📄 thread.c
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/*--------------------------------------------------------------- * Copyright (c) 1999,2000,2001,2002,2003 * The Board of Trustees of the University of Illinois * All Rights Reserved. *--------------------------------------------------------------- * Permission is hereby granted, free of charge, to any person * obtaining a copy of this software (Iperf) and associated * documentation files (the "Software"), to deal in the Software * without restriction, including without limitation the * rights to use, copy, modify, merge, publish, distribute, * sublicense, and/or sell copies of the Software, and to permit * persons to whom the Software is furnished to do * so, subject to the following conditions: * * * Redistributions of source code must retain the above * copyright notice, this list of conditions and * the following disclaimers. * * * Redistributions in binary form must reproduce the above * copyright notice, this list of conditions and the following * disclaimers in the documentation and/or other materials * provided with the distribution. * * * Neither the names of the University of Illinois, NCSA, * nor the names of its contributors may be used to endorse * or promote products derived from this Software without * specific prior written permission. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND * NONINFRINGEMENT. IN NO EVENT SHALL THE CONTIBUTORS OR COPYRIGHT * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, * ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * ________________________________________________________________ * National Laboratory for Applied Network Research * National Center for Supercomputing Applications * University of Illinois at Urbana-Champaign * http://www.ncsa.uiuc.edu * ________________________________________________________________ * * Thread.c * by Kevin Gibbs <kgibbs@nlanr.net> * * Based on: * Thread.cpp * by Mark Gates <mgates@nlanr.net> * ------------------------------------------------------------------- * The thread subsystem is responsible for all thread functions. It * provides a thread implementation agnostic interface to Iperf. If * threads are not available (HAVE_THREAD is undefined), thread_start * does not start a new thread but just launches the specified object * in the current thread. Everything that defines a thread of * execution in Iperf is contained in an thread_Settings structure. To * start a thread simply pass one such structure into thread_start. * ------------------------------------------------------------------- * headers * uses * <stdlib.h> * <stdio.h> * <assert.h> * <errno.h> * Thread.h may include <pthread.h> * ------------------------------------------------------------------- */#include "headers.h"#include "Thread.h"#include "Locale.h"#include "util.h"#ifdef __cplusplusextern "C" {#endif/* ------------------------------------------------------------------- * define static variables. * ------------------------------------------------------------------- */// number of currently running threadsint thread_sNum = 0;// number of non-terminating running threads (ie listener thread)int nonterminating_num = 0;// condition to protect updating the above and alerting on // changes to aboveCondition thread_sNum_cond;/* ------------------------------------------------------------------- * Initialize the thread subsystems variables and set the concurrency * level in solaris. * ------------------------------------------------------------------- */void thread_init( ) { Condition_Initialize( &thread_sNum_cond );#if defined( sun ) /* Solaris apparently doesn't default to timeslicing threads, * as such we force it to play nice. This may not work perfectly * when _sending_ multiple _UDP_ streams. */ pthread_setconcurrency (3);#endif}/* ------------------------------------------------------------------- * Destroy the thread subsystems variables. * ------------------------------------------------------------------- */void thread_destroy( ) { Condition_Destroy( &thread_sNum_cond );}/* ------------------------------------------------------------------- * Start the specified object's thread execution. Increments thread * count, spawns new thread, and stores thread ID. * ------------------------------------------------------------------- */void thread_start( struct thread_Settings* thread ) { // Make sure this object has not been started already if ( thread_equalid( thread->mTID, thread_zeroid() ) ) { // Check if we need to start another thread before this one if ( thread->runNow != NULL ) { thread_start( thread->runNow ); } // increment thread count Condition_Lock( thread_sNum_cond ); thread_sNum++; Condition_Unlock( thread_sNum_cond );#if defined( HAVE_POSIX_THREAD ) // pthreads -- spawn new thread if ( pthread_create( &thread->mTID, NULL, thread_run_wrapper, thread ) != 0 ) { WARN( 1, "pthread_create" ); // decrement thread count Condition_Lock( thread_sNum_cond ); thread_sNum--; Condition_Unlock( thread_sNum_cond ); }#elif defined( HAVE_WIN32_THREAD ) // Win32 threads -- spawn new thread // Win32 has a thread handle in addition to the thread ID thread->mHandle = CreateThread( NULL, 0, thread_run_wrapper, thread, 0, &thread->mTID ); if ( thread->mHandle == NULL ) { WARN( 1, "CreateThread" ); // decrement thread count Condition_Lock( thread_sNum_cond ); thread_sNum--; Condition_Unlock( thread_sNum_cond ); }#else // single-threaded -- call Run_Wrapper in this thread thread_run_wrapper( thread );#endif }} // end thread_start/* ------------------------------------------------------------------- * Stop the specified object's thread execution (if any) immediately. * Decrements thread count and resets the thread ID. * ------------------------------------------------------------------- */void thread_stop( struct thread_Settings* thread ) {#ifdef HAVE_THREAD // Make sure we have been started if ( ! thread_equalid( thread->mTID, thread_zeroid() ) ) { // decrement thread count Condition_Lock( thread_sNum_cond ); thread_sNum--; Condition_Signal( &thread_sNum_cond ); Condition_Unlock( thread_sNum_cond ); // use exit() if called from within this thread // use cancel() if called from a different thread if ( thread_equalid( thread_getid(), thread->mTID ) ) { // Destroy the object Settings_Destroy( thread ); // Exit#if defined( HAVE_POSIX_THREAD ) pthread_exit( NULL );#else // Win32 CloseHandle( thread->mHandle ); ExitThread( 0 );#endif } else { // Cancel#if defined( HAVE_POSIX_THREAD ) // Cray J90 doesn't have pthread_cancel; Iperf works okay without#ifdef HAVE_PTHREAD_CANCEL pthread_cancel( oldTID );#endif#else // Win32 // this is a somewhat dangerous function; it's not // suggested to Stop() threads a lot. TerminateThread( thread->mHandle, 0 );#endif // Destroy the object only after killing the thread Settings_Destroy( thread ); } }#endif} // end Stop/* ------------------------------------------------------------------- * This function is the entry point for new threads created in * thread_start. * ------------------------------------------------------------------- */#if defined( HAVE_WIN32_THREAD )DWORD WINAPI#elsevoid*#endifthread_run_wrapper( void* paramPtr ) { struct thread_Settings* thread = (struct thread_Settings*) paramPtr; // which type of object are we switch ( thread->mThreadMode ) { case kMode_Server: { /* Spawn a Server thread with these settings */ server_spawn( thread ); } break; case kMode_Client: { /* Spawn a Client thread with these settings */ client_spawn( thread ); } break; case kMode_Reporter: { /* Spawn a Reporter thread with these settings */ reporter_spawn( thread ); } break; case kMode_Listener: { // Increment the non-terminating thread count thread_register_nonterm(); /* Spawn a Listener thread with these settings */ listener_spawn( thread ); // Decrement the non-terminating thread count thread_unregister_nonterm(); } break; default: { FAIL(1, "Unknown Thread Type!\n", thread); } break; }#ifdef HAVE_POSIX_THREAD // detach Thread. If someone already joined it will not do anything // If noone has then it will free resources upon return from this // function (Run_Wrapper) pthread_detach(thread->mTID);#endif // decrement thread count and send condition signal Condition_Lock( thread_sNum_cond ); thread_sNum--; Condition_Signal( &thread_sNum_cond ); Condition_Unlock( thread_sNum_cond ); // Check if we need to start up a thread after executing this one if ( thread->runNext != NULL ) { thread_start( thread->runNext ); } // Destroy this thread object Settings_Destroy( thread ); return 0;} // end run_wrapper/* ------------------------------------------------------------------- * Wait for all thread object's execution to complete. Depends on the * thread count being accurate and the threads sending a condition * signal when they terminate. * ------------------------------------------------------------------- */void thread_joinall( void ) { Condition_Lock( thread_sNum_cond ); while ( thread_sNum > 0 ) { Condition_Wait( &thread_sNum_cond ); } Condition_Unlock( thread_sNum_cond );} // end Joinall/* ------------------------------------------------------------------- * Compare the thread ID's (inLeft == inRight); return true if they * are equal. On some OS's nthread_t is a struct so == will not work. * TODO use pthread_equal. Any Win32 equivalent?? * ------------------------------------------------------------------- */int thread_equalid( nthread_t inLeft, nthread_t inRight ) { return(memcmp( &inLeft, &inRight, sizeof(inLeft)) == 0);}/* ------------------------------------------------------------------- * Return a zero'd out thread ID. On some OS's nthread_t is a struct * so == 0 will not work. * [static] * ------------------------------------------------------------------- */nthread_t thread_zeroid( void ) { nthread_t a; memset( &a, 0, sizeof(a)); return a;}/* ------------------------------------------------------------------- * set a thread to be ignorable, so joinall won't wait on it * this simply decrements the thread count that joinall uses. * This is utilized by the reporter thread which knows when it * is ok to quit (aka no pending reports). * ------------------------------------------------------------------- */void thread_setignore( ) { Condition_Lock( thread_sNum_cond ); thread_sNum--; Condition_Signal( &thread_sNum_cond ); Condition_Unlock( thread_sNum_cond );}/* ------------------------------------------------------------------- * unset a thread from being ignorable, so joinall will wait on it * this simply increments the thread count that joinall uses. * This is utilized by the reporter thread which knows when it * is ok to quit (aka no pending reports). * ------------------------------------------------------------------- */void thread_unsetignore( void ) { Condition_Lock( thread_sNum_cond ); thread_sNum++; Condition_Signal( &thread_sNum_cond ); Condition_Unlock( thread_sNum_cond );}/* ------------------------------------------------------------------- * set a thread to be non-terminating, so if you cancel through * Ctrl-C they can be ignored by the joinall. * ------------------------------------------------------------------- */void thread_register_nonterm( void ) { Condition_Lock( thread_sNum_cond ); nonterminating_num++; Condition_Unlock( thread_sNum_cond );}/* ------------------------------------------------------------------- * unset a thread from being non-terminating, so if you cancel through * Ctrl-C they can be ignored by the joinall. * ------------------------------------------------------------------- */void thread_unregister_nonterm( void ) { Condition_Lock( thread_sNum_cond ); if ( nonterminating_num == 0 ) { // nonterminating has been released with release_nonterm // Add back to the threads to wait on thread_sNum++; } else { nonterminating_num--; } Condition_Unlock( thread_sNum_cond );}/* ------------------------------------------------------------------- * this function releases all non-terminating threads from the list * of active threads, so that when all terminating threads quit * the joinall will complete. This is called on a Ctrl-C input. It is * also used by the -P usage on the server side * ------------------------------------------------------------------- */int thread_release_nonterm( int interrupt ) { Condition_Lock( thread_sNum_cond ); thread_sNum -= nonterminating_num; if ( thread_sNum > 1 && nonterminating_num > 0 && interrupt != 0 ) { fprintf( stderr, wait_server_threads ); } nonterminating_num = 0; Condition_Signal( &thread_sNum_cond ); Condition_Unlock( thread_sNum_cond ); return thread_sNum;}/* ------------------------------------------------------------------- * Return the number of threads currently running (doesn't include * active threads that have called setdaemon (aka reporter thread)) * ------------------------------------------------------------------- */int thread_numuserthreads( void ) { return thread_sNum;}/* * ------------------------------------------------------------------- * Allow another thread to execute. If no other threads are runable this * is not guarenteed to actually rest. * ------------------------------------------------------------------- */void thread_rest ( void ) {#if defined( HAVE_THREAD )#if defined( HAVE_POSIX_THREAD ) // TODO add checks for sched_yield or pthread_yield and call that // if available usleep( 0 );#else // Win32 SwitchToThread( );#endif#endif}#ifdef __cplusplus} /* end extern "C" */#endif
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