📄 squirmcell.cpp
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// SquirmCell.cpp
#include "stdafx.h"
#include "SquirmCell.h"
#include "SquirmCellSlot.h"
#include <math.h>
SquirmCell::SquirmCell(C2dVector loc,char type,int state)
: SquirmCellProperties(type,state)
{
this->location = loc;
AssignRandomVelocity();
}
void SquirmCell::AssignRandomVelocity()
{
// initialize with a random velocity
float angle = rand()*2.0F*3.1415926535F/RAND_MAX;
this->velocity.x = MAX_VELOCITY * (float)cos(angle);
this->velocity.y = MAX_VELOCITY * (float)sin(angle);
}
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