📄 flatcheckbox.h
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#if !defined(AFX_FLATCHECKBOX_H__A6B8D734_7D68_11D5_95B5_873F8B819212__INCLUDED_)
#define AFX_FLATCHECKBOX_H__A6B8D734_7D68_11D5_95B5_873F8B819212__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// FlatCheckBox.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CFlatCheckBox window
class CFlatCheckBox : public CButton
{
// Construction
public:
CFlatCheckBox();
// Attributes
public:
// Operations
public:
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CFlatCheckBox)
//}}AFX_VIRTUAL
// Implementation
public:
virtual ~CFlatCheckBox();
// Generated message map functions
protected:
//{{AFX_MSG(CFlatCheckBox)
afx_msg void OnPaint();
afx_msg void OnLButtonDown(UINT nFlags, CPoint point);
afx_msg void OnLButtonUp(UINT nFlags, CPoint point);
afx_msg BOOL OnEraseBkgnd(CDC* pDC);
afx_msg void OnSetFocus(CWnd* pOldWnd);
afx_msg void OnKillFocus(CWnd* pNewWnd);
afx_msg void OnKeyDown(UINT nChar, UINT nRepCnt, UINT nFlags);
afx_msg void OnKeyUp(UINT nChar, UINT nRepCnt, UINT nFlags);
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
private:
BOOL m_bHasFocus;
void MakeFlat();
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_FLATCHECKBOX_H__A6B8D734_7D68_11D5_95B5_873F8B819212__INCLUDED_)
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