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📄 unit2.h

📁 创建BDE别名
💻 H
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//----------------------------------------------------------------------------
#ifndef Unit2H
#define Unit2H
//----------------------------------------------------------------------------
#include <vcl\BDE.hpp>
#include <vcl\System.hpp>
#include <vcl\Windows.hpp>
#include <vcl\SysUtils.hpp>
#include <vcl\Classes.hpp>
#include <vcl\Graphics.hpp>
#include <vcl\StdCtrls.hpp>
#include <vcl\Forms.hpp>
#include <vcl\Controls.hpp>
#include <vcl\Buttons.hpp>
#include <vcl\ExtCtrls.hpp>
//----------------------------------------------------------------------------
class TOKBottomDlg : public TForm
{
__published:        
	TButton *OKBtn;
	TButton *CancelBtn;
	TBevel *Bevel1;
        TEdit *Edit1;
        TEdit *Edit2;
        TEdit *Edit3;
        TLabel *Label1;
        TLabel *Label2;
        TLabel *Label3;
        TLabel *Label4;
        TEdit *Edit4;
        TEdit *Edit5;
        TLabel *Label5;
        TLabel *Label6;
        TEdit *Edit6;
        void __fastcall OKBtnClick(TObject *Sender);
        void __fastcall FormClose(TObject *Sender, TCloseAction &Action);
private:
public:
	virtual __fastcall TOKBottomDlg(TComponent* AOwner);
};
//----------------------------------------------------------------------------
extern PACKAGE TOKBottomDlg *OKBottomDlg;
//----------------------------------------------------------------------------
#endif    

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