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📄 resin.dsp

📁 resinweb服务器源文件
💻 DSP
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# Microsoft Developer Studio Project File - Name="resin" - Package Owner=<4># Microsoft Developer Studio Generated Build File, Format Version 6.00# ** DO NOT EDIT **# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102CFG=resin - Win32 Debug!MESSAGE This is not a valid makefile. To build this project using NMAKE,!MESSAGE use the Export Makefile command and run!MESSAGE !MESSAGE NMAKE /f "resin.mak".!MESSAGE !MESSAGE You can specify a configuration when running NMAKE!MESSAGE by defining the macro CFG on the command line. For example:!MESSAGE !MESSAGE NMAKE /f "resin.mak" CFG="resin - Win32 Debug"!MESSAGE !MESSAGE Possible choices for configuration are:!MESSAGE !MESSAGE "resin - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")!MESSAGE "resin - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")!MESSAGE # Begin Project# PROP AllowPerConfigDependencies 0# PROP Scc_ProjName ""# PROP Scc_LocalPath ""CPP=cl.exeMTL=midl.exeRSC=rc.exe!IF  "$(CFG)" == "resin - Win32 Release"# PROP BASE Use_MFC 6# PROP BASE Use_Debug_Libraries 0# PROP BASE Output_Dir "Release"# PROP BASE Intermediate_Dir "Release"# PROP BASE Target_Dir ""# PROP Use_MFC 6# PROP Use_Debug_Libraries 0# PROP Output_Dir "Release"# PROP Intermediate_Dir "Release"# PROP Ignore_Export_Lib 0# PROP Target_Dir ""# ADD BASE CPP /nologo /MD /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_WINDLL" /D "_AFXDLL" /Yu"stdafx.h" /FD /c# ADD CPP /nologo /MD /W3 /GX /O2 /I "c:\jdk1.3.1\include" /I "c:\jdk1.3.1\include\win32" /I "..\common" /I "c:\local\ssl\include" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_WINDLL" /D "_AFXDLL" /D "_MBCS" /D "_USRDLL" /FD /c# SUBTRACT CPP /YX /Yc /Yu# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32# ADD BASE RSC /l 0x409 /d "NDEBUG" /d "_AFXDLL"# ADD RSC /l 0x409 /d "NDEBUG" /d "_AFXDLL"BSC32=bscmake.exe# ADD BASE BSC32 /nologo# ADD BSC32 /nologoLINK32=link.exe# ADD BASE LINK32 /nologo /subsystem:windows /dll /machine:I386# ADD LINK32 libeay32.lib ssleay32.lib ws2_32.lib /nologo /subsystem:windows /dll /machine:I386 /libpath:"c:\local\openssl-engine-0.9.6d\out32dll"!ELSEIF  "$(CFG)" == "resin - Win32 Debug"# PROP BASE Use_MFC 6# PROP BASE Use_Debug_Libraries 1# PROP BASE Output_Dir "Debug"# PROP BASE Intermediate_Dir "Debug"# PROP BASE Target_Dir ""# PROP Use_MFC 6# PROP Use_Debug_Libraries 1# PROP Output_Dir "Debug"# PROP Intermediate_Dir "Debug"# PROP Target_Dir ""# ADD BASE CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_WINDLL" /D "_AFXDLL" /Yu"stdafx.h" /FD /GZ /c# ADD CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /I "c:\jdk1.3.1\include" /I "c:\jdk1.3.1\include\win32" /I "c:\local\ssl\include" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_WINDLL" /D "_AFXDLL" /D "_MBCS" /D "_USRDLL" /FD /GZ /c# SUBTRACT CPP /YX /Yc /Yu# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32# ADD BASE RSC /l 0x409 /d "_DEBUG" /d "_AFXDLL"# ADD RSC /l 0x409 /d "_DEBUG" /d "_AFXDLL"BSC32=bscmake.exe# ADD BASE BSC32 /nologo# ADD BSC32 /nologoLINK32=link.exe# ADD BASE LINK32 /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept# ADD LINK32 c:\local\openssl-engine-0.9.6d\out32dll\libeay32.lib /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept!ENDIF # Begin Target# Name "resin - Win32 Release"# Name "resin - Win32 Debug"# Begin Group "Source Files"# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"# Begin Source FileSOURCE=jni_vfs.c# End Source File# Begin Source FileSOURCE=memory.c# End Source File# Begin Source FileSOURCE=.\resin.def# End Source File# Begin Source FileSOURCE=.\resin.rc# End Source File# Begin Source FileSOURCE=ssl.c# End Source File# Begin Source FileSOURCE=std.c# End Source File# End Group# Begin Group "Header Files"# PROP Default_Filter "h;hpp;hxx;hm;inl"# Begin Source FileSOURCE=..\common\cse.h# End Source File# Begin Source FileSOURCE=resin.h# End Source File# End Group# Begin Group "Resource Files"# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"# Begin Source FileSOURCE=.\res\resin.rc2# End Source File# End Group# End Target# End Project

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