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📄 thread.c

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/*---------------------------------------------------------------  * Copyright (c) 1999,2000,2001,2002,2003                               * The Board of Trustees of the University of Illinois             * All Rights Reserved.                                            *---------------------------------------------------------------  * Permission is hereby granted, free of charge, to any person     * obtaining a copy of this software (Iperf) and associated        * documentation files (the "Software"), to deal in the Software   * without restriction, including without limitation the           * rights to use, copy, modify, merge, publish, distribute,         * sublicense, and/or sell copies of the Software, and to permit      * persons to whom the Software is furnished to do * so, subject to the following conditions:  * *      * Redistributions of source code must retain the above  * copyright notice, this list of conditions and  * the following disclaimers.  * *      * Redistributions in binary form must reproduce the above  * copyright notice, this list of conditions and the following  * disclaimers in the documentation and/or other materials  * provided with the distribution.  *  *      * Neither the names of the University of Illinois, NCSA,  * nor the names of its contributors may be used to endorse  * or promote products derived from this Software without * specific prior written permission.  *  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,  * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES  * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND  * NONINFRINGEMENT. IN NO EVENT SHALL THE CONTIBUTORS OR COPYRIGHT  * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,  * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,  * ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.  * ________________________________________________________________ * National Laboratory for Applied Network Research  * National Center for Supercomputing Applications  * University of Illinois at Urbana-Champaign  * http://www.ncsa.uiuc.edu * ________________________________________________________________  * * Thread.c * by Kevin Gibbs <kgibbs@nlanr.net> * * Based on: * Thread.cpp * by Mark Gates <mgates@nlanr.net> * ------------------------------------------------------------------- * The thread subsystem is responsible for all thread functions. It * provides a thread implementation agnostic interface to Iperf. If  * threads are not available (HAVE_THREAD is undefined), thread_start * does not start a new thread but just launches the specified object  * in the current thread. Everything that defines a thread of  * execution in Iperf is contained in an thread_Settings structure. To * start a thread simply pass one such structure into thread_start. * ------------------------------------------------------------------- * headers * uses *   <stdlib.h> *   <stdio.h> *   <assert.h> *   <errno.h> * Thread.h may include <pthread.h> * ------------------------------------------------------------------- */#include "headers.h"#include "Thread.h"#include "Locale.h"#include "util.h"#ifdef __cplusplusextern "C" {#endif/* ------------------------------------------------------------------- * define static variables. * ------------------------------------------------------------------- */// number of currently running threadsint thread_sNum = 0;// number of non-terminating running threads (ie listener thread)int nonterminating_num = 0;// condition to protect updating the above and alerting on // changes to aboveCondition thread_sNum_cond;/* ------------------------------------------------------------------- * Initialize the thread subsystems variables and set the concurrency * level in solaris. * ------------------------------------------------------------------- */void thread_init( ) {    Condition_Initialize( &thread_sNum_cond );#if defined( sun )    /* Solaris apparently doesn't default to timeslicing threads,     * as such we force it to play nice. This may not work perfectly     * when _sending_ multiple _UDP_ streams.     */    pthread_setconcurrency (3);#endif}/* ------------------------------------------------------------------- * Destroy the thread subsystems variables. * ------------------------------------------------------------------- */void thread_destroy( ) {    Condition_Destroy( &thread_sNum_cond );}/* ------------------------------------------------------------------- * Start the specified object's thread execution. Increments thread * count, spawns new thread, and stores thread ID. * ------------------------------------------------------------------- */void thread_start( struct thread_Settings* thread ) {    // Make sure this object has not been started already    if ( thread_equalid( thread->mTID, thread_zeroid() ) ) {        // Check if we need to start another thread before this one        if ( thread->runNow != NULL ) {            thread_start( thread->runNow );        }        // increment thread count        Condition_Lock( thread_sNum_cond );        thread_sNum++;        Condition_Unlock( thread_sNum_cond );#if   defined( HAVE_POSIX_THREAD )        // pthreads -- spawn new thread        if ( pthread_create( &thread->mTID, NULL, thread_run_wrapper, thread ) != 0 ) {            WARN( 1, "pthread_create" );            // decrement thread count            Condition_Lock( thread_sNum_cond );            thread_sNum--;            Condition_Unlock( thread_sNum_cond );        }#elif defined( HAVE_WIN32_THREAD )        // Win32 threads -- spawn new thread        // Win32 has a thread handle in addition to the thread ID        thread->mHandle = CreateThread( NULL, 0, thread_run_wrapper, thread, 0, &thread->mTID );        if ( thread->mHandle == NULL ) {            WARN( 1, "CreateThread" );            // decrement thread count            Condition_Lock( thread_sNum_cond );            thread_sNum--;            Condition_Unlock( thread_sNum_cond );        }#else        // single-threaded -- call Run_Wrapper in this thread        thread_run_wrapper( thread );#endif    }} // end thread_start/* ------------------------------------------------------------------- * Stop the specified object's thread execution (if any) immediately. * Decrements thread count and resets the thread ID. * ------------------------------------------------------------------- */void thread_stop( struct thread_Settings* thread ) {#ifdef HAVE_THREAD    // Make sure we have been started    if ( ! thread_equalid( thread->mTID, thread_zeroid() ) ) {        // decrement thread count        Condition_Lock( thread_sNum_cond );        thread_sNum--;        Condition_Signal( &thread_sNum_cond );        Condition_Unlock( thread_sNum_cond );        // use exit()   if called from within this thread        // use cancel() if called from a different thread        if ( thread_equalid( thread_getid(), thread->mTID ) ) {            // Destroy the object            Settings_Destroy( thread );            // Exit#if   defined( HAVE_POSIX_THREAD )            pthread_exit( NULL );#else // Win32            CloseHandle( thread->mHandle );            ExitThread( 0 );#endif        } else {            // Cancel#if   defined( HAVE_POSIX_THREAD )            // Cray J90 doesn't have pthread_cancel; Iperf works okay without#ifdef HAVE_PTHREAD_CANCEL            pthread_cancel( oldTID );#endif#else // Win32            // this is a somewhat dangerous function; it's not            // suggested to Stop() threads a lot.            TerminateThread( thread->mHandle, 0 );#endif            // Destroy the object only after killing the thread            Settings_Destroy( thread );        }    }#endif} // end Stop/* ------------------------------------------------------------------- * This function is the entry point for new threads created in  * thread_start.  * ------------------------------------------------------------------- */#if   defined( HAVE_WIN32_THREAD )DWORD WINAPI#elsevoid*#endifthread_run_wrapper( void* paramPtr ) {    struct thread_Settings* thread = (struct thread_Settings*) paramPtr;    // which type of object are we    switch ( thread->mThreadMode ) {        case kMode_Server:            {                /* Spawn a Server thread with these settings */                server_spawn( thread );            } break;        case kMode_Client:            {                /* Spawn a Client thread with these settings */                client_spawn( thread );            } break;        case kMode_Reporter:            {                /* Spawn a Reporter thread with these settings */                reporter_spawn( thread );            } break;        case kMode_Listener:            {                // Increment the non-terminating thread count                thread_register_nonterm();                /* Spawn a Listener thread with these settings */                listener_spawn( thread );                // Decrement the non-terminating thread count                thread_unregister_nonterm();            } break;        default:            {                FAIL(1, "Unknown Thread Type!\n", thread);            } break;    }#ifdef HAVE_POSIX_THREAD    // detach Thread. If someone already joined it will not do anything    // If noone has then it will free resources upon return from this    // function (Run_Wrapper)    pthread_detach(thread->mTID);#endif    // decrement thread count and send condition signal    Condition_Lock( thread_sNum_cond );    thread_sNum--;    Condition_Signal( &thread_sNum_cond );    Condition_Unlock( thread_sNum_cond );    // Check if we need to start up a thread after executing this one    if ( thread->runNext != NULL ) {        thread_start( thread->runNext );    }    // Destroy this thread object    Settings_Destroy( thread );    return 0;} // end run_wrapper/* ------------------------------------------------------------------- * Wait for all thread object's execution to complete. Depends on the * thread count being accurate and the threads sending a condition * signal when they terminate. * ------------------------------------------------------------------- */void thread_joinall( void ) {    Condition_Lock( thread_sNum_cond );    while ( thread_sNum > 0 ) {        Condition_Wait( &thread_sNum_cond );    }    Condition_Unlock( thread_sNum_cond );} // end Joinall/* ------------------------------------------------------------------- * Compare the thread ID's (inLeft == inRight); return true if they * are equal. On some OS's nthread_t is a struct so == will not work. * TODO use pthread_equal. Any Win32 equivalent?? * ------------------------------------------------------------------- */int thread_equalid( nthread_t inLeft, nthread_t inRight ) {    return(memcmp( &inLeft, &inRight, sizeof(inLeft)) == 0);}/* ------------------------------------------------------------------- * Return a zero'd out thread ID. On some OS's nthread_t is a struct * so == 0 will not work. * [static] * ------------------------------------------------------------------- */nthread_t thread_zeroid( void ) {    nthread_t a;    memset( &a, 0, sizeof(a));    return a;}/* ------------------------------------------------------------------- * set a thread to be ignorable, so joinall won't wait on it * this simply decrements the thread count that joinall uses. * This is utilized by the reporter thread which knows when it * is ok to quit (aka no pending reports). * ------------------------------------------------------------------- */void thread_setignore( ) {    Condition_Lock( thread_sNum_cond );    thread_sNum--;    Condition_Signal( &thread_sNum_cond );    Condition_Unlock( thread_sNum_cond );}/* ------------------------------------------------------------------- * unset a thread from being ignorable, so joinall will wait on it * this simply increments the thread count that joinall uses. * This is utilized by the reporter thread which knows when it * is ok to quit (aka no pending reports). * ------------------------------------------------------------------- */void thread_unsetignore( void ) {    Condition_Lock( thread_sNum_cond );    thread_sNum++;    Condition_Signal( &thread_sNum_cond );    Condition_Unlock( thread_sNum_cond );}/* ------------------------------------------------------------------- * set a thread to be non-terminating, so if you cancel through * Ctrl-C they can be ignored by the joinall. * ------------------------------------------------------------------- */void thread_register_nonterm( void ) {    Condition_Lock( thread_sNum_cond );    nonterminating_num++;     Condition_Unlock( thread_sNum_cond );}/* ------------------------------------------------------------------- * unset a thread from being non-terminating, so if you cancel through * Ctrl-C they can be ignored by the joinall. * ------------------------------------------------------------------- */void thread_unregister_nonterm( void ) {    Condition_Lock( thread_sNum_cond );    if ( nonterminating_num == 0 ) {        // nonterminating has been released with release_nonterm        // Add back to the threads to wait on        thread_sNum++;    } else {        nonterminating_num--;     }    Condition_Unlock( thread_sNum_cond );}/* ------------------------------------------------------------------- * this function releases all non-terminating threads from the list * of active threads, so that when all terminating threads quit * the joinall will complete. This is called on a Ctrl-C input. It is * also used by the -P usage on the server side * ------------------------------------------------------------------- */int thread_release_nonterm( int interrupt ) {    Condition_Lock( thread_sNum_cond );    thread_sNum -= nonterminating_num;    if ( thread_sNum > 1 && nonterminating_num > 0 && interrupt != 0 ) {        fprintf( stderr, wait_server_threads );    }    nonterminating_num = 0;    Condition_Signal( &thread_sNum_cond );    Condition_Unlock( thread_sNum_cond );    return thread_sNum;}/* ------------------------------------------------------------------- * Return the number of threads currently running (doesn't include * active threads that have called setdaemon (aka reporter thread)) * ------------------------------------------------------------------- */int thread_numuserthreads( void ) {    return thread_sNum;}/* * ------------------------------------------------------------------- * Allow another thread to execute. If no other threads are runable this * is not guarenteed to actually rest. * ------------------------------------------------------------------- */void thread_rest ( void ) {#if defined( HAVE_THREAD )#if defined( HAVE_POSIX_THREAD )    // TODO add checks for sched_yield or pthread_yield and call that    // if available    usleep( 0 );#else // Win32    SwitchToThread( );#endif#endif}#ifdef __cplusplus} /* end extern "C" */#endif

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