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📄 pcap.h

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pcap_setmintocopy() changes the minimum amount of data in the kernel buffer that causes a read from 
the application to return (unless the timeout expires). If the value of \e size is large, the kernel 
is forced to wait the arrival of several packets before copying the data to the user. This guarantees 
a low number of system calls, i.e. low processor usage, and is a good setting for applications like 
packet-sniffers and protocol analyzers. Vice versa, in presence of a small value for this variable, 
the kernel will copy the packets as soon as the application is ready to receive them. This is useful 
for real time applications that need the best responsiveness from the kernel.

\sa pcap_open_live(), pcap_loop(), pcap_dispatch()
*/
int pcap_setmintocopy(pcap_t *p, int size);


/*! \brief Returns the link layer of an adapter.

       pcap_datalink()  returns  the  link layer type; link layer
       types it can return include:
            - DLT_NULL
                 BSD  loopback  encapsulation;  the  link   layer
                 header  is  a  4-byte field, in host byte order,
                 containing a PF_ value  from  socket.h  for  the
                 network-layer protocol of the packet
                 Note  that "host byte order" is the byte order
                 of the machine on which  the  packets  are  captured,  
				 and the PF_ values are for the OS of the
                 machine on which the packets are captured; if  a
                 live  capture is being done, "host byte order"
                 is the byte order of the machine  capturing  the
                 packets,  and the PF_ values are those of the OS
                 of the machine capturing the packets, but  if  a
                 "savefile"  is  being read, the byte order and
                 PF_ values are  not  necessarily  those  of  the
                 machine reading the capture file.
            - DLT_EN10MB
                 Ethernet (10Mb, 100Mb, 1000Mb, and up)
            - DLT_IEEE802
                 IEEE 802.5 Token Ring
            - DLT_ARCNET
                 ARCNET
                 SLIP; the link layer header contains, in order:
                      a  1-byte  flag,  which  is  0  for packets
                      received by the machine and 1  for  packets
                      sent by the machine;
                      a  1-byte  field, the upper 4 bits of which
                      indicate the type of  packet,  as  per  RFC
                      1144:
                           - 0x40 an  unmodified    IP   datagram
                                (TYPE_IP);
                           - 0x70 an uncompressed-TCP IP datagram
                                (UNCOMPRESSED_TCP),   with   that
                                byte being the first byte of  the
                                raw  IP  header on the wire, containing 
								the connection number  in
                                the protocol field;
                           - 0x80 a compressed-TCP   IP  datagram
                                (COMPRESSED_TCP), with that  byte
                                being  the first byte of the compressed 
								TCP/IP datagram header;
                      for UNCOMPRESSED_TCP, the rest of the modified 
					  IP header, and for COMPRESSED_TCP, the
                      compressed TCP/IP datagram header;
                 for a total of 16  bytes;  the  uncompressed  IP
                 datagram follows the header
            - DLT_PPP
                 PPP;  if  the  first  2 bytes are 0xff and 0x03,
                 it's PPP in  HDLC-like  framing,  with  the  PPP
                 header following those two bytes, otherwise it's
                 PPP without framing, and the packet begins  with
                 the PPP header
            - DLT_FDDI
                 FDDI
            - DLT_ATM_RFC1483
                 RFC  1483  LLC/SNAP-encapsulated ATM; the packet
                 begins with an IEEE 802.2 LLC header
            - DLT_RAW
                 raw IP; the packet begins with an IP header
            - DLT_PPP_SERIAL
                 PPP in HDLC-like framing, as per  RFC  1662,  or
                 Cisco  PPP  with  HDLC  framing,  as per section
                 or 0x8F for Cisco PPP with HDLC framing
            - DLT_PPP_ETHER
                 PPPoE; the packet begins with a PPPoE header, as
                 per RFC 2516
            - DLT_C_HDLC
                 Cisco  PPP  with  HDLC  framing,  as per section
                 4.3.1 of RFC 1547
            - DLT_IEEE802_11
                 IEEE 802.11 wireless LAN
            - DLT_LOOP
                 OpenBSD loopback encapsulation; the  link  layer
                 header is a 4-byte field, in network byte order,
                 containing a PF_ value from  OpenBSD's  socket.h
                 for the network-layer protocol of the packet
                 Note  that,  if  a  "savefile"  is being read,
                 those PF_ values are not  necessarily  those  of
                 the machine reading the capture file.
            - DLT_LINUX_SLL
                 Linux  "cooked"  capture encapsulation; the link
                 layer header contains, in order:
                      a 2-byte "packet  type",  in  network  byte
                      order, which is one of:
                           - 0  packet was sent to us by somebody
                                else
                           - 1  packet was broadcast by  somebody
                                else
                           - 2  packet  was  multicast,  but  not
                                broadcast, by somebody else
                           - 3  packet was sent by somebody  else
                                to somebody else
                           - 4  packet was sent by us
                      a 2-byte field, in network byte order, containing 
					  a Linux ARPHRD_ value for the  link
                      layer device type;
                      a 2-byte field, in network byte order, containing  
					  the  length  of  the  link   layer
                      address  of the sender of the packet (which
                      could be 0);
                      bytes  of  the  link layer header (if there
                      are more than 8 bytes, only the first 8 are
                      present);
                      a  2-byte field containing an Ethernet protocol 
					  type, in network byte order, or  containing  
					  1  for Novell 802.3 frames without
                      an 802.2 LLC header or 4 for frames  beginning 
					  with an 802.2 LLC header.
            - DLT_LTALK
                 Apple  LocalTalk;  the  packet  begins  with  an
                 AppleTalk LLAP header
*/
int pcap_datalink(pcap_t *p);


/*! \brief Returns the dimension of the packet portion (in bytes) that is delivered to the application.

       pcap_snapshot() returns the snapshot length specified when
       pcap_open_live was called.

\sa pcap_open_live(), pcap_compile(), pcap_compile_nopcap()
*/
int pcap_snapshot(pcap_t *p);


/*! \brief
returns true if the current savefile
uses a different byte order than the current system.
*/
int pcap_is_swapped(pcap_t *p);


/*! \brief
       returns the major version number of the pcap library used to write the savefile.

\sa pcap_minor_version()
*/
int pcap_major_version(pcap_t *p);


/*! \brief
       returns the minor version number of the pcap library used to write the savefile.

\sa pcap_major_version()
*/
int pcap_minor_version(pcap_t *p);


/*! \brief <b>Win32 Specific.</b> Returns the handle of the event associated with the interface p. 

	This event can be passed to functions like WaitForSingleObject() or WaitForMultipleObjects() to wait 
	until the driver's buffer contains some data without performing a read.

	We disourage the use of this function because it is not portable.

\sa pcap_open_live()
*/
HANDLE pcap_getevent(pcap_t *p);


/*! \brief
       prints  the  text  of the last pcap library
       error on stderr, prefixed by prefix.

\sa pcap_geterr()
*/
void pcap_perror(pcap_t *p, char *prefix);


/*! \brief
       returns the error  text  pertaining  to  the
       last  pcap  library  error.   

       \note the pointer it returns will no longer point to a valid 
       error message string after the pcap_t passed to it is closed; 
       you must use or copy the string before closing the pcap_t. 

\sa pcap_perror()
*/
char *pcap_geterr(pcap_t *p);


/*! \brief
       pcap_strerror() is  provided  in  case  strerror()  isn't
       available.

\sa pcap_perror(), pcap_geterr()
*/
char *pcap_strerror(int error);

//\}
// End of miscellaneous functions









/** \name Sending functions

	This section lists the functions that are available for sending raw packets on the network.
	These functions are WinPcap specific.
 */
//\{ 


/*! \brief <b>Win32 Specific.</b> Sends a raw packet.

This function allows to send a raw packet to the network. p is the interface that 
will be used to send the packet, buf contains the data of the packet to send (including the various 
protocol headers), size is the dimension of the buffer pointed by buf, i.e. the size of the packet to send. 
The MAC CRC doesn't need to be included, because it is transparently calculated and added by the network 
interface driver.
The return value is 0 if the packet is succesfully sent, -1 otherwise.

\sa pcap_open_live()
*/
int pcap_sendpacket(pcap_t *p, u_char *buf, int size);


/*! \brief <b>Win32 Specific.</b> Allocate a send queue. 

This function allocates a send queue, i.e. a buffer containing a set of raw packets that will be transimtted
on the network with pcap_sendqueue_transmit().

memsize is the size, in bytes, of the queue, therefore it determines the maximum amount of data that the 
queue will contain.

Use pcap_sendqueue_queue() to insert packets in the queue.

\sa pcap_sendqueue_queue(), pcap_sendqueue_transmit(), pcap_sendqueue_destroy()
*/
pcap_send_queue* pcap_sendqueue_alloc(u_int memsize);

/*! \brief <b>Win32 Specific.</b> Destroy a send queue. 

Deletes a send queue and frees all the memory associated with it.

\sa pcap_sendqueue_alloc(), pcap_sendqueue_queue(), pcap_sendqueue_transmit()
*/
void pcap_sendqueue_destroy(pcap_send_queue* queue);

/*! \brief <b>Win32 Specific.</b> Add a packet to a send queue. 

pcap_sendqueue_queue() adds a packet at the end of the send queue pointed by the queue parameter. 
pkt_header points to a pcap_pkthdr structure with the timestamp and the length of the packet, pkt_data
points to a buffer with the data of the packet.

The pcap_pkthdr structure is the same used by WinPcap and libpcap to store the packets in a file, 
therefore sending a capture file is straightforward.
'Raw packet' means that the sending application will have to include the protocol headers, since every packet 
is sent to the network 'as is'. The CRC of the packets needs not to be calculated, because it will be 
transparently added by the network interface.

\sa pcap_sendqueue_alloc(), pcap_sendqueue_transmit(), pcap_sendqueue_destroy()
*/
int pcap_sendqueue_queue(pcap_send_queue* queue, const struct pcap_pkthdr *pkt_header, const u_char *pkt_data);


/*! \brief <b>Win32 Specific.</b> Sends a queue of raw packets to the network.

This function transmits the content of a queue to the wire. p is a 
pointer to the adapter on which the packets will be sent, queue points to a pcap_send_queue structure 
containing the packets to send (see pcap_sendqueue_alloc() and pcap_sendqueue_queue()), sync determines if the 
send operation must be synchronized: if it is non-zero, the packets are sent respecting the timestamps,
otherwise they are sent as fast as possible.

The return value is the amount of bytes actually sent. If it is smaller than the size parameter, an
error occurred during the send. The error can be caused by a driver/adapter problem or by an inconsistent/bogus 
send queue.

\note Using this function is more efficient than issuing a series of pcap_sendpacket(), because the packets are
buffered in the kernel driver, so the number of context switches is reduced. Therefore, expect a better 
throughput when using pcap_sendqueue_transmit.

\note When Sync is set to TRUE, the packets are synchronized in the kernel with a high precision timestamp.
This requires a non-negligible amount of CPU, but allows normally to send the packets with a precision of some 
microseconds (depending on the accuracy of the performance counter of the machine). Such a precision cannot 
be reached sending the packets with pcap_sendpacket().

\sa pcap_sendqueue_alloc(), pcap_sendqueue_queue(), pcap_sendqueue_destroy()
*/
u_int pcap_sendqueue_transmit(pcap_t *p, pcap_send_queue* queue, int sync);


//\}
// End of sending functions



/*@}*/

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