📄 snakeview.h
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// SnakeView.h : interface of the CSnakeView class
//
/////////////////////////////////////////////////////////////////////////////
#if !defined(AFX_SNAKEVIEW_H__9DC30CC4_36C4_4C5F_BFC0_907CBA124303__INCLUDED_)
#define AFX_SNAKEVIEW_H__9DC30CC4_36C4_4C5F_BFC0_907CBA124303__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#include "Square.h"
struct Cell
{
int row;
int col;
//BOOL flag;
};
class CSnakeView : public CView
{
protected: // create from serialization only
int Grid[16][16];
void RandData();
CSnakeView();
DECLARE_DYNCREATE(CSnakeView)
int sp,row,col;
int nScore;
int bMusic;
void AddData(int row,int col);
void InpData(CDC* pDC,int row,int col);
int nLevel;
void Init();
BOOL Result(int row,int col);
// Attributes
public:
struct Cell SnGrid [50];
CSnakeDoc* GetDocument();
void DisplayScocre(int score,int levle);
int nKey;
int nMumber;
int nControl_1;
int nControl_2;
BOOL bFill;
BOOL bPause;
BOOL bStart;
BOOL IncreaseData(int row,int col);
Square win;
// Operations
public:
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CSnakeView)
public:
virtual void OnDraw(CDC* pDC); // overridden to draw this view
virtual BOOL PreCreateWindow(CREATESTRUCT& cs);
protected:
virtual BOOL OnPreparePrinting(CPrintInfo* pInfo);
virtual void OnBeginPrinting(CDC* pDC, CPrintInfo* pInfo);
virtual void OnEndPrinting(CDC* pDC, CPrintInfo* pInfo);
//}}AFX_VIRTUAL
// Implementation
public:
virtual ~CSnakeView();
#ifdef _DEBUG
virtual void AssertValid() const;
virtual void Dump(CDumpContext& dc) const;
#endif
protected:
// Generated message map functions
protected:
//{{AFX_MSG(CSnakeView)
afx_msg void OnChar(UINT nChar, UINT nRepCnt, UINT nFlags);
afx_msg void OnPause();
afx_msg void OnUpdatePause(CCmdUI* pCmdUI);
afx_msg void OnStart();
afx_msg void OnUpdateStart(CCmdUI* pCmdUI);
afx_msg void OnTimer(UINT nIDEvent);
afx_msg void OnTow();
afx_msg void OnUpdateTow(CCmdUI* pCmdUI);
afx_msg void OnOne();
afx_msg void OnUpdateOne(CCmdUI* pCmdUI);
afx_msg void OnThree();
afx_msg void OnUpdateThree(CCmdUI* pCmdUI);
afx_msg void OnMusic();
afx_msg void OnUpdateMusic(CCmdUI* pCmdUI);
afx_msg void OnExit();
//}}AFX_MSG
afx_msg void UpdateOnUp(CCmdUI* pCmdUI);
afx_msg void UpdateOnDown(CCmdUI* pCmdUI);
afx_msg void UpdateOnLeft(CCmdUI* pCmdUI);
afx_msg void UpdateOnRight(CCmdUI* pCmdUI);
DECLARE_MESSAGE_MAP()
};
#ifndef _DEBUG // debug version in SnakeView.cpp
inline CSnakeDoc* CSnakeView::GetDocument()
{ return (CSnakeDoc*)m_pDocument; }
#endif
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_SNAKEVIEW_H__9DC30CC4_36C4_4C5F_BFC0_907CBA124303__INCLUDED_)
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