📄 unit2.h
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//----------------------------------------------------------------------------
#ifndef Unit2H
#define Unit2H
//----------------------------------------------------------------------------
#include <vcl\BDE.hpp>
#include <vcl\System.hpp>
#include <vcl\Windows.hpp>
#include <vcl\SysUtils.hpp>
#include <vcl\Classes.hpp>
#include <vcl\Graphics.hpp>
#include <vcl\StdCtrls.hpp>
#include <vcl\Forms.hpp>
#include <vcl\Controls.hpp>
#include <vcl\Buttons.hpp>
#include <vcl\ExtCtrls.hpp>
//----------------------------------------------------------------------------
class TOKBottomDlg : public TForm
{
__published:
TButton *OKBtn;
TButton *CancelBtn;
TBevel *Bevel1;
TEdit *Edit1;
TEdit *Edit2;
TEdit *Edit3;
TLabel *Label1;
TLabel *Label2;
TLabel *Label3;
TLabel *Label4;
TEdit *Edit4;
TEdit *Edit5;
TLabel *Label5;
TLabel *Label6;
TEdit *Edit6;
void __fastcall OKBtnClick(TObject *Sender);
void __fastcall FormClose(TObject *Sender, TCloseAction &Action);
private:
public:
virtual __fastcall TOKBottomDlg(TComponent* AOwner);
};
//----------------------------------------------------------------------------
extern PACKAGE TOKBottomDlg *OKBottomDlg;
//----------------------------------------------------------------------------
#endif
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