📄 rfc814.txt
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Finally, additional IP options have been proposed to identify particularroutes within the internet that are unacceptable. The difficulty withimplementing these new features is that the mechanisms do not lie 8entirely within the bounds of IP. All the mechanisms above are designedto apply to a particular connection, so that their use must be specifiedat the TCP level. Thus, the interface between IP and the layers aboveit must include mechanisms to allow passing this information back andforth, and TCP (or any other protocol at this level, such as UDP), mustbe prepared to store this information. The passing of informationbetween IP and TCP is made more complicated by the fact that some of theinformation, in particular ICMP packets, may arrive at any time. Thenormal interface envisioned between TCP and IP is one across whichpackets can be sent or received. The existence of asynchronous ICMPmessages implies that there must be an additional channel between thetwo, unrelated to the actual sending and receiving of data. (In fact,there are many other ICMP messages which arrive asynchronously and whichmust be passed from IP up to higher layers. See RFC 816, FaultIsolation and Recovery.) Source routes are already in use in the internet, and manyimplementations will wish to be able to take advantage of them. Thefollowing sorts of usages should be permitted. First, a user, wheninitiating a TCP connection, should be able to hand a source route intoTCP, which in turn must hand the source route to IP with every outgoingdatagram. The user might initially obtain the source route by queryinga different sort of name server, which would return a source routeinstead of an address, or the user may have fabricated the source routemanually. A TCP which is listening for a connection, rather thanattempting to open one, must be prepared to receive a datagram whichcontains a IP return route, in which case it must remember this returnroute, and use it as a source route on all returning datagrams. 9 6. Ports and Service Identifiers The IP layer of the architecture contains the address informationwhich specifies the destination host to which the datagram is beingsent. In fact, datagrams are not intended just for particular hosts,but for particular agents within a host, processes or other entitiesthat are the actual source and sink of the data. IP performs only avery simple dispatching once the datagram has arrived at the targethost, it dispatches it to a particular protocol. It is theresponsibility of that protocol handler, for example TCP, to finishdispatching the datagram to the particular connection for which it isdestined. This next layer of dispatching is done using "portidentifiers", which are a part of the header of the higher levelprotocol, and not the IP layer. This two-layer dispatching architecture has caused a problem forcertain implementations. In particular, some implementations havewished to put the IP layer within the kernel of the operating system,and the TCP layer as a user domain application program. Strictadherence to this partitioning can lead to grave performance problems,for the datagram must first be dispatched from the kernel to a TCPprocess, which then dispatches the datagram to its final destinationprocess. The overhead of scheduling this dispatch process can severelylimit the achievable throughput of the implementation. As is discussed in RFC 817, Modularity and Efficiency in ProtocolImplementations, this particular separation between kernel and userleads to other performance problems, even ignoring the issue of port 10level dispatching. However, there is an acceptable shortcut which canbe taken to move the higher level dispatching function into the IPlayer, if this makes the implementation substantially easier. In principle, every higher level protocol could have a differentdispatching algorithm. The reason for this is discussed below.However, for the protocols involved in the service offering beingimplemented today, TCP and UDP, the dispatching algorithm is exactly thesame, and the port field is located in precisely the same place in theheader. Therefore, unless one is interested in participating in furtherprotocol research, there is only one higher level dispatch algorithm.This algorithm takes into account the internet level foreign address,the protocol number, and the local port and foreign port from the higherlevel protocol header. This algorithm can be implemented as a sort ofadjunct to the IP layer implementation, as long as no other higher levelprotocols are to be implemented. (Actually, the above statement is onlypartially true, in that the UDP dispatch function is subset of the TCPdispatch function. UDP dispatch depends only protocol number and localport. However, there is an occasion within TCP when this exact samesubset comes into play, when a process wishes to listen for a connectionfrom any foreign host. Thus, the range of mechanisms necessary tosupport TCP dispatch are also sufficient to support precisely the UDPrequirement.) The decision to remove port level dispatching from IP to the higherlevel protocol has been questioned by some implementors. It has beenargued that if all of the address structure were part of the IP layer, 11then IP could do all of the packet dispatching function within the host,which would lead to a simpler modularity. Three problems wereidentified with this. First, not all protocol implementors could agreeon the size of the port identifier. TCP selected a fairly short portidentifier, 16 bits, to reduce header size. Other protocols beingdesigned, however, wanted a larger port identifier, perhaps 32 bits, sothat the port identifier, if properly selected, could be consideredprobabilistically unique. Thus, constraining the port id to oneparticular IP level mechanism would prevent certain fruitful lines ofresearch. Second, ports serve a special function in addition todatagram delivery: certain port numbers are reserved to identifyparticular services. Thus, TCP port 23 is the remote login service. Ifports were implemented at the IP level, then the assignment of wellknown ports could not be done on a protocol basis, but would have to bedone in a centralized manner for all of the IP architecture. Third, IPwas designed with a very simple layering role: IP contained exactlythose functions that the gateways must understand. If the port idea hadbeen made a part of the IP layer, it would have suggested that gatewaysneeded to know about ports, which is not the case. There are, of course, other ways to avoid these problems. Inparticular, the "well-known port" problem can be solved by devising asecond mechanism, distinct from port dispatching, to name well-knownports. Several protocols have settled on the idea of including, in thepacket which sets up a connection to a particular service, a moregeneral service descriptor, such as a character string field. Thesespecial packets, which are requesting connection to a particular 12service, are routed on arrival to a special server, sometimes called a"rendezvous server", which examines the service request, selects arandom port which is to be used for this instance of the service, andthen passes the packet along to the service itself to commence theinteraction. For the internet architecture, this strategy had the serious flawthat it presumed all protocols would fit into the same service paradigm:an initial setup phase, which might contain a certain overhead such asindirect routing through a rendezvous server, followed by the packets ofthe interaction itself, which would flow directly to the processproviding the service. Unfortunately, not all high level protocols ininternet were expected to fit this model. The best example of this isisolated datagram exchange using UDP. The simplest exchange in UDP isone process sending a single datagram to another. Especially on a localnet, where the net related overhead is very low, this kind of simplesingle datagram interchange can be extremely efficient, with very lowoverhead in the hosts. However, since these individual packets wouldnot be part of an established connection, if IP supported a strategybased on a rendezvous server and service descriptors, every isolateddatagram would have to be routed indirectly in the receiving hostthrough the rendezvous server, which would substantially increase theoverhead of processing, and every datagram would have to carry the fullservice request field, which would increase the size of the packetheader. In general, if a network is intended for "virtual circuit service", 13or things similar to that, then using a special high overhead mechanismfor circuit setup makes sense. However, current directions in researchare leading away from this class of protocol, so once again thearchitecture was designed not to preclude alternative protocolstructures. The only rational position was that the particulardispatching strategy used should be part of the higher level protocoldesign, not the IP layer. This same argument about circuit setup mechanisms also applies tothe design of the IP address structure. Many protocols do not transmita full address field as part of every packet, but rather transmit ashort identifier which is created as part of a circuit setup from sourceto destination. If the full address needs to be carried in only thefirst packet of a long exchange, then the overhead of carrying a verylong address field can easily be justified. Under these circumstances,one can create truly extravagant address fields, which are capable ofextending to address almost any conceivable entity. However, thisstrategy is useable only in a virtual circuit net, where the packetsbeing transmitted are part of a established sequence, otherwise thislarge extravagant address must be transported on every packet. SinceInternet explicitly rejected this restriction on the architecture, itwas necessary to come up with an address field that was compact enoughto be sent in every datagram, but general enough to correctly route thedatagram through the catanet without a previous setup phase. The IPaddress of 32 bits is the compromise that results. Clearly it requiresa substantial amount of shoehorning to address all of the interestingplaces in the universe with only 32 bits. On the other hand, had the 14address field become much bigger, IP would have been susceptible toanother criticism, which is that the header had grown unworkably large.Again, the fundamental design decision was that the protocol be designedin such a way that it supported research in new and different sorts ofprotocol architectures. There are some limited restrictions imposed by the IP design on theport mechanism selected by the higher level process. In particular,when a packet goes awry somewhere on the internet, the offending packetis returned, along with an error indication, as part of an ICMP packet.An ICMP packet returns only the IP layer, and the next 64 bits of theoriginal datagram. Thus, any higher level protocol which wishes to sortout from which port a particular offending datagram came must make surethat the port information is contained within the first 64 bits of thenext level header. This also means, in most cases, that it is possibleto imagine, as part of the IP layer, a port dispatch mechanism whichworks by masking and matching on the first 64 bits of the incominghigher level header.
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