📄 multiplelabel.cpp
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/*************************************************************************** multiplelabel.cpp - description ------------------- begin : Thu Mar 09 2004 copyright : (C) 2004 by Daroth-U email : daroth-u@ifrance.com ***************************************************************************//*************************************************************************** * * * This program is free software; you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation; either version 2 of the License, or * * (at your option) any later version. * * * ***************************************************************************/#include "multiplelabel.h"#include "window.h"/** *@author Daroth-U */MultipleLabel::MultipleLabel(int x1, int y1, int x2, int y2, char *staticText, int dynWidth) : Widget(x1, y1, x2 - x1, y2 - y1) { this->x2 = x2; this->y2 = y2; this->staticLabel = new Label(0, 0, staticText); this->dynamicLabel = new Label(0, 0, NULL); this->dynWidth = dynWidth; this->currentTextInd = 0; }MultipleLabel::~MultipleLabel() { delete staticLabel; delete dynamicLabel;}void MultipleLabel::drawWidget(Widget *parent) { // Draw rectangle applyBackgroundColor(true); glBegin(GL_QUADS); glVertex2d(x2 - dynWidth, 0); glVertex2d(x2 - dynWidth, y2 - getY()); glVertex2d(x2, y2 - getY()); glVertex2d(x2, 0); glEnd(); // Draw texts glPushMatrix(); glTranslated( 15, 15, 0); staticLabel->drawWidget(parent); glTranslated(x2 - dynWidth, 0, 0); dynamicLabel->drawWidget(parent); glPopMatrix();}void MultipleLabel::addText(char * s){ vText.push_back(s); }void MultipleLabel::setText(int i){ if(i >= 0 && i < (int)vText.size()){ dynamicLabel->setText(vText[i]); currentTextInd = i; } }void MultipleLabel::setNextText(){ currentTextInd++; if(currentTextInd >= (int)vText.size()){ currentTextInd = 0; } setText(currentTextInd);}// inside includes only the dynamic textbool MultipleLabel::isInside(int x, int y) { return(x >= (getX() + x2 - dynWidth) && x < (getX() + x2) && y >= getY() && y < y2);}bool MultipleLabel::handleEvent(Widget *parent, SDL_Event *event, int x, int y) { inside = isInside(x, y); // handle it switch( event->type ) { case SDL_MOUSEMOTION: break; case SDL_MOUSEBUTTONUP: if(inside){setNextText();} return inside; case SDL_MOUSEBUTTONDOWN: break; default: break; } return false;}
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