time;

  // Write reconstructed images
	if (input->InterlaceCodingOption == FIELD_CODING)
	{
			store_picture_in_dpb(enc_bottom_picture);
			enc_picture = enc_top_picture = enc_bottom_picture = NULL;	

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -