📄 parserfp.c
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/* */
/* PARSERFP.C -- Part of FRACTINT fractal drawer. */
/* */
/* By Chuck Ebbert CompuServe [76306,1226] */
/* internet: 76306.1226@compuserve.com */
/* */
/* Fast floating-point parser code. The functions beginning with */
/* "fStk" are in PARSERA.ASM. PARSER.C calls this code after */
/* it has parsed the formula. */
/* */
/* Converts the function pointers/load pointers/store pointers */
/* built by parsestr() into an optimized array of function */
/* pointer/operand pointer pairs. */
/* */
/* ******************************************************************* */
/* */
/* Copyright (C) 1992, 1993 Chuck Ebbert. All rights reserved. */
/* */
/* This code may be freely distributed and used in non-commercial */
/* programs provided the author is credited either during program */
/* execution or in the documentation, and this copyright notice */
/* is left intact. Sale of this code, or its use in any commercial */
/* product requires permission from the author. Nominal */
/* distribution and handling fees may be charged by shareware and */
/* freeware distributors. */
/* */
/* Chuck Ebbert */
/* 1915 Blust Ln. */
/* Enola, PA 17025 */
/* */
/* ******************************************************************* */
/* */
/* Revised 12 July 1993 (for v18.1) by CAE to fix optimizer bug */
/* */
/* Revised 22 MAR 1993 (for Fractint v18.0) */
/* */
/* Uncomment the next line to enable debug. */
/* #define TESTFP 1 */
/* */
#include <string.h>
#include <ctype.h>
#include <stdio.h>
#include <stdlib.h>
#include <float.h>
#include <time.h>
#include "mpmath.h"
#include "prototyp.h"
extern union Arg *Arg1, *Arg2;
/* Some of these variables should be renamed for safety */
extern union Arg s[20], far * far *Store, far * far *Load;
extern int StoPtr, LodPtr, OpPtr;
extern int debugflag;
extern unsigned vsp, LastOp;
extern struct ConstArg far *v;
extern int inside; /* "inside" color to use */
extern int outside; /* "outside" color to use */
extern int potflag; /* potential enabled? */
extern char useinitorbit;
extern int InitLodPtr, InitStoPtr, InitOpPtr, LastInitOp;
extern void (far * far *f)(void);
struct fls { /* function, load, store pointers CAE fp */
void (near *function)(void);
union Arg near *operand;
} far *pfls = (struct fls far *)0;
void StkLod(void);
void StkClr(void);
void dStkAdd(void);
void dStkSub(void);
void dStkMul(void);
void dStkDiv(void);
void StkSto(void);
void dStkSqr(void);
void EndInit(void);
void dStkMod(void);
void dStkLTE(void);
void dStkSin(void);
void dStkCos(void);
void dStkSinh(void);
void dStkCosh(void);
void dStkCosXX(void);
void dStkTan(void);
void dStkTanh(void);
void dStkCoTan(void);
void dStkCoTanh(void);
void dStkLog(void);
void dStkExp(void);
void dStkPwr(void);
void dStkLT(void);
void dStkFlip(void);
void dStkReal(void);
void dStkImag(void);
void dStkConj(void);
void dStkNeg(void);
void dStkAbs(void);
void dStkRecip(void);
void StkIdent(void);
void dStkGT(void);
void dStkGTE(void);
void dStkNE(void);
void dStkEQ(void);
void dStkAND(void);
void dStkOR(void);
#define fgf(x) pfls[(x)].function
#define opp(x) pfls[(x)].operand
#define NO_OPERAND (void near *)0
#define LastSqr v[4].a
#define MAX_ARGS 100
#define MAX_STACK 8
#define TWO_FREE 6
#ifndef XFRACT
void (near fStkPull2 )(void); /* pull up fpu stack from 2 to 4 */
void (near fStkPush2 )(void); /* push down fpu stack from 8 to 6 */
void (near fStkPush2a )(void); /* push down fpu stack from 6 to 4 */
void (near fStkPush4 )(void); /* push down fpu stack from 8 to 4 */
void (near fStkLodDup )(void); /* lod, dup */
void (near fStkLodSqr )(void); /* lod, sqr, dont save magnitude */
void (near fStkLodSqr2 )(void); /* lod, sqr, save magnitude */
void (near fStkStoDup )(void); /* store, duplicate */
void (near fStkStoSqr )(void); /* store, sqr, save lastsqr */
void (near fStkStoSqr0 )(void); /* store, sqr, dont save lastsqr */
void (near fStkLodDbl )(void); /* load, double */
void (near fStkStoDbl )(void); /* store, double */
void (near fStkReal2 )(void); /* fast ver. of real */
void (near fStkSqr )(void); /* sqr, save magnitude in lastsqr */
void (near fStkSqr0 )(void); /* sqr, no save magnitude */
void (near fStkClr1 )(void); /* clear fpu */
void (near fStkClr2 )(void); /* test stack top, clear fpu */
void (near fStkStoClr1 )(void); /* store, clr1 */
void (near fStkAdd )(void);
void (near fStkSub )(void);
void (near fStkSto )(void);
void (near fStkSto2 )(void); /* fast ver. of sto */
void (near fStkLod )(void);
void (near fStkEndInit )(void);
void (near fStkMod )(void);
void (near fStkMod2 )(void);
void (near fStkLodMod2 )(void);
void (near fStkStoMod2 )(void);
void (near fStkLTE )(void);
void (near fStkLodLTEMul )(void);
void (near fStkLTE2 )(void);
void (near fStkLodLTE )(void);
void (near fStkLodLTE2 )(void);
void (near fStkLodLTEAnd2 )(void);
void (near fStkLT )(void);
void (near fStkLodLTMul )(void);
void (near fStkLT2 )(void);
void (near fStkLodLT )(void);
void (near fStkLodLT2 )(void);
void (near fStkGTE )(void);
void (near fStkLodGTE )(void);
void (near fStkLodGTE2 )(void);
void (near fStkGT )(void);
void (near fStkGT2 )(void);
void (near fStkLodGT )(void);
void (near fStkLodGT2 )(void);
void (near fStkEQ )(void);
void (near fStkLodEQ )(void);
void (near fStkNE )(void);
void (near fStkLodNE )(void);
void (near fStkAND )(void);
void (near fStkANDClr2 )(void);
void (near fStkOR )(void);
void (near fStkSin )(void);
void (near fStkSinh )(void);
void (near fStkCos )(void);
void (near fStkCosXX )(void);
void (near fStkCosh )(void);
void (near fStkTan )(void);
void (near fStkTanh )(void);
void (near fStkCoTan )(void);
void (near fStkCoTanh )(void);
void (near fStkLog )(void);
void (near fStkExp )(void);
void (near fStkPwr )(void);
void (near fStkMul )(void);
void (near fStkDiv )(void);
void (near fStkFlip )(void);
void (near fStkReal )(void);
void (near fStkImag )(void);
void (near fStkRealFlip )(void);
void (near fStkImagFlip )(void);
void (near fStkConj )(void);
void (near fStkNeg )(void);
void (near fStkAbs )(void);
void (near fStkRecip )(void);
void (near fStkLodReal )(void);
void (near fStkLodRealC )(void);
void (near fStkLodImag )(void);
void (near fStkLodRealFlip )(void);
void (near fStkLodRealAbs )(void);
void (near fStkLodRealMul )(void);
void (near fStkLodRealAdd )(void);
void (near fStkLodRealSub )(void);
void (near fStkLodImagFlip )(void);
void (near fStkLodImagAbs )(void);
void (near fStkLodConj )(void);
void (near fStkLodAdd )(void);
void (near fStkLodSub )(void);
void (near fStkLodSubMod )(void);
void (near fStkLodMul )(void);
void (near fStkPLodAdd )(void);
void (near fStkPLodSub )(void);
void (near Img_Setup )(void);
static void (near *prevfptr )(void);
static int stkcnt, prevstkcnt, cvtptrx, prevlodptr, lastsqrused;
static void CvtFptr(void (near * ffptr)(void), int MinStk, int MaxStk,
int Delta )
/* (MinStk <= 4, MaxStk >= TWO_FREE) */
{
char testconst = 0;
if (stkcnt < MinStk ) { /* not enough operands on fpu stack */
#ifdef TESTFP
stopmsg(0, "Inserted pull." );
#endif
opp(cvtptrx) = NO_OPERAND;
fgf(cvtptrx++) = fStkPull2; /* so adjust the stack, pull operand */
stkcnt += 2;
}
else if (stkcnt > MaxStk ) { /* too many operands */
#ifdef TESTFP
stopmsg(0, "Inserted push." );
#endif
opp(cvtptrx) = NO_OPERAND;
fgf(cvtptrx++) = fStkPush2; /* push operand to adjust stack */
stkcnt -= 2;
}
/* set the operand pointer here */
if (ffptr == fStkSto ){ /* this must be before test for load */
opp(cvtptrx) = (void near *)(Store[StoPtr++]);
}
else if (ffptr == fStkLod && debugflag == 322 ){
/* if disabling optimizer, set load pointer here */
opp(cvtptrx) = (void near *)(Load[LodPtr++]);
}
else {
opp(cvtptrx) = NO_OPERAND;
}
if (debugflag == 322 ){
goto SkipOptimizer;
} /* -------------------------- begin optimizer -------------- */
/* For the following: */
/* * == cvtptrx points to this */
/* () == this is about to be added to the array */
if (ffptr == fStkLod) { /* we are about to add Lod to the array */
if (prevfptr == fStkLod && Load[LodPtr-1] == Load[LodPtr] ) {
/* previous non-adjust operator was Lod of same operand */
/* i.e. found {? lodx ? (*lodx) } */
if (fgf(--cvtptrx) == fStkPush2 ){ /* prev fn was push */
/* {? lod *push (lod) } */
--cvtptrx; /* found {? *lod push (lod) } */
if (fgf(cvtptrx-1) == fStkPush2){ /* always more ops here */
#ifdef TESTFP
stopmsg(0, "push *lod push (lod) -> push4 (*loddup)" );
#endif
fgf(cvtptrx-1) = fStkPush4;
}
else { /* prev op not push */
#ifdef TESTFP
stopmsg(0, "op *lod push (lod) -> op pusha(p=0) (*loddup)" );
#endif
opp(cvtptrx) = NO_OPERAND; /* use 'alternate' push fn. */
fgf(cvtptrx++) = fStkPush2a; /* push with TWO_FREE on stack */
/* operand ptr will be set below */
}
}
else { /* never {push *lod (lod) } so must be */
#ifdef TESTFP
stopmsg(0, "op *lod (lod) -> op (*loddup)" );
#endif
}
ffptr = fStkLodDup;
}
else if (prevfptr == fStkSto2
&& Store[StoPtr-1] == Load[LodPtr] ){
/* store, load of same value */
/* only one operand on stack here when prev oper is Sto2 */
--cvtptrx;
#ifdef TESTFP
stopmsg(0, "*sto2 (lod) -> (*stodup)" );
#endif
ffptr = fStkStoDup;
}
/* This may cause roundoff problems when later operators */
/* use the rounded value that was stored here, while the next */
/* operator uses the more accurate internal value. */
else if (prevfptr == fStkStoClr1 && prevstkcnt == 2
&& Store[StoPtr-1] == Load[LodPtr] ){
/* store, clear, load same value found */
/* only one operand was on stack so this is safe */
--cvtptrx;
#ifdef TESTFP
stopmsg (0, "*StoClr1 (Lod) -> (*Sto2)" );
#endif
ffptr = fStkSto2; /* use different Sto fn */
}
else {
/* the really awful hack below gets the first char of the name */
/* of the variable being loaded */
testconst = **(((char * far *)Load[LodPtr] ) - 2 );
if ( !isalpha(testconst) && Load[LodPtr]->d.y == 0.0 ){
/* if first character not alpha, the var is a constant */
#ifdef TESTFP
stopmsg (0, "(*lod) -> (*lodrealc)" );
#endif
ffptr = fStkLodRealC; /* a real const is being loaded */
}
}
/* set the operand ptr here */
opp(cvtptrx) = (void near *)(Load[LodPtr++]);
}
else if (ffptr == fStkAdd ){
if (prevfptr == fStkLodDup ){ /* there is never a push before add */
--cvtptrx; /* found {? *loddup (add) } */
if (cvtptrx>0 && fgf(cvtptrx-1) == fStkPush2a ){
/* because {push lod lod } impossible so is {push loddup } */
#ifdef TESTFP
stopmsg (0, "pusha *loddup (add) -> (*loddbl),stk+=2" );
#endif
--cvtptrx;
opp(cvtptrx) = opp(cvtptrx+1); /* fix opptr */
stkcnt += 2;
}
else if (cvtptrx>0 && fgf(cvtptrx-1) == fStkPush4 ){
#ifdef TESTFP
stopmsg (0, "push4 *loddup (add) -> push2 (*loddbl),stk+=2" );
#endif
fgf(cvtptrx-1) = fStkPush2;
stkcnt += 2; /* CAE added 12 July 1993 to fix bug */
}
else {
#ifdef TESTFP
stopmsg (0, "op *loddup (add) -> {op (*loddbl)" );
#endif
}
ffptr = fStkLodDbl;
}
else if (prevfptr == fStkStoDup ){
#ifdef TESTFP
stopmsg (0, "stodup (add) -> (stodbl)" );
#endif
/* there are always exactly 4 on stack here */
--cvtptrx;
ffptr = fStkStoDbl;
}
else if (prevfptr == fStkLod ){ /* have found {lod (*add) } */
--cvtptrx; /* {? *lod (add) } */
if (fgf(cvtptrx-1) == fStkPush2 ){
#ifdef TESTFP
stopmsg (0, "*push load (add) -> (*plodadd),stk+=2" );
#endif
--cvtptrx;
stkcnt += 2; /* eliminated a push */
opp(cvtptrx) = opp(cvtptrx+1); /* fix opptrs */
ffptr = fStkPLodAdd;
}
else {
#ifdef TESTFP
stopmsg (0, "op *lod (add) -> op (*lodadd)" );
#endif
ffptr = fStkLodAdd;
}
}
else if (prevfptr == fStkLodReal || prevfptr == fStkLodRealC ){
--cvtptrx; /* found {? *lodreal (add) } */
if (fgf(cvtptrx-1) == fStkPush2 ){
#ifdef TESTFP
stopmsg (0, "*push lodreal (add) -> (*lodrealadd),stk+=2" );
#endif
--cvtptrx;
stkcnt += 2; /* push eliminated */
opp(cvtptrx) = opp(cvtptrx+1); /* fix opptrs */
}
else {
#ifdef TESTFP
stopmsg (0, "*lodreal (add) -> (*lodrealadd)" );
#endif
}
ffptr = fStkLodRealAdd;
}
}
else if (ffptr == fStkSub ){
if (prevfptr == fStkLod ){
/* found {lod (*sub) } */
--cvtptrx; /* {*lod (sub) } */
/* there is never a sequence (lod push sub ) */
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