📄 flash.c
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#include "demohs.h"
#include <batt.h>
#include <pio.h>
static void toggleLED(uint8 led, uint16 led_state)
{
if (led_state == led_on)
setLEDstate(led, led_off);
else
setLEDstate(led, led_on);
}
static Delay flashCallback(TimerHandle h)
{
h=h;
if (hsState.connectState == pairing)
{
/* In pairing mode so ensure the connect LED is off */
toggleLED(PIO_LED_PAIR, hsState.pairLEDstate);
setLEDstate(PIO_LED_CONNECT, led_off);
if (hsState.pairLEDstate)
return LED_PAIR_ON;
else
return LED_PAIR_OFF;
}
else
{
/*
For now pair LED only used when pairing so ensure its off when
in any of the connect modes
*/
setLEDstate(PIO_LED_PAIR, led_off);
if (hsState.connectState == connectingAsSlave)
{
/* toggle the state of the flashing LED */
toggleLED(PIO_LED_CONNECT, hsState.connectLEDstate);
/* Return the next timeout interval */
if (hsState.connectLEDstate)
return LED_CONNECT_SLAVE_ON;
else
return LED_CONNECT_SLAVE_OFF;
}
else if (hsState.connectState == connectingAsMaster)
{
/* toggle the state of the flashing LED */
toggleLED(PIO_LED_CONNECT, hsState.connectLEDstate);
/* Return the next timeout interval */
if (hsState.connectLEDstate)
return LED_CONNECT_MASTER_ON;
else
return LED_CONNECT_MASTER_OFF;
}
else if (hsState.connectState == connected)
{
/* toggle the state of the flashing LED */
toggleLED(PIO_LED_CONNECT, hsState.connectLEDstate);
/* Return the next timeout interval */
if (hsState.connectLEDstate)
return LED_CONNECTED_ON;
else
return LED_CONNECTED_OFF;
}
else
{
/* in idle or some other unknown state so try again later */
setLEDstate(PIO_LED_CONNECT, led_off);
/* Return the next timeout interval */
return D_SEC(100);
}
}
}
/*
flashInit
Init the LEDs and start off the flash sequence
*/
void flashInit(void)
{
/* Set the two PIOs to be outputs */
PioSetDir((PIO_LED_PAIR | PIO_LED_CONNECT), ~0);
/* to start with turn off the LEDs */
setLEDstate((PIO_LED_PAIR | PIO_LED_CONNECT), led_off);
/* kick off the flashing LEDs routine */
TimerAdd(D_mSEC(500), flashCallback);
}
void setLEDstate(uint8 led_id, uint8 state)
{
/* make sure the led_id doesn't try to drive any non-output PIOs */
led_id &= (PIO_LED_PAIR |PIO_LED_CONNECT);
/* store the current LED state */
if ((PIO_LED_CONNECT & led_id) == PIO_LED_CONNECT)
hsState.connectLEDstate = state;
if ((PIO_LED_PAIR & led_id) == PIO_LED_PAIR)
hsState.pairLEDstate = state;
/* Implementation dependent. In this case driving the PIO to zero lights it */
if (state == led_off)
{
PioSet(led_id, 0);
}
else
{
PioSet(led_id, ~0);
}
}
/*
changeFlash
Change the flash pattern since the headset state has changed
*/
void changeFlash(void)
{
/* Cancel the current flashing */
TimerCancelCallback(flashCallback);
if (hsState.connectState != idle && !hsState.turnOffHs)
{
TimerAdd(D_IMMEDIATE, flashCallback);
}
else
{
setLEDstate(PIO_LED_CONNECT, led_off);
setLEDstate(PIO_LED_PAIR, led_off);
}
}
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