📄 form1.frm
字号:
VERSION 5.00
Begin VB.Form Form1
Caption = "Form1"
ClientHeight = 7950
ClientLeft = 60
ClientTop = 345
ClientWidth = 10365
LinkTopic = "Form1"
ScaleHeight = 7950
ScaleWidth = 10365
StartUpPosition = 3 '窗口缺省
Begin VB.PictureBox Picture2
Height = 6375
Left = 5400
ScaleHeight = 6315
ScaleWidth = 4875
TabIndex = 3
Top = 0
Width = 4935
End
Begin VB.PictureBox Picture1
Height = 6375
Left = 120
Picture = "Form1.frx":0000
ScaleHeight = 6315
ScaleWidth = 4995
TabIndex = 2
Top = 0
Width = 5055
End
Begin VB.CommandButton Command2
Caption = "仅旋转图形"
Height = 495
Left = 5280
TabIndex = 1
Top = 6840
Width = 1335
End
Begin VB.CommandButton Command1
Caption = "旋转区域"
Height = 495
Left = 3360
TabIndex = 0
Top = 6840
Width = 1215
End
End
Attribute VB_Name = "Form1"
Attribute VB_GlobalNameSpace = False
Attribute VB_Creatable = False
Attribute VB_PredeclaredId = True
Attribute VB_Exposed = False
Option Explicit
Private Declare Function PlgBlt Lib "gdi32" (ByVal hdcDest As Long, _
lpPoint As POINTAPI, _
ByVal hdcSrc As Long, _
ByVal nXSrc As Long, _
ByVal nYSrc As Long, _
ByVal nWidth As Long, _
ByVal nHeight As Long, _
ByVal hbmMask As Long, _
ByVal xMask As Long, _
ByVal yMask As Long) As Long
Private Type POINTAPI
x As Long
y As Long
End Type
Const pi = 3.14159265358979
Dim dThetaDeg As Double
'以下只适用於NT/XP
Private Sub Command1_Click()
Picture2.Refresh
Dim pt(1 To 3) As POINTAPI, p4 As POINTAPI
Dim dx As Long, dy As Long
Dim i As Long, offsetX As Long, offsetY As Long
Dim sida As Double
Dim MaxX As Long, MaxY As Long, MinX As Long, MinY As Long
sida = dThetaDeg * pi / 180
dx = Me.ScaleX(Picture1.Picture.Width, vbHimetric, vbPixels)
dy = Me.ScaleX(Picture1.Picture.Height, vbHimetric, vbPixels)
pt(1).x = dy * Sin(sida)
pt(1).y = dy - dy * Cos(sida)
pt(2).x = pt(1).x + dx * Cos(sida)
pt(2).y = pt(1).y + dx * Sin(sida)
pt(3).x = 0: pt(3).y = dy
'p4不用在pt()之阵列,它是由pt(1)-pt(3)所推出
p4.x = pt(3).x + dx * Cos(sida)
p4.y = pt(3).y + dx * Sin(sida)
'以下的工作只是为了让旋转後的图在Picture2的中间显示
MaxX = IIf(pt(1).x > pt(2).x, pt(1).x, pt(2).x)
MaxX = IIf(MaxX > pt(3).x, MaxX, pt(3).x)
MaxX = IIf(MaxX > p4.x, MaxX, p4.x)
MinX = IIf(pt(1).x < pt(2).x, pt(1).x, pt(2).x)
MinX = IIf(MinX < pt(3).x, MinX, pt(3).x)
MinX = IIf(MinX < p4.x, MinX, p4.x)
MaxY = IIf(pt(1).y > pt(2).y, pt(1).y, pt(2).y)
MaxY = IIf(MaxY > pt(3).y, MaxY, pt(3).y)
MaxY = IIf(MaxY > p4.y, MaxY, p4.y)
MinY = IIf(pt(1).y < pt(2).y, pt(1).y, pt(2).y)
MinY = IIf(MinY < pt(3).y, MinY, pt(3).y)
MinY = IIf(MinY < p4.y, MinY, p4.y)
offsetX = (Picture2.ScaleWidth - MaxX + MinX) \ 2 - MinX
offsetY = (Picture2.ScaleHeight - (MaxY - MinY)) \ 2 - MinY
pt(1).x = pt(1).x + offsetX: pt(1).y = pt(1).y + offsetY
pt(2).x = pt(2).x + offsetX: pt(2).y = pt(2).y + offsetY
pt(3).x = pt(3).x + offsetX: pt(3).y = pt(3).y + offsetY
i = PlgBlt(Picture2.hDC, pt(1), Picture1.hDC, 0, 0, dx, dy, 0, 0, 0)
End Sub
'这个方适合98/NT/XP都可行
Private Sub Command2_Click()
Picture2.Refresh
Dim nX As Integer, nY As Integer
Dim nX1 As Integer, nY1 As Integer
Dim dX2 As Double, dY2 As Double
Dim dX3 As Double, dY3 As Double
Dim dThetaRad As Double
dThetaRad = -dThetaDeg * pi / 180
For nX = 0 To Picture2.ScaleWidth
nX1 = nX - Picture2.ScaleWidth \ 2
For nY = 0 To Picture2.ScaleHeight
nY1 = nY - Picture2.ScaleHeight \ 2
dX2 = nX1 * Cos(-dThetaRad) + nY1 * Sin(-dThetaRad)
dY2 = nY1 * Cos(-dThetaRad) - nX1 * Sin(-dThetaRad)
dX3 = dX2 + Picture1.ScaleWidth \ 2
dY3 = dY2 + Picture1.ScaleHeight \ 2
If dX3 > 0 And dX3 < Picture1.ScaleWidth - 1 _
And dY3 > 0 And dY3 < Picture1.ScaleHeight - 1 Then
Picture2.PSet (nX, nY), Picture1.Point(dX3, dY3)
End If
Next nY
Next nX
End Sub
Private Sub Form_Load()
Picture1.ScaleMode = 3
Picture2.ScaleMode = 3
'设定旋转角度
dThetaDeg = 30
Picture1.Picture = LoadPicture(App.Path + "\mypic.bmp")
End Sub
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