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📄 lvhaidlg.cpp

📁 用java 编写的测试人的疲劳度 的程序
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// lvhaiDlg.cpp : implementation file
//

#include "stdafx.h"
#include "lvhai.h"
#include "lvhaiDlg.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About
	CPoint spots [3];
	BOOL falge1;
	BOOL falge2;
	BOOL falge3;
	int interal;


class CAboutDlg : public CDialog
{
public:
	CAboutDlg();

// Dialog Data
	//{{AFX_DATA(CAboutDlg)
	enum { IDD = IDD_ABOUTBOX };
	//}}AFX_DATA

	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CAboutDlg)
	protected:
	virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support
	//}}AFX_VIRTUAL

// Implementation
protected:
	//{{AFX_MSG(CAboutDlg)
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};

CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
	//{{AFX_DATA_INIT(CAboutDlg)
	//}}AFX_DATA_INIT
}

void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
	CDialog::DoDataExchange(pDX);
	//{{AFX_DATA_MAP(CAboutDlg)
	//}}AFX_DATA_MAP
}

BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
	//{{AFX_MSG_MAP(CAboutDlg)
		// No message handlers
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CLvhaiDlg dialog

CLvhaiDlg::CLvhaiDlg(CWnd* pParent /*=NULL*/)
	: CDialog(CLvhaiDlg::IDD, pParent),size(50,50)
{
	//{{AFX_DATA_INIT(CLvhaiDlg)
	m_abc2 = 0.0f;
	m_abc1 = 0.0f;
	m_abc3 = 0.0f;
	//}}AFX_DATA_INIT
	// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
	m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
	
	
}

void CLvhaiDlg::DoDataExchange(CDataExchange* pDX)
{
	CDialog::DoDataExchange(pDX);
	//{{AFX_DATA_MAP(CLvhaiDlg)
	DDX_Text(pDX, IDC_EDIT2, m_abc2);
	DDX_Text(pDX, IDC_EDIT1, m_abc1);
	DDX_Text(pDX, IDC_EDIT3, m_abc3);
	//}}AFX_DATA_MAP
}

BEGIN_MESSAGE_MAP(CLvhaiDlg, CDialog)
	//{{AFX_MSG_MAP(CLvhaiDlg)
	ON_WM_SYSCOMMAND()
	ON_BN_CLICKED(IDC_BUTTON1, OnButton1start)
	ON_BN_CLICKED(IDC_BUTTON2, OnButton2end)
	ON_WM_LBUTTONDOWN()
	ON_WM_PAINT()
	ON_WM_TIMER()
	ON_BN_CLICKED(IDC_RADIO1, OnRadio1one)
	ON_BN_CLICKED(IDC_RADIO2, OnRadio2two)
	ON_BN_CLICKED(IDC_RADIO3, OnRadio3three)
	ON_WM_HSCROLL()
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CLvhaiDlg message handlers

BOOL CLvhaiDlg::OnInitDialog()
{
	CDialog::OnInitDialog();

	// Add "About..." menu item to system menu.

	// IDM_ABOUTBOX must be in the system command range.
	ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
	ASSERT(IDM_ABOUTBOX < 0xF000);

	CMenu* pSysMenu = GetSystemMenu(FALSE);
	if (pSysMenu != NULL)
	{
		CString strAboutMenu;
		strAboutMenu.LoadString(IDS_ABOUTBOX);
		if (!strAboutMenu.IsEmpty())
		{
			pSysMenu->AppendMenu(MF_SEPARATOR);
			pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
		}
	}

	// Set the icon for this dialog.  The framework does this automatically
	//  when the application's main window is not a dialog
	SetIcon(m_hIcon, TRUE);			// Set big icon
	SetIcon(m_hIcon, FALSE);		// Set small icon
	
	// TODO: Add extra initialization here
	num=1;
	for(int i=0;i<3;i++)
	{
		spots[i].x=50;
		spots[i].y=30;
	}
	falge1=false;
	falge2=false;
	falge3=false;
	CheckRadioButton(IDC_RADIO1,IDC_RADIO3,IDC_RADIO1);
	CSliderCtrl *slider;
	slider=(CSliderCtrl *)GetDlgItem(IDC_SLIDER1);
	slider->SetRange(1,5);
	slider->SetPos(1);
	interal=1;
	
	return TRUE;  // return TRUE  unless you set the focus to a control
}

void CLvhaiDlg::OnSysCommand(UINT nID, LPARAM lParam)
{
	if ((nID & 0xFFF0) == IDM_ABOUTBOX)
	{
		CAboutDlg dlgAbout;
		dlgAbout.DoModal();
	}
	else
	{
		CDialog::OnSysCommand(nID, lParam);
	}
}

// If you add a minimize button to your dialog, you will need the code below
//  to draw the icon.  For MFC applications using the document/view model,
//  this is automatically done for you by the framework.

void CLvhaiDlg::OnPaint() 
{
	if (IsIconic())
	{
		CPaintDC dc(this); // device context for painting

		SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);

		// Center icon in client rectangle
		int cxIcon = GetSystemMetrics(SM_CXICON);
		int cyIcon = GetSystemMetrics(SM_CYICON);
		CRect rect;
		GetClientRect(&rect);
		int x = (rect.Width() - cxIcon + 1) / 2;
		int y = (rect.Height() - cyIcon + 1) / 2;

		// Draw the icon
		dc.DrawIcon(x, y, m_hIcon);
	}
	else
	{
		CDialog::OnPaint();
	}
	CClientDC dc(this);
	CDC *pCompatibleDC=new CDC;
	CBitmap *pBitmap= new CBitmap;
	CBitmap *poldBitmap;
	pBitmap->LoadBitmap(IDB_BITMAP1);
	pCompatibleDC->CreateCompatibleDC(&dc);
	poldBitmap=pCompatibleDC->SelectObject(pBitmap);
	
	
	for(int i=50;i<=600;i=i+100)
	{
		for(int j=30;j<=300;j=j+50)
		{
			dc.BitBlt(i,j,50,50,pCompatibleDC,0,0,SRCCOPY);
		}
	}
		
	pCompatibleDC->SelectObject(poldBitmap);
	//设置新的画笔和画刷


	//初始化页面
	
	
}

// The system calls this to obtain the cursor to display while the user drags
//  the minimized window.
//HCURSOR CLvhaiDlg::OnQueryDragIcon()
//{
//	return (HCURSOR) m_hIcon;
//}

//void CLvhaiDlg::OnButton1exit() 
//{
	// TODO: Add your control notification handler code here
	
//}

//void CLvhaiDlg::OnOK() 
//{
	// TODO: Add extra validation here
	
//	CDialog::OnOK();
//}



void CLvhaiDlg::OnTimer(UINT nIDEvent) 
{
	// TODO: Add your message handler code here and/or call default
	
	

		CClientDC dc(this);
		CDC *pCompatibleDC=new CDC;
		CBitmap *pBitmap1= new CBitmap;
		CBitmap *poldBitmap;
		pBitmap1->LoadBitmap(IDB_BITMAP1);
		pCompatibleDC->CreateCompatibleDC(&dc);
		poldBitmap=pCompatibleDC->SelectObject(pBitmap1);
	
	
	
	for(int i=0;i<num;i++)
	{
		dc.BitBlt(spots[i].x,spots[i].y,50,50,pCompatibleDC,0,0,SRCCOPY);
		//恢复已亮的灯
		
	}
		
		
		
	
	for(int j=0;j<num;j++)
	{
		spots[j].x=(rand()/6000)*100+50;
		spots[j].y=(rand()/6000)*50+30;
		//产生随机点

	
	}
	CBitmap *pBitmap2= new CBitmap;
	pBitmap2->LoadBitmap(IDB_BITMAP2);
	pCompatibleDC->SelectObject(pBitmap2);
	
	for(int k=0;k<num;k++)
	{
		dc.BitBlt(spots[k].x,spots[k].y,50,50,pCompatibleDC,0,0,SRCCOPY);
	}
	pCompatibleDC->SelectObject(poldBitmap);

	
	m_abc1++;
	
	islighting=true;

	delete pBitmap1;
	delete pBitmap2;
	
	UpdateData(false);
	
	
	
	CDialog::OnTimer(nIDEvent);
}

void CLvhaiDlg::OnLButtonDown(UINT nFlags, CPoint point) 
{
	// TODO: Add your message handler code here and/or call default
    CClientDC dc(this);
	CRect Rc1=new CRect(spots[0],size);
	CRect Rc2=new CRect(spots[1],size);
	CRect Rc3=new CRect(spots[2],size);

	CRgn a1,a2,a3;
	dc.LPtoDP(Rc1);
	a1.CreateRectRgnIndirect(Rc1);
	a2.CreateRectRgnIndirect(Rc2);
	a3.CreateRectRgnIndirect(Rc3);
	
	if(num==1)
	{
		if (a1.PtInRegion(point)&&isgoing&&islighting)
		{
	
			islighting=false;
			m_abc2++;
			UpdateData(false);
		}
	}
	if(num==2)
	{
		if (a1.PtInRegion(point))
		{
			falge1=true;
		}
		if (a2.PtInRegion(point))
		{
			falge2=true;
		}
		
		
		if(falge2&&falge1&&isgoing&&islighting)
		{
			islighting=false;
			m_abc2++;
			UpdateData(false);
			falge1=false;
			falge2=false;
		}
	
	}
	if(num==3)
	{
		if (a1.PtInRegion(point))
		{
			falge1=true;
		}
		if(a2.PtInRegion(point))
		{
			falge2=true;
		}
		if(a3.PtInRegion(point))
		{
			falge3=true;
		}
		if(falge1&&falge2&&falge3&&isgoing&&islighting)
		{
			islighting=false;
			m_abc2++;
			UpdateData(false);
			falge1=false;
			falge2=false;
			falge3=false;
		}
			
		
	}
	
	CDialog::OnLButtonDown(nFlags, point);
}

void CLvhaiDlg::OnButton2end() 
{
	// TODO: Add your control notification handler code here
	KillTimer(1);
	
	
	CClientDC dc(this);
	CDC *pCompatibleDC=new CDC;
	CBitmap *pBitmap1= new CBitmap;
	CBitmap *poldBitmap;
	pBitmap1->LoadBitmap(IDB_BITMAP1);
	pCompatibleDC->CreateCompatibleDC(&dc);
	poldBitmap=pCompatibleDC->SelectObject(pBitmap1);
	
	
	for (int i=0;i<num;i++)
	{
		dc.BitBlt(spots[i].x,spots[i].y,50,50,pCompatibleDC,0,0,SRCCOPY);
	//恢复已亮的灯
	}
	delete pBitmap1;
	pCompatibleDC->SelectObject(poldBitmap);
	
	delete pCompatibleDC;
	if (m_abc1==0)
		m_abc3=0;
	else
		m_abc3=(m_abc2/m_abc1)*100;
	UpdateData(false);

}

void CLvhaiDlg::OnButton1start() 
{
	// TODO: Add your control notification handler code here
	
	m_abc1=0;
	m_abc2=0;
	m_abc3=0;
	isgoing=true;
	islighting=false;
	
	
	
	
	SetTimer(1,1000/interal,NULL);
	UpdateData(false);
	
}












void CLvhaiDlg::OnRadio1one() 
{
	// TODO: Add your control notification handler code here
	KillTimer(1);
	CClientDC dc(this);
	CDC *pCompatibleDC=new CDC;
	CBitmap *pBitmap1= new CBitmap;
	CBitmap *poldBitmap;
	pBitmap1->LoadBitmap(IDB_BITMAP1);
	pCompatibleDC->CreateCompatibleDC(&dc);
	poldBitmap=pCompatibleDC->SelectObject(pBitmap1);
	
	for(int i=0;i<num;i++)
	{
		dc.BitBlt(spots[i].x,spots[i].y,50,50,pCompatibleDC,0,0,SRCCOPY);
	//恢复已亮的灯
	}
	pCompatibleDC->SelectObject(poldBitmap);
	num=1;
	if (m_abc1==0)
		m_abc3=0;
	else
		m_abc3=(m_abc2/m_abc1)*100;
	UpdateData(false);
}

void CLvhaiDlg::OnRadio2two() 
{
	// TODO: Add your control notification handler code here
	KillTimer(1);
	CClientDC dc(this);
	CDC *pCompatibleDC=new CDC;
	CBitmap *pBitmap1= new CBitmap;
	CBitmap *poldBitmap;
	pBitmap1->LoadBitmap(IDB_BITMAP1);
	pCompatibleDC->CreateCompatibleDC(&dc);
	poldBitmap=pCompatibleDC->SelectObject(pBitmap1);
	
	for(int i=0;i<num;i++)
	{
		dc.BitBlt(spots[i].x,spots[i].y,50,50,pCompatibleDC,0,0,SRCCOPY);
	//恢复已亮的灯
	}
	pCompatibleDC->SelectObject(poldBitmap);
	num=2;
	if (m_abc1==0)
		m_abc3=0;
	else
		m_abc3=(m_abc2/m_abc1)*100;
	UpdateData(false);
}

void CLvhaiDlg::OnRadio3three() 
{
	// TODO: Add your control notification handler code here
	KillTimer(1);
	CClientDC dc(this);
	CDC *pCompatibleDC=new CDC;
	CBitmap *pBitmap1= new CBitmap;
	CBitmap *poldBitmap;
	pBitmap1->LoadBitmap(IDB_BITMAP1);
	pCompatibleDC->CreateCompatibleDC(&dc);
	poldBitmap=pCompatibleDC->SelectObject(pBitmap1);
	
	for(int i=0;i<num;i++)
	{
		dc.BitBlt(spots[i].x,spots[i].y,50,50,pCompatibleDC,0,0,SRCCOPY);
	//恢复已亮的灯
	}
	pCompatibleDC->SelectObject(poldBitmap);
	num=3;
	if (m_abc1==0)
		m_abc3=0;
	else
		m_abc3=(m_abc2/m_abc1)*100;
	UpdateData(false);
}







void CLvhaiDlg::OnHScroll(UINT nSBCode, UINT nPos, CScrollBar* pScrollBar) 
{
	// TODO: Add your message handler code here and/or call default
	KillTimer(1);
	CClientDC dc(this);
	CDC *pCompatibleDC=new CDC;
	CBitmap *pBitmap1= new CBitmap;
	CBitmap *poldBitmap;
	pBitmap1->LoadBitmap(IDB_BITMAP1);
	pCompatibleDC->CreateCompatibleDC(&dc);
	poldBitmap=pCompatibleDC->SelectObject(pBitmap1);
	
	for(int i=0;i<num;i++)
	{
		dc.BitBlt(spots[i].x,spots[i].y,50,50,pCompatibleDC,0,0,SRCCOPY);
	//恢复已亮的灯
	}
	pCompatibleDC->SelectObject(poldBitmap);
	
	
	CSliderCtrl *slider1=(CSliderCtrl *)GetDlgItem(IDC_SLIDER1);
	interal=slider1->GetPos();
	if (m_abc1==0)
		m_abc3=0;
	else
		m_abc3=(m_abc2/m_abc1)*100;
	UpdateData(false);

	CDialog::OnHScroll(nSBCode, nPos, pScrollBar);
}

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