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📄 ourwav.cpp

📁 网络MPEG4IP流媒体开发源代码
💻 CPP
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/* * The contents of this file are subject to the Mozilla Public * License Version 1.1 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy of * the License at http://www.mozilla.org/MPL/ *  * Software distributed under the License is distributed on an "AS * IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or * implied. See the License for the specific language governing * rights and limitations under the License. *  * The Original Code is MPEG4IP. *  * The Initial Developer of the Original Code is Cisco Systems Inc. * Portions created by Cisco Systems Inc. are * Copyright (C) Cisco Systems Inc. 2000, 2001.  All Rights Reserved. *  * Contributor(s):  *              Bill May        wmay@cisco.com */#include "ourwav.h"#define DEBUG_SYNC/* * Create CAACodec class */static codec_data_t *wav_codec_create (const char *compressor, 				       int type, 				       int profile, 				       format_list_t *media_fmt,				       audio_info_t *audio,				       const uint8_t *userdata,				       uint32_t userdata_size,				       audio_vft_t *vft,				       void *ifptr){   wav_codec_t *wav = (wav_codec_t *)malloc(sizeof(wav_codec_t));  memset(wav, 0, sizeof(*wav));  wav->m_vft = vft;  wav->m_ifptr = ifptr;  wav->m_sdl_config = (SDL_AudioSpec *)userdata;  return ((codec_data_t *)wav);}static void wav_close (codec_data_t *ptr){  wav_codec_t *wav;  wav = (wav_codec_t *)ptr;  if (wav->m_wav_buffer != NULL) {    SDL_FreeWAV(wav->m_wav_buffer);    wav->m_wav_buffer = NULL;  }  if (wav->m_sdl_config != NULL) {    free(wav->m_sdl_config);    wav->m_sdl_config = NULL;  }  free(ptr);}/* * Handle pause - basically re-init the codec */static void wav_do_pause (codec_data_t *ifptr){}/* * Decode task call for FAAC */static int wav_decode (codec_data_t *ifptr, 		       uint64_t ts, 		       int from_rtp,		       int *sync_frame,		       uint8_t *buffer, 		       uint32_t buflen,		       void *userdata){  uint8_t *buff;  wav_codec_t *wav = (wav_codec_t *)ifptr;	  if (wav->m_configured == 0) {    wav->m_configured = 1;    wav->m_vft->audio_configure(wav->m_ifptr,				wav->m_sdl_config->freq, 				wav->m_sdl_config->channels, 				wav->m_sdl_config->format, 				wav->m_sdl_config->samples);    if (wav->m_sdl_config->format == AUDIO_U8 || 	wav->m_sdl_config->format == AUDIO_S8)      wav->m_bytes_per_channel = 1;    else      wav->m_bytes_per_channel = 2;  }  /*    * Get an audio buffer   */  buff = wav->m_vft->audio_get_buffer(wav->m_ifptr);  if (buff == NULL) {    return (-1);  }	  uint32_t bytes_to_copy;  bytes_to_copy = wav->m_sdl_config->samples *     wav->m_sdl_config->channels *     wav->m_bytes_per_channel;    uint32_t bytes;      bytes = MIN(bytes_to_copy, buflen);  memcpy(buff, buffer, bytes);  if (bytes < bytes_to_copy) {    memset(&buff[bytes], 0, bytes_to_copy - bytes);  }  wav->m_vft->audio_filled_buffer(wav->m_ifptr, ts, 0);  return (bytes);}static int wav_codec_check (lib_message_func_t message,			    const char *compressor,			    int audio_format,			    int profile, 			    format_list_t *fptr,			    const uint8_t *userdata,			    uint32_t userdata_size){  return -1;}AUDIO_CODEC_WITH_RAW_FILE_PLUGIN("wav", 				 wav_codec_create,				 wav_do_pause,				 wav_decode,				 NULL,				 wav_close,				 wav_codec_check,				 wav_file_check,				 wav_file_next_frame,				 wav_file_used_for_frame,				 NULL,				 wav_file_eof);/* end file ourwav.cpp */

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