📄 engine.c
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hard = 1;
break;
}
if (!hard) { /* that was it! */
if (sp != stop)
return(NULL);
return(sp);
}
ss--; /* adjust for the for's final increment */
/* the hard stuff */
AT("hard", sp, stop, ss, stopst);
s = m->g->strip[ss];
switch (OP(s)) {
case OBACK_: /* the vilest depths */
i = OPND(s);
assert(0 < i && i <= m->g->nsub);
if (m->pmatch[i].rm_eo == -1)
return(NULL);
assert(m->pmatch[i].rm_so != -1);
len = m->pmatch[i].rm_eo - m->pmatch[i].rm_so;
assert(stop - m->beginp >= len);
if (sp > stop - len)
return(NULL); /* not enough left to match */
ssp = m->offp + m->pmatch[i].rm_so;
if (memcmp(sp, ssp, len) != 0)
return(NULL);
while (m->g->strip[ss] != SOP(O_BACK, i))
ss++;
return(backref(m, sp+len, stop, ss+1, stopst, lev));
break;
case OQUEST_: /* to null or not */
dp = backref(m, sp, stop, ss+1, stopst, lev);
if (dp != NULL)
return(dp); /* not */
return(backref(m, sp, stop, ss+OPND(s)+1, stopst, lev));
break;
case OPLUS_:
assert(m->lastpos != NULL);
assert(lev+1 <= m->g->nplus);
m->lastpos[lev+1] = sp;
return(backref(m, sp, stop, ss+1, stopst, lev+1));
break;
case O_PLUS:
if (sp == m->lastpos[lev]) /* last pass matched null */
return(backref(m, sp, stop, ss+1, stopst, lev-1));
/* try another pass */
m->lastpos[lev] = sp;
dp = backref(m, sp, stop, ss-OPND(s)+1, stopst, lev);
if (dp == NULL)
return(backref(m, sp, stop, ss+1, stopst, lev-1));
else
return(dp);
break;
case OCH_: /* find the right one, if any */
ssub = ss + 1;
esub = ss + OPND(s) - 1;
assert(OP(m->g->strip[esub]) == OOR1);
for (;;) { /* find first matching branch */
dp = backref(m, sp, stop, ssub, esub, lev);
if (dp != NULL)
return(dp);
/* that one missed, try next one */
if (OP(m->g->strip[esub]) == O_CH)
return(NULL); /* there is none */
esub++;
assert(OP(m->g->strip[esub]) == OOR2);
ssub = esub + 1;
esub += OPND(m->g->strip[esub]);
if (OP(m->g->strip[esub]) == OOR2)
esub--;
else
assert(OP(m->g->strip[esub]) == O_CH);
}
break;
case OLPAREN: /* must undo assignment if rest fails */
i = OPND(s);
assert(0 < i && i <= m->g->nsub);
offsave = m->pmatch[i].rm_so;
m->pmatch[i].rm_so = sp - m->offp;
dp = backref(m, sp, stop, ss+1, stopst, lev);
if (dp != NULL)
return(dp);
m->pmatch[i].rm_so = offsave;
return(NULL);
break;
case ORPAREN: /* must undo assignment if rest fails */
i = OPND(s);
assert(0 < i && i <= m->g->nsub);
offsave = m->pmatch[i].rm_eo;
m->pmatch[i].rm_eo = sp - m->offp;
dp = backref(m, sp, stop, ss+1, stopst, lev);
if (dp != NULL)
return(dp);
m->pmatch[i].rm_eo = offsave;
return(NULL);
break;
default: /* uh oh */
assert(nope);
break;
}
/* "can't happen" */
assert(nope);
/* NOTREACHED */
return((char *)NULL); /* dummy */
}
/*
- fast - step through the string at top speed
== static char *fast(register struct match *m, char *start, \
== char *stop, sopno startst, sopno stopst);
*/
static char * /* where tentative match ended, or NULL */
fast(m, start, stop, startst, stopst)
register struct match *m;
char *start;
char *stop;
sopno startst;
sopno stopst;
{
register states st = m->st;
register states fresh = m->fresh;
register states tmp = m->tmp;
register char *p = start;
register int c = (start == m->beginp) ? OUT : *(start-1);
register int lastc; /* previous c */
register int flagch;
register int i;
register char *coldp; /* last p after which no match was underway */
CLEAR(st);
SET1(st, startst);
st = step(m->g, startst, stopst, st, NOTHING, st);
ASSIGN(fresh, st);
SP("start", st, *p);
coldp = NULL;
for (;;) {
/* next character */
lastc = c;
c = (p == m->endp) ? OUT : *p;
if (EQ(st, fresh))
coldp = p;
/* is there an EOL and/or BOL between lastc and c? */
flagch = '\0';
i = 0;
if ( (lastc == '\n' && m->g->cflags®_NEWLINE) ||
(lastc == OUT && !(m->eflags®_NOTBOL)) ) {
flagch = BOL;
i = m->g->nbol;
}
if ( (c == '\n' && m->g->cflags®_NEWLINE) ||
(c == OUT && !(m->eflags®_NOTEOL)) ) {
flagch = (flagch == BOL) ? BOLEOL : EOL;
i += m->g->neol;
}
if (i != 0) {
for (; i > 0; i--)
st = step(m->g, startst, stopst, st, flagch, st);
SP("boleol", st, c);
}
/* how about a word boundary? */
if ( (flagch == BOL || (lastc != OUT && !ISWORD(lastc))) &&
(c != OUT && ISWORD(c)) ) {
flagch = BOW;
}
if ( (lastc != OUT && ISWORD(lastc)) &&
(flagch == EOL || (c != OUT && !ISWORD(c))) ) {
flagch = EOW;
}
if (flagch == BOW || flagch == EOW) {
st = step(m->g, startst, stopst, st, flagch, st);
SP("boweow", st, c);
}
/* are we done? */
if (ISSET(st, stopst) || p == stop)
break; /* NOTE BREAK OUT */
/* no, we must deal with this character */
ASSIGN(tmp, st);
ASSIGN(st, fresh);
assert(c != OUT);
st = step(m->g, startst, stopst, tmp, c, st);
SP("aft", st, c);
assert(EQ(step(m->g, startst, stopst, st, NOTHING, st), st));
p++;
}
assert(coldp != NULL);
m->coldp = coldp;
if (ISSET(st, stopst))
return(p+1);
else
return(NULL);
}
/*
- slow - step through the string more deliberately
== static char *slow(register struct match *m, char *start, \
== char *stop, sopno startst, sopno stopst);
*/
static char * /* where it ended */
slow(m, start, stop, startst, stopst)
register struct match *m;
char *start;
char *stop;
sopno startst;
sopno stopst;
{
register states st = m->st;
register states empty = m->empty;
register states tmp = m->tmp;
register char *p = start;
register int c = (start == m->beginp) ? OUT : *(start-1);
register int lastc; /* previous c */
register int flagch;
register int i;
register char *matchp; /* last p at which a match ended */
AT("slow", start, stop, startst, stopst);
CLEAR(st);
SET1(st, startst);
SP("sstart", st, *p);
st = step(m->g, startst, stopst, st, NOTHING, st);
matchp = NULL;
for (;;) {
/* next character */
lastc = c;
c = (p == m->endp) ? OUT : *p;
/* is there an EOL and/or BOL between lastc and c? */
flagch = '\0';
i = 0;
if ( (lastc == '\n' && m->g->cflags®_NEWLINE) ||
(lastc == OUT && !(m->eflags®_NOTBOL)) ) {
flagch = BOL;
i = m->g->nbol;
}
if ( (c == '\n' && m->g->cflags®_NEWLINE) ||
(c == OUT && !(m->eflags®_NOTEOL)) ) {
flagch = (flagch == BOL) ? BOLEOL : EOL;
i += m->g->neol;
}
if (i != 0) {
for (; i > 0; i--)
st = step(m->g, startst, stopst, st, flagch, st);
SP("sboleol", st, c);
}
/* how about a word boundary? */
if ( (flagch == BOL || (lastc != OUT && !ISWORD(lastc))) &&
(c != OUT && ISWORD(c)) ) {
flagch = BOW;
}
if ( (lastc != OUT && ISWORD(lastc)) &&
(flagch == EOL || (c != OUT && !ISWORD(c))) ) {
flagch = EOW;
}
if (flagch == BOW || flagch == EOW) {
st = step(m->g, startst, stopst, st, flagch, st);
SP("sboweow", st, c);
}
/* are we done? */
if (ISSET(st, stopst))
matchp = p;
if (EQ(st, empty) || p == stop)
break; /* NOTE BREAK OUT */
/* no, we must deal with this character */
ASSIGN(tmp, st);
ASSIGN(st, empty);
assert(c != OUT);
st = step(m->g, startst, stopst, tmp, c, st);
SP("saft", st, c);
assert(EQ(step(m->g, startst, stopst, st, NOTHING, st), st));
p++;
}
return(matchp);
}
/*
- step - map set of states reachable before char to set reachable after
== static states step(register struct re_guts *g, sopno start, sopno stop, \
== register states bef, int ch, register states aft);
== #define BOL (OUT+1)
== #define EOL (BOL+1)
== #define BOLEOL (BOL+2)
== #define NOTHING (BOL+3)
== #define BOW (BOL+4)
== #define EOW (BOL+5)
== #define CODEMAX (BOL+5) // highest code used
== #define NONCHAR(c) ((c) > CHAR_MAX)
== #define NNONCHAR (CODEMAX-CHAR_MAX)
*/
static states
step(g, start, stop, bef, ch, aft)
register struct re_guts *g;
sopno start; /* start state within strip */
sopno stop; /* state after stop state within strip */
register states bef; /* states reachable before */
int ch; /* character or NONCHAR code */
register states aft; /* states already known reachable after */
{
register cset *cs;
register sop s;
register sopno pc;
register onestate here; /* note, macros know this name */
register sopno look;
register long i;
for (pc = start, INIT(here, pc); pc != stop; pc++, INC(here)) {
s = g->strip[pc];
switch (OP(s)) {
case OEND:
assert(pc == stop-1);
break;
case OCHAR:
/* only characters can match */
assert(!NONCHAR(ch) || ch != (char)OPND(s));
if (ch == (char)OPND(s))
FWD(aft, bef, 1);
break;
case OBOL:
if (ch == BOL || ch == BOLEOL)
FWD(aft, bef, 1);
break;
case OEOL:
if (ch == EOL || ch == BOLEOL)
FWD(aft, bef, 1);
break;
case OBOW:
if (ch == BOW)
FWD(aft, bef, 1);
break;
case OEOW:
if (ch == EOW)
FWD(aft, bef, 1);
break;
case OANY:
if (!NONCHAR(ch))
FWD(aft, bef, 1);
break;
case OANYOF:
cs = &g->sets[OPND(s)];
if (!NONCHAR(ch) && CHIN(cs, ch))
FWD(aft, bef, 1);
break;
case OBACK_: /* ignored here */
case O_BACK:
FWD(aft, aft, 1);
break;
case OPLUS_: /* forward, this is just an empty */
FWD(aft, aft, 1);
break;
case O_PLUS: /* both forward and back */
FWD(aft, aft, 1);
i = ISSETBACK(aft, OPND(s));
BACK(aft, aft, OPND(s));
if (!i && ISSETBACK(aft, OPND(s))) {
/* oho, must reconsider loop body */
pc -= OPND(s) + 1;
INIT(here, pc);
}
break;
case OQUEST_: /* two branches, both forward */
FWD(aft, aft, 1);
FWD(aft, aft, OPND(s));
break;
case O_QUEST: /* just an empty */
FWD(aft, aft, 1);
break;
case OLPAREN: /* not significant here */
case ORPAREN:
FWD(aft, aft, 1);
break;
case OCH_: /* mark the first two branches */
FWD(aft, aft, 1);
assert(OP(g->strip[pc+OPND(s)]) == OOR2);
FWD(aft, aft, OPND(s));
break;
case OOR1: /* done a branch, find the O_CH */
if (ISSTATEIN(aft, here)) {
for (look = 1;
OP(s = g->strip[pc+look]) != O_CH;
look += OPND(s))
assert(OP(s) == OOR2);
FWD(aft, aft, look);
}
break;
case OOR2: /* propagate OCH_'s marking */
FWD(aft, aft, 1);
if (OP(g->strip[pc+OPND(s)]) != O_CH) {
assert(OP(g->strip[pc+OPND(s)]) == OOR2);
FWD(aft, aft, OPND(s));
}
break;
case O_CH: /* just empty */
FWD(aft, aft, 1);
break;
default: /* ooooops... */
assert(nope);
break;
}
}
return(aft);
}
#ifdef REDEBUG
/*
- print - print a set of states
== #ifdef REDEBUG
== static void print(struct match *m, char *caption, states st, \
== int ch, FILE *d);
== #endif
*/
static void
print(m, caption, st, ch, d)
struct match *m;
char *caption;
states st;
int ch;
FILE *d;
{
register struct re_guts *g = m->g;
register int i;
register int first = 1;
if (!(m->eflags®_TRACE))
return;
fprintf(d, "%s", caption);
if (ch != '\0')
fprintf(d, " %s", pchar(ch));
for (i = 0; i < g->nstates; i++)
if (ISSET(st, i)) {
fprintf(d, "%s%d", (first) ? "\t" : ", ", i);
first = 0;
}
fprintf(d, "\n");
}
/*
- at - print current situation
== #ifdef REDEBUG
== static void at(struct match *m, char *title, char *start, char *stop, \
== sopno startst, sopno stopst);
== #endif
*/
static void
at(m, title, start, stop, startst, stopst)
struct match *m;
char *title;
char *start;
char *stop;
sopno startst;
sopno stopst;
{
if (!(m->eflags®_TRACE))
return;
printf("%s %s-", title, pchar(*start));
printf("%s ", pchar(*stop));
printf("%ld-%ld\n", (long)startst, (long)stopst);
}
#ifndef PCHARDONE
#define PCHARDONE /* never again */
/*
- pchar - make a character printable
== #ifdef REDEBUG
== static char *pchar(int ch);
== #endif
*
* Is this identical to regchar() over in debug.c? Well, yes. But a
* duplicate here avoids having a debugging-capable regexec.o tied to
* a matching debug.o, and this is convenient. It all disappears in
* the non-debug compilation anyway, so it doesn't matter much.
*/
static char * /* -> representation */
pchar(ch)
int ch;
{
static char pbuf[10];
if (isprint(ch) || ch == ' ')
sprintf(pbuf, "%c", ch);
else
sprintf(pbuf, "\\%o", ch);
return(pbuf);
}
#endif
#endif
#undef matcher
#undef fast
#undef slow
#undef dissect
#undef backref
#undef step
#undef print
#undef at
#undef match
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