📄 squirmreaction.h
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// SquirmReaction.h
class SquirmReaction
{
public:
char a_type,b_type,c_type;
int a_state,b_state,c_state;
int future_a_state,future_b_state,future_c_state;
bool current_ab_bond,current_bc_bond,current_ac_bond;
bool future_ab_bond,future_bc_bond,future_ac_bond;
unsigned long cases; // 1 in X chance of reaction occurring
int n_inputs;
SquirmReaction() {}
SquirmReaction(const SquirmReaction& r)
{
*this = r;
}
SquirmReaction& operator=(const SquirmReaction& r)
{
this->a_type=r.a_type;
this->a_state=r.a_state;
this->current_ab_bond=r.current_ab_bond;
this->b_type=r.b_type;
this->b_state=r.b_state;
this->current_bc_bond=r.current_bc_bond;
this->c_type=r.c_type;
this->c_state=r.c_state;
this->current_ac_bond=r.current_ac_bond;
this->future_a_state=r.future_a_state;
this->future_ab_bond=r.future_ab_bond;
this->future_b_state=r.future_b_state;
this->future_bc_bond=r.future_bc_bond;
this->future_c_state=r.future_c_state;
this->future_ac_bond=r.future_ac_bond;
this->cases = r.cases;
this->n_inputs=r.n_inputs;
return *this;
}
SquirmReaction(char a_type,int a_state,bool current_ab_bond,
char b_type,int b_state,bool current_bc_bond,
char c_type,int c_state,bool current_ac_bond,
int future_a_state,bool future_ab_bond,
int future_b_state,bool future_bc_bond,
int future_c_state,bool future_ac_bond)
{
this->a_type=a_type;
this->a_state=a_state;
this->current_ab_bond=current_ab_bond;
this->b_type=b_type;
this->b_state=b_state;
this->current_bc_bond=current_bc_bond;
this->c_type=c_type;
this->c_state=c_state;
this->current_ac_bond=current_ac_bond;
this->future_a_state=future_a_state;
this->future_ab_bond=future_ab_bond;
this->future_b_state=future_b_state;
this->future_bc_bond=future_bc_bond;
this->future_c_state=future_c_state;
this->future_ac_bond=future_ac_bond;
this->cases=1; // happens every time
this->n_inputs=3;
}
SquirmReaction(char a_type,int a_state,bool current_ab_bond,
char b_type,int b_state,bool current_bc_bond,
char c_type,int c_state,bool current_ac_bond,
int future_a_state,bool future_ab_bond,
int future_b_state,bool future_bc_bond,
int future_c_state,bool future_ac_bond,
unsigned long cases)
{
this->a_type=a_type;
this->a_state=a_state;
this->current_ab_bond=current_ab_bond;
this->b_type=b_type;
this->b_state=b_state;
this->current_bc_bond=current_bc_bond;
this->c_type=c_type;
this->c_state=c_state;
this->current_ac_bond=current_ac_bond;
this->future_a_state=future_a_state;
this->future_ab_bond=future_ab_bond;
this->future_b_state=future_b_state;
this->future_bc_bond=future_bc_bond;
this->future_c_state=future_c_state;
this->future_ac_bond=future_ac_bond;
this->cases=cases;
this->n_inputs=3;
}
SquirmReaction(char a_type,int a_state,bool current_ab_bond,char b_type,int b_state,
int future_a_state,bool future_ab_bond,int future_b_state)
{
this->a_type=a_type;
this->a_state=a_state;
this->current_ab_bond=current_ab_bond;
this->b_type=b_type;
this->b_state=b_state;
this->future_a_state=future_a_state;
this->future_ab_bond=future_ab_bond;
this->future_b_state=future_b_state;
this->cases=1; // happens every time
this->n_inputs=2;
}
SquirmReaction(char a_type,int a_state,bool current_ab_bond,char b_type,int b_state,
int future_a_state,bool future_ab_bond,int future_b_state,
unsigned long cases)
{
this->a_type=a_type;
this->a_state=a_state;
this->current_ab_bond=current_ab_bond;
this->b_type=b_type;
this->b_state=b_state;
this->future_a_state=future_a_state;
this->future_ab_bond=future_ab_bond;
this->future_b_state=future_b_state;
this->cases=cases;
this->n_inputs=2;
}
};
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