📄 udpshellc.nc
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/*
* "Copyright (c) 2008 The Regents of the University of California.
* All rights reserved."
*
* Permission to use, copy, modify, and distribute this software and its
* documentation for any purpose, without fee, and without written agreement is
* hereby granted, provided that the above copyright notice, the following
* two paragraphs and the author appear in all copies of this software.
*
* IN NO EVENT SHALL THE UNIVERSITY OF CALIFORNIA BE LIABLE TO ANY PARTY FOR
* DIRECT, INDIRECT, SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES ARISING OUT
* OF THE USE OF THIS SOFTWARE AND ITS DOCUMENTATION, EVEN IF THE UNIVERSITY OF
* CALIFORNIA HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* THE UNIVERSITY OF CALIFORNIA SPECIFICALLY DISCLAIMS ANY WARRANTIES,
* INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY
* AND FITNESS FOR A PARTICULAR PURPOSE. THE SOFTWARE PROVIDED HEREUNDER IS
* ON AN "AS IS" BASIS, AND THE UNIVERSITY OF CALIFORNIA HAS NO OBLIGATION TO
* PROVIDE MAINTENANCE, SUPPORT, UPDATES, ENHANCEMENTS, OR MODIFICATIONS."
*
*/
#include <6lowpan.h>
configuration UDPShellC {
} implementation {
components new UdpSocketC();
components UDPShellP, LedsC;
UDPShellP.UDP -> UdpSocketC;
UDPShellP.Leds -> LedsC;
components ICMPResponderC;
UDPShellP.ICMPPing -> ICMPResponderC.ICMPPing[unique("PING")];
#if defined(PLATFORM_TELOSB) || defined(PLATFORM_EPIC)
components CounterMilli32C;
UDPShellP.Uptime -> CounterMilli32C;
#endif
components MainC;
UDPShellP.Boot -> MainC;
}
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