📄 fire.html
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<td><b><font size="3" color="#FFFFFF">Fire applet</font></b></td>
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<td><center><img src="images/fire1.gif" width="130" height="94"></center></td>
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<p><font size="3">This applet visualises realistic flame
burning from the bottom to the top of the applet area.</font></p>
<p><font size="3">[For more <a href="../Applet/fire/fire.txt">technical
information</a> about the available parameters, click
<a href="../Applet/fire/fire.txt">here</a>.]</font></p>
<hr width="90%">
<p><font size="3">Most parameters are self-explanatory
and you can always see brief description of each parameter
by moving the mouse pointer over <a href="wizard.html">the
wizard</a>. </font></p>
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<td width="42%" height="120"><img src="images/fire2.gif" width="194" height="118"></td>
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<p><font size="3">First of all, define the applet
size and its XY resolutions "<b>Width</b>",
"<b>Height</b>", "<b>X Res</b>"
and "<b>Y Res</b>". </font> </p>
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<p><font size="3">Resolution works as a stretcher
value for the internally calculated image. If
you want high quality result, always set this
to one.<b> </b></font></p>
<p><font size="3">Then you decide if text scroll
function is required for your final effect by
checking "<b>Enable textscroll</b>"
box.</font> </p>
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<td width="32%" height="86"><img src="images/fire3.gif" width="102" height="231"></td>
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<p><font size="3">Now you configure flame
animation. "<b>Fire cut Start</b>"
parameter decides where fire starts diminishing
and its "<b>Value</b>" controls
the speed of the process. You can then select
the shape of fire, which can be either <b>rectangle</b>
or <b>curve</b> (convex).</font></p>
<p><font size="3">"<b>Def. light</b>"
stands for the initial fire power, which
determines the whole flame eventually. </font></p>
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<p><font size="3">Basically, fire is randomly generated
to look natural, but you can control how smoothly
fire burns up by "<b>Repeat</b>" parameter.
A higher value for this results in smoother effect.</font></p>
<p><font size="3">Finally, to change fire colour,
you need to set each of the RGB channels. Each
channel takes a value between 0 (none) and 8 (full).</font></p>
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<p><font size="3">We have only discussed about the fire
specific parameters. For generic parameters, please
read <a href="wizard.html">wizard</a> section.</font></p>
<p><font size="3">Proceed to<a href="wizard.html#4"> the
textscroll menu</a> if you have checked the textscroll
box; otherwise go to <a href="wizard.html#5">the expert
menu</a>.</font></p>
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<br> </td>
<td ALIGN=RIGHT VALIGN=TOP><img SRC="images/curve3.gif" ALT="" height=16 width=16></td>
<td VALIGN=TOP BGCOLOR="#000000"><img SRC="images/bit.gif" ALT="" height=1 width=1></td>
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<td VALIGN=BOTTOM BGCOLOR="#000000"><img SRC="images/bit.gif" ALT="" height=1 width=1></td>
<td VALIGN=BOTTOM><img SRC="images/curve2.gif" ALT="" height=16 width=16></td>
<td ALIGN=RIGHT VALIGN=BOTTOM><img SRC="images/curve4.gif" ALT="" height=16 width=16></td>
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