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📄 testrotozoom.c

📁 sdl的gfx开发包
💻 C
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/*     SDL_rotozoom - test program     Copyright (C) A. Schiffler, July 2001    This library is free software; you can redistribute it and/or    modify it under the terms of the GNU Lesser General Public    License as published by the Free Software Foundation; either    version 2 of the License, or (at your option) any later version.    This library is distributed in the hope that it will be useful,    but WITHOUT ANY WARRANTY; without even the implied warranty of    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU    Lesser General Public License for more details.    You should have received a copy of the GNU Lesser General Public    License along with this library; if not, write to the Free Software    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA*/#ifdef WIN32 #include <windows.h>#endif#include <stdlib.h>#include <stdio.h>#include <string.h>#include <SDL/SDL.h>#include "SDL/SDL_rotozoom.h"void HandleEvent(){	SDL_Event event; 	/* Check for events */        while ( SDL_PollEvent(&event) ) {                        switch (event.type) {			 case SDL_KEYDOWN:			 case SDL_QUIT:                                        exit(0);                                        break;			}	}}void ClearScreen(SDL_Surface *screen){	int i;	/* Set the screen to black */	if ( SDL_LockSurface(screen) == 0 ) {		Uint8 *pixels;		pixels = (Uint8 *)screen->pixels;		for ( i=0; i<screen->h; ++i ) {			memset(pixels, 0,				screen->w*screen->format->BytesPerPixel);			pixels += screen->pitch;		}		SDL_UnlockSurface(screen);	}}void RotatePicture (SDL_Surface *screen, SDL_Surface *picture, int rotate, int smooth) {	SDL_Surface *rotozoom_picture;	SDL_Rect dest;	int framecount, framemax, frameinc;	float zoomf;	/* Rotate and display the picture */	framemax=4*360; frameinc=1;	for (framecount=360; framecount<framemax; framecount += frameinc) {		if ((framecount % 360)==0) frameinc++;		HandleEvent();		ClearScreen(screen);                zoomf=(float)framecount/(float)framemax;                zoomf=1.5*zoomf*zoomf;		if ((rotozoom_picture=rotozoomSurface (picture, framecount*rotate, zoomf, smooth))!=NULL) {			dest.x = (screen->w - rotozoom_picture->w)/2;;			dest.y = (screen->h - rotozoom_picture->h)/2;			dest.w = rotozoom_picture->w;			dest.h = rotozoom_picture->h;			if ( SDL_BlitSurface(rotozoom_picture, NULL, screen, &dest) < 0 ) {				fprintf(stderr, "Blit failed: %s\n", SDL_GetError());				break;			}			SDL_FreeSurface(rotozoom_picture);		}		/* Display by flipping screens */		SDL_UpdateRect(screen,0,0,0,0);	}		if (rotate) {		/* Final display with angle=0 */		HandleEvent();		ClearScreen(screen);		if ((rotozoom_picture=rotozoomSurface (picture, 0.01, zoomf, smooth))!=NULL) {			dest.x = (screen->w - rotozoom_picture->w)/2;;			dest.y = (screen->h - rotozoom_picture->h)/2;			dest.w = rotozoom_picture->w;			dest.h = rotozoom_picture->h;			if ( SDL_BlitSurface(rotozoom_picture, NULL, screen, &dest) < 0 ) {				fprintf(stderr, "Blit failed: %s\n", SDL_GetError());				return;			}			SDL_FreeSurface(rotozoom_picture);		}					/* Display by flipping screens */		SDL_UpdateRect(screen,0,0,0,0);	}	/* Pause for a sec */	SDL_Delay(1000);}void ZoomPicture (SDL_Surface *screen, SDL_Surface *picture, int smooth) {	SDL_Surface *rotozoom_picture;	SDL_Rect dest;	int framecount, framemax, frameinc;	float zoomxf,zoomyf;	/* Zoom and display the picture */	framemax=4*360; frameinc=1;	for (framecount=360; framecount<framemax; framecount += frameinc) {		if ((framecount % 360)==0) frameinc++;		HandleEvent();		ClearScreen(screen);                zoomxf=(float)framecount/(float)framemax;                zoomxf=1.5*zoomxf*zoomxf;                zoomyf=0.5+fabs(1.0*sin((double)framecount/80.0));		if ((rotozoom_picture=zoomSurface (picture, zoomxf, zoomyf, smooth))!=NULL) {			dest.x = (screen->w - rotozoom_picture->w)/2;;			dest.y = (screen->h - rotozoom_picture->h)/2;			dest.w = rotozoom_picture->w;			dest.h = rotozoom_picture->h;			if ( SDL_BlitSurface(rotozoom_picture, NULL, screen, &dest) < 0 ) {				fprintf(stderr, "Blit failed: %s\n", SDL_GetError());				break;			}			SDL_FreeSurface(rotozoom_picture);		}		/* Display by flipping screens */		SDL_UpdateRect(screen,0,0,0,0);	}		/* Pause for a sec */	SDL_Delay(1000);}void Draw (SDL_Surface *screen){	SDL_Surface *picture, *picture_again;	char *bmpfile;	/* --------- 8 bit test -------- */	/* Message */        fprintf (stderr,"Loading 8bit image\n");	/* Load the image into a surface */	bmpfile = "sample8.bmp";	fprintf(stderr, "Loading picture: %s\n", bmpfile);	picture = SDL_LoadBMP(bmpfile);	if ( picture == NULL ) {		fprintf(stderr, "Couldn't load %s: %s\n", bmpfile, SDL_GetError());		return;	}	fprintf (stderr,"1.  rotozoom: Rotating and zooming\n");	RotatePicture(screen,picture,1,SMOOTHING_OFF);	fprintf (stderr,"2.  rotozoom: Just zooming (angle=0)\n");	RotatePicture(screen,picture,0,SMOOTHING_OFF);	fprintf (stderr,"3.  zoom: Just zooming\n");	ZoomPicture(screen,picture,SMOOTHING_OFF);	fprintf (stderr,"4.  rotozoom: Rotating and zooming, interpolation on but unused\n");	RotatePicture(screen,picture,1,SMOOTHING_ON);	fprintf (stderr,"5.  rotozoom: Just zooming (angle=0), interpolation on but unused\n");	RotatePicture(screen,picture,0,SMOOTHING_ON);	fprintf (stderr,"6.  zoom: Just zooming, interpolation on but unused\n");	ZoomPicture(screen,picture,SMOOTHING_ON);	/* Free the picture */	SDL_FreeSurface(picture);	/* -------- 24 bit test --------- */	/* Message */        fprintf (stderr,"Loading 24bit image\n");	/* Load the image into a surface */	bmpfile = "sample24.bmp";	fprintf(stderr, "Loading picture: %s\n", bmpfile);	picture = SDL_LoadBMP(bmpfile);	if ( picture == NULL ) {		fprintf(stderr, "Couldn't load %s: %s\n", bmpfile, SDL_GetError());		return;	}	fprintf (stderr,"7.  rotozoom: Rotating and zooming, no interpolation\n");	RotatePicture(screen,picture,1,SMOOTHING_OFF);	fprintf (stderr,"8.  rotozoom: Just zooming (angle=0), no interpolation\n");	RotatePicture(screen,picture,0,SMOOTHING_OFF);	fprintf (stderr,"9.  zoom: Just zooming, no interpolation\n");	ZoomPicture(screen,picture,SMOOTHING_OFF);	fprintf (stderr,"10. rotozoom: Rotating and zooming, with interpolation\n");	RotatePicture(screen,picture,1,SMOOTHING_ON);	fprintf (stderr,"11. rotozoom: Just zooming (angle=0), with interpolation\n");	RotatePicture(screen,picture,0,SMOOTHING_ON);	fprintf (stderr,"12. zoom: Just zooming, with interpolation\n");	ZoomPicture(screen,picture,SMOOTHING_ON);  	/* New source surface is 32bit with defined RGBA ordering */	/* Much faster to do this once rather than the routine on the fly */	fprintf (stderr,"Converting 24bit image into 32bit RGBA surface ...\n");  	picture_again = SDL_CreateRGBSurface(SDL_SWSURFACE, picture->w, picture->h, 32, 0x000000ff, 0x0000ff00, 0x00ff0000, 0xff000000);	SDL_BlitSurface(picture,NULL,picture_again,NULL);	/* Message */	fprintf (stderr,"13. Rotating and zooming, with interpolation\n");	RotatePicture(screen,picture_again,1,SMOOTHING_ON);	/* Message */	fprintf (stderr,"14. Just zooming (angle=0), with interpolation\n");	RotatePicture(screen,picture_again,0,SMOOTHING_ON);	SDL_FreeSurface(picture_again);  	/* New source surface is 32bit with defined ABGR ordering */	/* Much faster to do this once rather than the routine on the fly */	fprintf (stderr,"Converting 24bit image into 32bit ABGR surface ...\n");  	picture_again = SDL_CreateRGBSurface(SDL_SWSURFACE, picture->w, picture->h, 32, 0x000000ff, 0x0000ff00, 0x00ff0000, 0xff000000);	SDL_BlitSurface(picture,NULL,picture_again,NULL);	/* Message */	fprintf (stderr,"15. Rotating and zooming, with interpolation\n");	RotatePicture(screen,picture_again,1,SMOOTHING_ON);	/* Message */	fprintf (stderr,"16. Just zooming (angle=0), with interpolation\n");	RotatePicture(screen,picture_again,0,SMOOTHING_ON);	SDL_FreeSurface(picture_again);	/* Free the picture */	SDL_FreeSurface(picture);		return;}#ifdef WIN32 extern char ** __argv; extern int __argc; int APIENTRY WinMain(HINSTANCE hInstance,                     HINSTANCE hPrevInstance,                     LPSTR     lpCmdLine,                     int       nCmdShow)#else // non WIN32 int main ( int argc, char *argv[] )#endif{	SDL_Surface *screen;	int w, h;	int desired_bpp;	Uint32 video_flags;#ifdef WIN32	int argc;	char **argv;	argv = __argv;	argc = __argc;#endif	/* Title */	fprintf (stderr,"SDL_rotozoom test\n");	/* Set default options and check command-line */	w = 640;	h = 480;	desired_bpp = 0;	video_flags = 0;	while ( argc > 1 ) {		if ( strcmp(argv[1], "-width") == 0 ) {			if ( argv[2] && ((w = atoi(argv[2])) > 0) ) {				argv += 2;				argc -= 2;			} else {				fprintf(stderr,				"The -width option requires an argument\n");				exit(1);			}		} else		if ( strcmp(argv[1], "-height") == 0 ) {			if ( argv[2] && ((h = atoi(argv[2])) > 0) ) {				argv += 2;				argc -= 2;			} else {				fprintf(stderr,				"The -height option requires an argument\n");				exit(1);			}		} else		if ( strcmp(argv[1], "-bpp") == 0 ) {			if ( argv[2] ) {				desired_bpp = atoi(argv[2]);				argv += 2;				argc -= 2;			} else {				fprintf(stderr,				"The -bpp option requires an argument\n");				exit(1);			}		} else		if ( strcmp(argv[1], "-warp") == 0 ) {			video_flags |= SDL_HWPALETTE;			argv += 1;			argc -= 1;		} else		if ( strcmp(argv[1], "-hw") == 0 ) {			video_flags |= SDL_HWSURFACE;			argv += 1;			argc -= 1;		} else		if ( strcmp(argv[1], "-fullscreen") == 0 ) {			video_flags |= SDL_FULLSCREEN;			argv += 1;			argc -= 1;		} else			break;	}	/* Force double buffering */	video_flags |= SDL_DOUBLEBUF;	/* Initialize SDL */	if ( SDL_Init(SDL_INIT_VIDEO) < 0 ) {		fprintf(stderr,			"Couldn't initialize SDL: %s\n", SDL_GetError());		exit(1);	}	atexit(SDL_Quit);			/* Clean up on exit */	/* Initialize the display */	screen = SDL_SetVideoMode(w, h, desired_bpp, video_flags);	if ( screen == NULL ) {		fprintf(stderr, "Couldn't set %dx%dx%d video mode: %s\n",					w, h, desired_bpp, SDL_GetError());		exit(1);	}	/* Show some info */	printf("Set %dx%dx%d mode\n",			screen->w, screen->h, screen->format->BitsPerPixel);	printf("Video surface located in %s memory.\n",			(screen->flags&SDL_HWSURFACE) ? "video" : "system");		/* Check for double buffering */	if ( screen->flags & SDL_DOUBLEBUF ) {		printf("Double-buffering enabled - good!\n");	}	/* Set the window manager title bar */	SDL_WM_SetCaption("SDL_rotozoom test", "rotozoom");	/* Do all the drawing work */	Draw (screen);		return(0);}

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