lake.html

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                            <td width="56%"><img src="images/lake2.gif" width="202" height="165"></td>
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                              <p>First, choose an image to be waved. <font size="3">The 
                                applet &quot;<b>Width</b>&quot; and &quot;<b>Height</b>&quot; 
                                are automatically entered when you specify the 
                                screen image and a &quot;<b>Resolution</b>&quot; 
                                value. </font></p>
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                              <p><font size="3">&quot;<b>Resolution</b>&quot; 
                                is a zooming parameter. For instance, the value 
                                2 gives twice as large an applet size as the internally 
                                calculated image size, while the value 1 changes 
                                nothing.</font></p>
                              <p><font size="3">Then you decide if textscroll 
                                function is enabled by checking &quot;<b>Enable 
                                textscroll</b>&quot; box.</font> </p>
                              <p><font size="3">Next, you will configure actual 
                                wavings. There are basically two factors that 
                                control the wave animation:<b>(1)</b>Wind, and 
                                <b>(2)</b> wave in itself.</font></p>
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                            <td width="42%"><img src="images/lake3.gif" width="155" height="129"></td>
                            <td width="58%">There are four wind parameters. You 
                              set &quot;<b>Intensity</b>&quot; of wind at any 
                              value between 0 and 20. The value 0 gives no wind, 
                              while higher values generate strong changeable wind. 
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                              <p>Next three parameters below &quot;<b>Intensity</b>&quot; 
                                decide how changeable the wind is. With &quot;<b>Var. 
                                speed</b>&quot;, you can set how fluently the 
                                wind changes its direction and speed. A higher 
                                value gives a faster change. The wind's behaviour 
                                itself is dynamically calculated and it does not 
                                show static behaviour. You can limit the maximum 
                                and minimum wind speed at &quot;<b>Var. max</b>&quot; 
                                and &quot;<b>Var. min</b>&quot;.</p>
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                                  <td width="45%"><img src="images/lake4.gif" width="150" height="125"></td>
                                  <td width="55%"><font size="3">Now you will 
                                    move on to the three parameters which directly 
                                    control the waving, while wind only affects 
                                    waving indirectly.</font></td>
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                              <p>&quot;<b>Wave speed</b>&quot; literally controls 
                                the speed of the wave. Lower values produce very 
                                slow and calm wavings; whereas higher values result 
                                in very busy motion. </p>
                              <p>Note: We recommend relatively low values for 
                                this parameter.</p>
                              <p>&quot;<b>Perspective</b>&quot; decides how the 
                                waves have to be stretched for perspective simulation. 
                                In other words, with this parameter, you can control 
                                visual distance between waves. Lower values mean 
                                narrow space in between waves and it looks very 
                                busy.</p>
                              <p> "<b>Farwaving</b>" parameter (values from 1 
                                to 10000) allows you to determine how strong the 
                                far waves (top of lake) must be. </p>
                              <p>Finally, there is totally different kind of effect 
                                controlled by &quot;<b>Half reflect</b>&quot; 
                                parameter. This lake applet produce the same size 
                                of a reflective image of the loaded image. In 
                                that process, the applet size tends to be very 
                                tall in &quot;Height&quot;. This &quot;<b>Half 
                                reflect</b>&quot; option allows you to shrink 
                                the reflection into the half size. So, it will 
                                look better.</p>
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                        <p><font size="3">We have only discussed about the lake 
                          specific parameters. For generic parameters, please 
                          read <a href="wizard.html">wizard</a> section.</font></p>
                        <p><font size="3">Proceed to<a href="wizard.html#4"> the 
                          textscroll menu</a> if you have checked the textscroll 
                          box; otherwise go to <a href="wizard.html#5">the expert 
                          menu</a>.</font></p>
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