📄 serverthread.java
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package tiger.chat;import java.io.*;import java.net.*;public class ServerThread extends Thread{ // The Server that spawned us private Server server; // The Socket connected to our client private Socket socket; // Constructor. public ServerThread( Server server, Socket socket ) { // Save the parameters this.server = server; this.socket = socket; // Start up the thread start(); } // This runs in a separate thread when start() is called in the // constructor. public void run() { try { // Create a DataInputStream for communication; the client // is using a DataOutputStream to write to us DataInputStream din = new DataInputStream( socket.getInputStream() ); // Over and over, forever ... while (true) { // ... read the next message ... String message = din.readUTF(); // ... tell the world ... System.out.println( "Sending "+message ); // ... and have the server send it to all clients server.sendToAll( message ); } } catch( EOFException ie ) { // This doesn't need an error message } catch( IOException ie ) { // This does; tell the world! ie.printStackTrace(); } finally { // The connection is closed for one reason or another, // so have the server dealing with it server.removeConnection( socket ); } }}
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