life2d.html
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<p><font size="3">This applets is an implementation of
the Jhon Conway's Game of Life, a cellular automaton,
which simulates birth, death, etc. of cells strictly
following the set of rules. </font></p>
<p><font size="3"><b>The rules:</b></font></p>
<p><font size="3">(1) The game is played on an infinite
quadratic grid.<br>
(2) Each grid cell is either alive or dead.<br>
(3) The new state of each cells is determined by its
old state and the sum of the alive cells among its surrounding
8 cells.<br>
(4) If a cell has 0, 1, 4, 5, 6, 7, or 8 alive neighbour
cells, it will die.<br>
(5) If a cell has 2 or 3 alive neighbours, it will survive
to the next generation.<br>
(6) If a dead cell has exactly 3 alive neighbours, the
dead cell turns to be alive.</font></p>
<p><font size="3">The game shows various interesting equilibrium
states depending on the initial patterns of cells.</font></p>
<p><font size="3">[For more <a href="../Applet/life2d/life2d.txt">technical
information</a> about the available parameters, click
<a href="../Applet/life2d/life2d.txt">here</a>.]</font></p>
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<p><font size="3">First of all, most parameters are self-explanatory
and you can always see brief description of each parameter
by moving the mouse pointer over the wizard. </font></p>
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<td width="41%"><img src="images/life2d2.gif" width="150" height="97"></td>
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<p><font size="3">Here, you set the applet "<b>Width</b>"
and "<b>Height</b>", and then select
"<b>Resolution</b>" of the applet from
the pull-down menu.</font></p>
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<td width="100%" colspan="2"><font size="3"><b>"Resolution"</b>
parameter decides how larger the internal image
is expanded when it is displayed. For example, the
value 3 gives three times as big image size as the
actual image has. So, it works as a zooming parameter.
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<td width="41%"><img src="images/life2d3.gif" width="151" height="126"></td>
<td width="59%"><font size="3">There is only one parameter
which actually changes life particles effect; that
is, "<b>Life density</b>" parameter. This
determines the initial number of life particles
from density 1 to density 9.</font></td>
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<p><font size="3">Then you decide if textscroll
function is enabled by checking "<b>Enable
textscroll</b>" box.</font></p>
<p><font size="3">Finally, select the gradient colour
painted over the whole life particles at "<b>First
colour</b>" and "<b>Last colour</b>".</font></p>
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<p><font size="3">We have only discussed about the life2d
specific parameters. For generic parameters, please
read <a href="wizard.html">wizard</a> section.</font></p>
<p><font size="3">Proceed to<a href="wizard.html#4"> the
textscroll menu</a> if you have checked the textscroll
box; otherwise go to <a href="wizard.html#5">the expert
menu</a>.</font></p>
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<td ALIGN=RIGHT VALIGN=TOP><img SRC="images/curve3.gif" ALT="" height=16 width=16></td>
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