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📄 blinktoradioappc.nc

📁 tinyos-2.x.rar
💻 NC
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// $Id: BlinkToRadioAppC.nc,v 1.4 2006/12/12 18:22:52 vlahan Exp $

/*
 * "Copyright (c) 2000-2006 The Regents of the University  of California.  
 * All rights reserved.
 *
 * Permission to use, copy, modify, and distribute this software and its
 * documentation for any purpose, without fee, and without written agreement is
 * hereby granted, provided that the above copyright notice, the following
 * two paragraphs and the author appear in all copies of this software.
 * 
 * IN NO EVENT SHALL THE UNIVERSITY OF CALIFORNIA BE LIABLE TO ANY PARTY FOR
 * DIRECT, INDIRECT, SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES ARISING OUT
 * OF THE USE OF THIS SOFTWARE AND ITS DOCUMENTATION, EVEN IF THE UNIVERSITY OF
 * CALIFORNIA HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 * 
 * THE UNIVERSITY OF CALIFORNIA SPECIFICALLY DISCLAIMS ANY WARRANTIES,
 * INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY
 * AND FITNESS FOR A PARTICULAR PURPOSE.  THE SOFTWARE PROVIDED HEREUNDER IS
 * ON AN "AS IS" BASIS, AND THE UNIVERSITY OF CALIFORNIA HAS NO OBLIGATION TO
 * PROVIDE MAINTENANCE, SUPPORT, UPDATES, ENHANCEMENTS, OR MODIFICATIONS."
 *
 */

/**
 * Application file for the BlinkToRadio application.  A counter is
 * incremented and a radio message is sent whenever a timer fires.
 * Whenever a radio message is received, the three least significant
 * bits of the counter in the message payload are displayed on the
 * LEDs.  Program two motes with this application.  As long as they
 * are both within range of each other, the LEDs on both will keep
 * changing.  If the LEDs on one (or both) of the nodes stops changing
 * and hold steady, then that node is no longer receiving any messages
 * from the other node.
 *
 * @author Prabal Dutta
 * @date   Feb 1, 2006
 */
#include <Timer.h>
#include "BlinkToRadio.h"

configuration BlinkToRadioAppC {
}
implementation {
  components MainC;
  components LedsC;
  components BlinkToRadioC as App;
  components new TimerMilliC() as Timer0;
  components ActiveMessageC;
  components new AMSenderC(AM_BLINKTORADIO);
  components new AMReceiverC(AM_BLINKTORADIO);

  App.Boot -> MainC;
  App.Leds -> LedsC;
  App.Timer0 -> Timer0;
  App.Packet -> AMSenderC;
  App.AMPacket -> AMSenderC;
  App.AMControl -> ActiveMessageC;
  App.AMSend -> AMSenderC;
  App.Receive -> AMReceiverC;
}

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