📄 mlme_igame.nc
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/**
* MLME-iGAME-Service Access Point
*
* @author IPP HURRAY http://www.hurray.isep.ipp.pt/art-wise
* @author IPP HURRAY http://www.open-zb.net
* @author Andre Cunha
*
* A. Koub鈇, M. Alves, E. Tovar " i-GAME: An Implicit GTS Allocation Mechanism in IEEE 802.15.4"
* Proceedings of the Euromicro Conference on Real-Time Systems (ECRTS 2006), July 2006.
*/
interface MLME_iGAME
{
command result_t request(uint8_t GTSCharacteristics,uint16_t Flow_Specification, uint8_t SecurityEnable);
command result_t response(Flow Flow_Description,uint8_t shared_time_slots, uint8_t status);
event result_t confirm(uint8_t GTSCharacteristics,uint16_t Flow_Specification, uint8_t status);
event result_t indication(uint16_t DevAddress, uint8_t GTSCharacteristics,uint16_t Flow_Specification, uint8_t SecurityUse, uint8_t ACLEntry);
}
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