📄 test.cpp
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#include <iostream.h>
#include <iomanip.h>
#include <math.h>
int Maze[6][6];
//位置点数据结构
struct point
{
int x; //point对应的x坐标
int y; //point对应的y坐标
int comefrom;
int type;
point *pre;
};
//迷宫通道堆栈
class passage
{
public:
passage();
bool Push( point * );
bool Pop();
bool output();
private:
point *base;
point *top;
};
passage::passage()
{
base = new point;
top = base;
}
bool passage::Push(point * e)
{
e->pre = top->pre ;
top->pre = e;
return true;
}
bool passage::Pop()
{
if( top == base )
{
cout<<"该堆栈为空。"<<endl;
return false;
}
top = top->pre;
return true;
}
//构造迷宫
void intputMaze()
{
cout<<"*************构造迷宫阵*************"<<endl;
cout<<" 0 通道,1 障碍物,9 起始点,6 终点 "<<endl;
cout<<"************************************"<<endl;
for(int i=1; i<6; i++)
{
for(int j=1; j<6; j++)
{
Maze[i][j]=0;
}
}
for(int j=0; j<7; j++)
{
Maze[0][j] = 1;
Maze[6][j] = 1;
Maze[j][0] = 1;
Maze[j][6] = 1;
}
int x = rand(6) + 1;
Maze[0][x] = 9;
int y;
for(int e=0; e<100; e++)
{
x = rand(6)+1;
y = rand(6)+1;
Maze[y][x] = 1;
}
for(int k=1; k<6; k++)
{
for(int j=1; j<6; j++)
{
cout<<setw(3)<<Maze[i][j];
}
cout<<endl;
}
cout<<"-------------------------------------"<<endl;
}
//走迷宫
bool FindPath()
{
int x;
int y;
int comefrom=1;
int type=9;
for(int i=0; i<7; i++)
{
if(Maze[0][i] == 9)
x = i;
y = 0;
}
passage test;
point newtest;
newtest.x = x;
newtest.y = y;
newtest.type = 9;
test.Push( &newtest );
for(;;)
{
if( Maze[y+1][x] == 0)
{
}
}
return true;
}
//测试
void main()
{
cout<<"**************迷宫测试**************"<<endl;
intputMaze();
if(FindPath())
cout<<"走出迷宫"<<endl;
else
cout<<"该迷宫无出口"<<endl;
cout<<"测试完毕,敬请指教"<<endl;
}
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