📄 spectrumdll.h
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// spectrumdll.h : main header file for the SPECTRUMDLL DLL
//
#if !defined(AFX_SPECTRUMDLL_H__55DB8106_3856_11D6_ABF8_D1EF98DC8E79__INCLUDED_)
#define AFX_SPECTRUMDLL_H__55DB8106_3856_11D6_ABF8_D1EF98DC8E79__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#ifndef __AFXWIN_H__
#error include 'stdafx.h' before including this file for PCH
#endif
#include "resource.h" // main symbols
/////////////////////////////////////////////////////////////////////////////
// CSpectrumdllApp
// See spectrumdll.cpp for the implementation of this class
//
class CSpectrumdllApp : public CWinApp
{
public:
CSpectrumdllApp();
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CSpectrumdllApp)
//}}AFX_VIRTUAL
//{{AFX_MSG(CSpectrumdllApp)
// NOTE - the ClassWizard will add and remove member functions here.
// DO NOT EDIT what you see in these blocks of generated code !
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
extern "C" int _stdcall ReadTTL(int * Input0,int * Input1,int * Input2,int * Input3,int * Input4);
extern "C" int _stdcall ReadAmp(int * Amp0,int * Amp1);
extern "C" int _stdcall WriteMotor(int Motor0,int Motor1,int Motor2,int Motor3,int Motor4);
extern "C" int _stdcall PowerSwitch(int Sw0,int Sw1);
extern "C" int _stdcall Hold8051Reset(void);
extern "C" int _stdcall Free8051Reset(void);
extern "C" int _stdcall ChangeAmp(int Amp0,int Amp1);
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_SPECTRUMDLL_H__55DB8106_3856_11D6_ABF8_D1EF98DC8E79__INCLUDED_)
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