📄 12clock.h
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//********************************************************************************
//* A Cartoon Timer
//*
//* (C) 2002 by 王鹏
//*
//* Write to me: mailwp@21cn.com
//********************************************************************************
#if !defined(AFX_12Clock_H)
#define AFX_12Clock_H
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#ifndef __AFXWIN_H__
#error include 'stdafx.h' before including this file for PCH
#endif
#include "resource.h" // main symbols
/////////////////////////////////////////////////////////////////////////////
// C12ClockApp:
// See 12Clock.cpp for the implementation of this class
//
class C12ClockApp : public CWinApp
{
public:
C12ClockApp();
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(C12ClockApp)
public:
virtual BOOL InitInstance();
//}}AFX_VIRTUAL
// Implementation
//{{AFX_MSG(C12ClockApp)
// NOTE - the ClassWizard will add and remove member functions here.
// DO NOT EDIT what you see in these blocks of generated code !
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_12Clock_H__98909AF7_6175_48D8_9274_710E3789AC65__INCLUDED_)
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