📄 ldwdlg.cpp
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// LdwDlg.cpp : implementation file
//
#include "stdafx.h"
#include "Ldw.h"
#include "LdwDlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
#include "DesFileDlg.h"
/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About
class CAboutDlg : public CDialog
{
public:
CAboutDlg();
// Dialog Data
//{{AFX_DATA(CAboutDlg)
enum { IDD = IDD_ABOUTBOX };
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CAboutDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
//{{AFX_MSG(CAboutDlg)
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
//{{AFX_DATA_INIT(CAboutDlg)
//}}AFX_DATA_INIT
}
void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CAboutDlg)
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
//{{AFX_MSG_MAP(CAboutDlg)
// No message handlers
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CLdwDlg dialog
CLdwDlg::CLdwDlg(CWnd* pParent /*=NULL*/)
: CDialog(CLdwDlg::IDD, pParent)
{
//{{AFX_DATA_INIT(CLdwDlg)
m_edit1 = _T("");
m_edit2 = _T("");
m_edit3 = _T("");
m_edit4 = _T("");
m_key = _T("");
//}}AFX_DATA_INIT
// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}
void CLdwDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CLdwDlg)
DDX_Text(pDX, IDC_EDIT1, m_edit1);
DDX_Text(pDX, IDC_EDIT2, m_edit2);
DDX_Text(pDX, IDC_EDIT3, m_edit3);
DDX_Text(pDX, IDC_EDIT4, m_edit4);
DDX_Text(pDX, IDC_EDIT5, m_key);
DDV_MaxChars(pDX, m_key, 10);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CLdwDlg, CDialog)
//{{AFX_MSG_MAP(CLdwDlg)
ON_WM_SYSCOMMAND()
ON_WM_PAINT()
ON_WM_QUERYDRAGICON()
ON_BN_CLICKED(IDC_BUTTON1, OnButton1)
ON_BN_CLICKED(IDC_BUTTON2, OnButton2)
ON_EN_CHANGE(IDC_EDIT1, OnChangeEdit1)
ON_BN_CLICKED(IDC_CHAR, OnChar)
ON_BN_CLICKED(IDC_BIN, OnBin)
ON_BN_CLICKED(IDC_DESFILE, OnDesfile)
ON_BN_CLICKED(IDM_ABOUTBOX, OnAboutbox)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CLdwDlg message handlers
BOOL CLdwDlg::OnInitDialog()
{
CDialog::OnInitDialog();
// Add "About..." menu item to system menu.
// IDM_ABOUTBOX must be in the system command range.
ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
ASSERT(IDM_ABOUTBOX < 0xF000);
CMenu* pSysMenu = GetSystemMenu(FALSE);
if (pSysMenu != NULL)
{
CString strAboutMenu;
strAboutMenu.LoadString(IDS_ABOUTBOX);
if (!strAboutMenu.IsEmpty())
{
pSysMenu->AppendMenu(MF_SEPARATOR);
pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
}
}
// Set the icon for this dialog. The framework does this automatically
// when the application's main window is not a dialog
SetIcon(m_hIcon, TRUE); // Set big icon
SetIcon(m_hIcon, FALSE); // Set small icon
// TODO: Add extra initialization here
////////////////////////////////////////////////////////
CButton *check;
check = (CButton *)GetDlgItem(IDC_CHAR);
check->SetCheck(true);
m_inputtype = 1;
m_key ="1010000010";
m_edit1 ="10110101";
UpdateData(0);
////////////////////////////////////////////////////////
return TRUE; // return TRUE unless you set the focus to a control
}
void CLdwDlg::OnSysCommand(UINT nID, LPARAM lParam)
{
if ((nID & 0xFFF0) == IDM_ABOUTBOX)
{
CAboutDlg dlgAbout;
dlgAbout.DoModal();
}
else
{
CDialog::OnSysCommand(nID, lParam);
}
}
// If you add a minimize button to your dialog, you will need the code below
// to draw the icon. For MFC applications using the document/view model,
// this is automatically done for you by the framework.
void CLdwDlg::OnPaint()
{
if (IsIconic())
{
CPaintDC dc(this); // device context for painting
SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);
// Center icon in client rectangle
int cxIcon = GetSystemMetrics(SM_CXICON);
int cyIcon = GetSystemMetrics(SM_CYICON);
CRect rect;
GetClientRect(&rect);
int x = (rect.Width() - cxIcon + 1) / 2;
int y = (rect.Height() - cyIcon + 1) / 2;
// Draw the icon
dc.DrawIcon(x, y, m_hIcon);
}
else
{
CDialog::OnPaint();
}
}
// The system calls this to obtain the cursor to display while the user drags
// the minimized window.
HCURSOR CLdwDlg::OnQueryDragIcon()
{
return (HCURSOR) m_hIcon;
}
void CLdwDlg::OnButton1()
{
// TODO: Add your control notification handler code here
UpdateData(1);
if(m_edit1.GetLength() <=0)
{
AfxMessageBox("明文不能为空。");
return;
}
if(m_key.GetLength() <=0)
{
AfxMessageBox("密钥不能为空。");
return;
}
CSDes des;
if(m_inputtype == 1)
{
des.SetBytes((byte *)m_edit1.GetBuffer(0),m_edit1.GetLength());
}
else
{
des.SetBytes(m_edit1);
}
m_edit2 = des.GetBitString();
des.SetKey(m_key);
des.Des();
m_edit3 = des.GetString();
m_edit4 = des.GetBitString();
UpdateData(0);
}
void CLdwDlg::OnButton2()
{
// TODO: Add your control notification handler code here
UpdateData(1);
if(m_edit1.GetLength() <=0)
{
AfxMessageBox("密文不能为空。");
return;
}
if(m_key.GetLength() <=0)
{
AfxMessageBox("密钥不能为空。");
return;
}
CSDes des;
if(m_inputtype == 1)
{
des.SetBytes((byte *)m_edit1.GetBuffer(0),m_edit1.GetLength());
}
else
{
des.SetBytes(m_edit1);
}
m_edit2 = des.GetBitString();
des.SetKey(m_key);
des.UnDes();
m_edit3 = des.GetString();
m_edit4 = des.GetBitString();
UpdateData(0);
}
void CLdwDlg::OnChangeEdit1()
{
UpdateData(1);
CSDes des;
if(m_inputtype == 1)
{
des.SetBytes((byte *)m_edit1.GetBuffer(0),m_edit1.GetLength());
}
else
{
des.SetBytes(m_edit1);
}
m_edit2 = des.GetBitString();
UpdateData(0);
}
void CLdwDlg::OnOK()
{
// TODO: Add extra validation here
return;
}
void CLdwDlg::OnChar()
{
// TODO: Add your control notification handler code here
if(m_inputtype != 1)
{
m_inputtype = 1;
OnChangeEdit1();
}
}
void CLdwDlg::OnBin()
{
// TODO: Add your control notification handler code here
if(m_inputtype != 2)
{
m_inputtype = 2;
OnChangeEdit1();
}
}
void CLdwDlg::OnDesfile()
{
// TODO: Add your control notification handler code here
CDesFileDlg dlg;
dlg.DoModal();
}
void CLdwDlg::OnAboutbox()
{
// TODO: Add your control notification handler code here
CAboutDlg dlgAbout;
dlgAbout.DoModal();
}
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