📄 checkbuttons.c
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#include "demohs.h"
#include <button.h>
/*
handleButtonChange
Called by the button library when the buttons may have changed.
*/
ButtonChangeResult handleButtonChange(uint16 pressed, uint16 changed)
{
#ifdef DEV_BOARD_HS
uint16 tmp_set = pressed & changed;
if (tmp_set & PIO_DEEP_SLEEP_NOW)
{
if (!hsState.turnOffHs)
{
/*
If on/off button pressed go into deep sleep and
ignore the other buttons
*/
enterDeepSleepAsap();
return ButtonChangeStop;
}
else
{
/* If we're already in deep sleep then wake everything up */
enterActiveStateAsap();
}
}
else
{
/* Only allow wake up if on/ off button pressed */
if (hsState.turnOffHs)
return ButtonChangeStop;
}
#endif
/* Check for chords first */
if((pressed & RESET_CONDITION) == RESET_CONDITION &&
(changed &RESET_CONDITION) != 0)
{
if (hsState.connectState != connected)
{
resetReq();
}
}
if((pressed & MUTE_CONDITION) == MUTE_CONDITION &&
(changed & MUTE_CONDITION) != 0)
{
if (hsState.connectState == connected)
{
/* Chord is down, and wasn't before */
muteRequest();
}
}
else
{
uint16 new_set = pressed & changed;
/* Try single buttons */
if (new_set & PIO_TALK)
{
/* Process the talk button press */
talkButton();
}
else if(new_set & PIO_VOLUME_DOWN)
{
/* Process the volume DOWN button press */
onVolumeDown();
}
else if(new_set & PIO_VOLUME_UP)
{
/* Process the volume UP button press */
onVolumeUp();
}
}
return ButtonChangeContinue;
}
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