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📄 hyperlinkstatic.h

📁 本人自己写的一个游戏源代码:神奇读心术!
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#if !defined(AFX_HYPERLINKSTATIC_H__32A71426_1315_407C_9D90_A484C5589D80__INCLUDED_)
#define AFX_HYPERLINKSTATIC_H__32A71426_1315_407C_9D90_A484C5589D80__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// HyperlinkStatic.h : header file
//

/////////////////////////////////////////////////////////////////////////////
// CHyperlinkStatic window

class CHyperlinkStatic : public CStatic
{
// Construction
public:
	CHyperlinkStatic();
// Attributes
public:

// Operations
public:

// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CHyperlinkStatic)
	protected:
	virtual void PreSubclassWindow();
	//}}AFX_VIRTUAL

// Implementation
public:
	virtual ~CHyperlinkStatic();

	// Generated message map functions
protected:
	//{{AFX_MSG(CHyperlinkStatic)
	afx_msg void OnLButtonDown(UINT nFlags, CPoint point);
	afx_msg void OnPaint();
	afx_msg void OnDestroy();
	afx_msg void OnMouseMove(UINT nFlags, CPoint point);
	//}}AFX_MSG
	afx_msg LRESULT OnMouseLeave(WPARAM wParam, LPARAM lParam);
	DECLARE_MESSAGE_MAP()
public:
	void SetHyperlink(CString strHyperlink);
	void SetCaption(CString strCaption);
private:
	CString _strCaption, _strHyperlink;
	CFont _fontCaption;
	CSize _sizeCaption;
	bool _bCreateFont, _bMouseInControl, _bGetCaptionSize;
	HCURSOR	_hHandCursor, _hArrowCursor;

	void CreateFont();
	void GetCaptionSize();
	bool InCaptionRange(CPoint &point);
};

/////////////////////////////////////////////////////////////////////////////

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_HYPERLINKSTATIC_H__32A71426_1315_407C_9D90_A484C5589D80__INCLUDED_)

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