📄 low_turret.cxx
字号:
/* bzflag
* Copyright (c) 1993 - 2004 Tim Riker
*
* This package is free software; you can redistribute it and/or
* modify it under the terms of the license found in the file
* named COPYING that should have accompanied this file.
*
* THIS PACKAGE IS PROVIDED ``AS IS'' AND WITHOUT ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, WITHOUT LIMITATION, THE IMPLIED
* WARRANTIES OF MERCHANTIBILITY AND FITNESS FOR A PARTICULAR PURPOSE.
*/
#include "TankSceneNode.h"
#define doVertex3f doVertex3f
#define doNormal3f doNormal3f
void buildLowTurret( void )
{
glShadeModel(GL_FLAT);
glBegin(GL_TRIANGLE_STRIP);
doNormal3f(0.991228f, 0.000000f, -0.132164f);
glTexCoord2f(0.107f, -0.009f);
doVertex3f(1.480f, -0.516f, 1.040f);
glTexCoord2f(0.617f, -0.559f);
doVertex3f(1.480f, 0.516f, 1.040f);
glTexCoord2f(0.224f, -0.178f);
doVertex3f(1.580f, -0.434f, 1.790f);
glTexCoord2f(0.457f, -0.429f);
doVertex3f(1.580f, 0.435f, 1.790f);
doNormal3f(0.087795f, 0.000000f, 0.996139f);
glTexCoord2f(0.866f, 0.402f);
doVertex3f(-1.370f, -0.765f, 2.050f);
glTexCoord2f(1.080f, 0.169f);
doVertex3f(-1.370f, 0.764f, 2.050f);
doNormal3f(-0.741466f, 0.000000f, -0.670990f);
glTexCoord2f(0.559f, 0.339f);
doVertex3f(-0.456f, -1.060f, 1.040f);
glTexCoord2f(0.996f, -0.132f);
doVertex3f(-0.456f, 1.080f, 1.040f);
glEnd();
glShadeModel(GL_SMOOTH);
glBegin(GL_TRIANGLE_FAN);
doNormal3f(0.183504f, -0.940289f, 0.286676f);
glTexCoord2f(0.559f, 0.339f);
doVertex3f(-0.456f, -1.060f, 1.040f);
doNormal3f(0.269870f, -0.960420f, 0.069023f);
glTexCoord2f(0.107f, -0.009f);
doVertex3f(1.480f, -0.516f, 1.040f);
doNormal3f(0.136533f, -0.910814f, 0.389585f);
glTexCoord2f(0.224f, -0.178f);
doVertex3f(1.580f, -0.434f, 1.790f);
glTexCoord2f(0.866f, 0.402f);
doVertex3f(-1.370f, -0.765f, 2.050f);
glEnd();
glBegin(GL_TRIANGLE_FAN);
doNormal3f(0.235235f, 0.954665f, 0.182426f);
glTexCoord2f(0.996f, -0.132f);
doVertex3f(-0.456f, 1.080f, 1.040f);
doNormal3f(0.136569f, 0.903492f, 0.406265f);
glTexCoord2f(1.080f, 0.169f);
doVertex3f(-1.370f, 0.764f, 2.050f);
doNormal3f(0.279081f, 0.957980f, 0.066251f);
glTexCoord2f(0.457f, -0.429f);
doVertex3f(1.580f, 0.435f, 1.790f);
glTexCoord2f(0.617f, -0.559f);
doVertex3f(1.480f, 0.516f, 1.040f);
glEnd();
}
/*
* Local Variables: ***
* mode:C ***
* tab-width: 8 ***
* c-basic-offset: 2 ***
* indent-tabs-mode: t ***
* End: ***
* ex: shiftwidth=2 tabstop=8
*/
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -