📄 makefile.am
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INCLUDES = -I$(srcdir) -I$(srcdir)/gui -I$(srcdir)/events -I$(srcdir)/rpgLDADD = $(srcdir)/freetype/libScourgeFreeType.a $(srcdir)/gui/libScourgeGui.a $(srcdir)/events/libScourgeEvents.a $(srcdir)/rpg/libScourgeRpg.aSUBDIRS = freetype gui rpg eventsbin_PROGRAMS = scourgescourge_SOURCES = \ constants.cpp\ constants.h\ calendar.cpp\ calendar.h\ date.cpp\ date.h\ creature.cpp\ creature.h\ effect.cpp\ effect.h\ dungeongenerator.cpp\ dungeongenerator.h\ glshape.cpp\ glshape.h\ gltorch.cpp\ gltorch.h\ glteleporter.cpp\ glteleporter.h\ item.cpp\ item.h\ location.cpp\ location.h\ main.cpp\ main.h\ mainmenu.cpp\ mainmenu.h\ map.cpp\ map.h\ Md2.cpp\ Md2.h\ md2shape.cpp\ md2shape.h\ containergui.cpp\ containergui.h\ scourge.cpp\ scourge.h\ sdleventhandler.cpp\ sdleventhandler.h\ sdlhandler.cpp\ sdlhandler.h\ sdlscreenview.cpp\ sdlscreenview.h\ shape.cpp\ shape.h\ inventory.cpp\ inventory.h\ shapepalette.cpp\ shapepalette.h\ util.cpp\ util.h\ text.cpp\ text.h\ gllocator.cpp\ gllocator.h\ minimap.cpp\ minimap.h\ 3ds.cpp\ 3ds.h\ 3dsshape.cpp\ 3dsshape.h\ optionsmenu.cpp\ optionsmenu.h\ userconfiguration.cpp\ userconfiguration.h\ board.cpp\ board.h\ battle.cpp\ battle.h\ party.cpp\ party.h\ projectile.cpp\ projectile.h\ spellcaster.cpp\ spellcaster.h
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