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📄 img_png.c

📁 sdl的image开发包
💻 C
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/*    SDL_image:  An example image loading library for use with SDL    Copyright (C) 1999, 2000, 2001  Sam Lantinga    This library is free software; you can redistribute it and/or    modify it under the terms of the GNU Library General Public    License as published by the Free Software Foundation; either    version 2 of the License, or (at your option) any later version.    This library is distributed in the hope that it will be useful,    but WITHOUT ANY WARRANTY; without even the implied warranty of    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU    Library General Public License for more details.    You should have received a copy of the GNU Library General Public    License along with this library; if not, write to the Free    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA    Sam Lantinga    slouken@libsdl.org*//* $Id: IMG_png.c,v 1.7 2001/12/14 13:02:16 slouken Exp $ *//* This is a PNG image file loading framework */#include <stdlib.h>#include <stdio.h>#include "SDL_image.h"#ifdef LOAD_PNG/*=============================================================================        File: SDL_png.c     Purpose: A PNG loader and saver for the SDL library          Revision:   Created by: Philippe Lavoie          (2 November 1998)              lavoie@zeus.genie.uottawa.ca Modified by:  Copyright notice:          Copyright (C) 1998 Philippe Lavoie           This library is free software; you can redistribute it and/or          modify it under the terms of the GNU Library General Public          License as published by the Free Software Foundation; either          version 2 of the License, or (at your option) any later version.           This library is distributed in the hope that it will be useful,          but WITHOUT ANY WARRANTY; without even the implied warranty of          MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU          Library General Public License for more details.           You should have received a copy of the GNU Library General Public          License along with this library; if not, write to the Free          Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.    Comments: The load and save routine are basically the ones you can find             in the example.c file from the libpng distribution.  Changes:    5/17/99 - Modified to use the new SDL data sources - Sam Lantinga=============================================================================*/#include "SDL_endian.h"#ifdef macintosh#define MACOS#endif#include <png.h>#define PNG_BYTES_TO_CHECK 4/* See if an image is contained in a data source */int IMG_isPNG(SDL_RWops *src){   unsigned char buf[PNG_BYTES_TO_CHECK];   /* Read in the signature bytes */   if (SDL_RWread(src, buf, 1, PNG_BYTES_TO_CHECK) != PNG_BYTES_TO_CHECK)      return 0;   /* Compare the first PNG_BYTES_TO_CHECK bytes of the signature. */   return( !png_sig_cmp(buf, (png_size_t)0, PNG_BYTES_TO_CHECK));}/* Load a PNG type image from an SDL datasource */static void png_read_data(png_structp ctx, png_bytep area, png_size_t size){	SDL_RWops *src;	src = (SDL_RWops *)png_get_io_ptr(ctx);	SDL_RWread(src, area, size, 1);}SDL_Surface *IMG_LoadPNG_RW(SDL_RWops *src){	SDL_Surface *volatile surface;	png_structp png_ptr;	png_infop info_ptr;	png_uint_32 width, height;	int bit_depth, color_type, interlace_type;	Uint32 Rmask;	Uint32 Gmask;	Uint32 Bmask;	Uint32 Amask;	SDL_Palette *palette;	png_bytep *volatile row_pointers;	int row, i;	volatile int ckey = -1;	png_color_16 *transv;	/* Initialize the data we will clean up when we're done */	png_ptr = NULL; info_ptr = NULL; row_pointers = NULL; surface = NULL;	/* Check to make sure we have something to do */	if ( ! src ) {		goto done;	}	/* Create the PNG loading context structure */	png_ptr = png_create_read_struct(PNG_LIBPNG_VER_STRING,					  NULL,NULL,NULL);	if (png_ptr == NULL){		IMG_SetError("Couldn't allocate memory for PNG file");		goto done;	}	 /* Allocate/initialize the memory for image information.  REQUIRED. */	info_ptr = png_create_info_struct(png_ptr);	if (info_ptr == NULL) {		IMG_SetError("Couldn't create image information for PNG file");		goto done;	}	/* Set error handling if you are using setjmp/longjmp method (this is	 * the normal method of doing things with libpng).  REQUIRED unless you	 * set up your own error handlers in png_create_read_struct() earlier.	 */	if ( setjmp(png_ptr->jmpbuf) ) {		IMG_SetError("Error reading the PNG file.");		goto done;	}	/* Set up the input control */	png_set_read_fn(png_ptr, src, png_read_data);	/* Read PNG header info */	png_read_info(png_ptr, info_ptr);	png_get_IHDR(png_ptr, info_ptr, &width, &height, &bit_depth,			&color_type, &interlace_type, NULL, NULL);	/* tell libpng to strip 16 bit/color files down to 8 bits/color */	png_set_strip_16(png_ptr) ;	/* Extract multiple pixels with bit depths of 1, 2, and 4 from a single	 * byte into separate bytes (useful for paletted and grayscale images).	 */	png_set_packing(png_ptr);	/* scale greyscale values to the range 0..255 */	if(color_type == PNG_COLOR_TYPE_GRAY)		png_set_expand(png_ptr);	/* For images with a single "transparent colour", set colour key;	   if more than one index has transparency, or if partially transparent	   entries exist, use full alpha channel */	if (png_get_valid(png_ptr, info_ptr, PNG_INFO_tRNS)) {	        int num_trans;		Uint8 *trans;		png_get_tRNS(png_ptr, info_ptr, &trans, &num_trans,			     &transv);		if(color_type == PNG_COLOR_TYPE_PALETTE) {		    /* Check if all tRNS entries are opaque except one */		    int i, t = -1;		    for(i = 0; i < num_trans; i++)			if(trans[i] == 0) {			    if(t >= 0)				break;			    t = i;			} else if(trans[i] != 255)			    break;		    if(i == num_trans) {			/* exactly one transparent index */			ckey = t;		    } else {			/* more than one transparent index, or translucency */			png_set_expand(png_ptr);		    }		} else		    ckey = 0; /* actual value will be set later */	}	if ( color_type == PNG_COLOR_TYPE_GRAY_ALPHA )		png_set_gray_to_rgb(png_ptr);	png_read_update_info(png_ptr, info_ptr);	png_get_IHDR(png_ptr, info_ptr, &width, &height, &bit_depth,			&color_type, &interlace_type, NULL, NULL);	/* Allocate the SDL surface to hold the image */	Rmask = Gmask = Bmask = Amask = 0 ; 	if ( color_type != PNG_COLOR_TYPE_PALETTE ) {		if ( SDL_BYTEORDER == SDL_LIL_ENDIAN ) {			Rmask = 0x000000FF;			Gmask = 0x0000FF00;			Bmask = 0x00FF0000;			Amask = (info_ptr->channels == 4) ? 0xFF000000 : 0;		} else {		        int s = (info_ptr->channels == 4) ? 0 : 8;			Rmask = 0xFF000000 >> s;			Gmask = 0x00FF0000 >> s;			Bmask = 0x0000FF00 >> s;			Amask = 0x000000FF >> s;		}	}	surface = SDL_AllocSurface(SDL_SWSURFACE, width, height,			bit_depth*info_ptr->channels, Rmask,Gmask,Bmask,Amask);	if ( surface == NULL ) {		IMG_SetError("Out of memory");		goto done;	}	if(ckey != -1) {	        if(color_type != PNG_COLOR_TYPE_PALETTE)			/* FIXME: Should these be truncated or shifted down? */		        ckey = SDL_MapRGB(surface->format,			                 (Uint8)transv->red,			                 (Uint8)transv->green,			                 (Uint8)transv->blue);	        SDL_SetColorKey(surface, SDL_SRCCOLORKEY, ckey);	}	/* Create the array of pointers to image data */	row_pointers = (png_bytep*) malloc(sizeof(png_bytep)*height);	if ( (row_pointers == NULL) ) {		IMG_SetError("Out of memory");		SDL_FreeSurface(surface);		surface = NULL;		goto done;	}	for (row = 0; row < (int)height; row++) {		row_pointers[row] = (png_bytep)				(Uint8 *)surface->pixels + row*surface->pitch;	}	/* Read the entire image in one go */	png_read_image(png_ptr, row_pointers);	/* read rest of file, get additional chunks in info_ptr - REQUIRED */	png_read_end(png_ptr, info_ptr);	/* Load the palette, if any */	palette = surface->format->palette;	if ( palette ) {	    if(color_type == PNG_COLOR_TYPE_GRAY) {		palette->ncolors = 256;		for(i = 0; i < 256; i++) {		    palette->colors[i].r = i;		    palette->colors[i].g = i;		    palette->colors[i].b = i;		}	    } else if (info_ptr->num_palette > 0 ) {		palette->ncolors = info_ptr->num_palette; 		for( i=0; i<info_ptr->num_palette; ++i ) {		    palette->colors[i].b = info_ptr->palette[i].blue;		    palette->colors[i].g = info_ptr->palette[i].green;		    palette->colors[i].r = info_ptr->palette[i].red;		}	    }	}done:	/* Clean up and return */	png_destroy_read_struct(&png_ptr, info_ptr ? &info_ptr : (png_infopp)0,								(png_infopp)0);	if ( row_pointers ) {		free(row_pointers);	}	return(surface); }#else/* See if an image is contained in a data source */int IMG_isPNG(SDL_RWops *src){	return(0);}/* Load a PNG type image from an SDL datasource */SDL_Surface *IMG_LoadPNG_RW(SDL_RWops *src){	return(NULL);}#endif /* LOAD_PNG */

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