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📄 units.ccl

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  'demand 1  'corpse '(unit-dead-body 12)  'type-naval  'right-sail  'sea-unit  'transporter  'selectable-by-rectangle  'sounds '(    selected "human-transport-selected"    acknowledge "human-transport-acknowledge"    ready "human-transport-ready"    help "basic human voices help 1"    dead "ship sinking"    attack "human-transport-attack"))(define-unit-type 'unit-elven-destroyer 'name "Elven Destroyer"  'files '(tileset-summer "human/units/elven destroyer.png")  'size '(80 88)  'animations 'animations-elven-destroyer 'icon 'icon-elven-destroyer  'costs '(time 90 gold 700 wood 350 oil 700)  'speed 10  'hit-points 100  'tile-size '(1 1) 'box-size '(63 63)  'sight-range 8 'computer-reaction-range 10 'person-reaction-range 8  'armor 10 'basic-damage 35 'piercing-damage 0 'missile 'missile-small-cannon  'max-attack-range 4  'weapons-upgradable 1 'armor-upgradable 1  'priority 65 'annoy-computer-factor 20  'points 150  'demand 1  'corpse '(unit-dead-body 12)  'type-naval  'right-attack  'can-attack  'can-target-land 'can-target-sea 'can-target-air  'sea-unit  'selectable-by-rectangle  'sounds '(    selected "elven-destroyer-selected"    acknowledge "elven-destroyer-acknowledge"    ready "elven-destroyer-ready"    help "basic human voices help 1"    dead "ship sinking"    attack "elven-destroyer-attack"))(define-unit-type 'unit-battleship 'name "Battleship"  'files '(tileset-summer "human/units/battleship.png")  'size '(88 88)  'animations 'animations-battleship 'icon 'icon-battleship  'costs '(time 140 gold 1000 wood 500 oil 1000)  'speed 6  'hit-points 150  'tile-size '(1 1) 'box-size '(70 70)  'sight-range 8 'computer-reaction-range 10 'person-reaction-range 8  'armor 15 'basic-damage 130 'piercing-damage 0 'missile 'missile-big-cannon  'max-attack-range 6  'weapons-upgradable 1 'armor-upgradable 1  'priority 63 'annoy-computer-factor 25  'points 300  'demand 1  'corpse '(unit-dead-body 12)  'type-naval  'right-attack  'can-ground-attack  'can-attack  'can-target-land 'can-target-sea  'sea-unit  'selectable-by-rectangle  'sounds '(    selected "battleship-selected"    acknowledge "battleship-acknowledge"    ready "battleship-ready"    help "basic human voices help 1"    dead "ship sinking"    attack "battleship-attack"))(define-unit-type 'unit-gnomish-submarine 'name "Gnomish Submarine"  'files '(tileset-summer "human/units/gnomish submarine.png"    tileset-wasteland "tilesets/wasteland/human/units/gnomish submarine.png"    tileset-swamp "tilesets/swamp/human/units/gnomish submarine.png")  'size '(72 72)  'animations 'animations-gnomish-submarine 'icon 'icon-gnomish-submarine  'costs '(time 100 gold 800 wood 150 oil 900)  'speed 7  'hit-points 60  'tile-size '(1 1) 'box-size '(63 63)  'sight-range 5 'computer-reaction-range 7 'person-reaction-range 5  'basic-damage 50 'piercing-damage 0 'missile 'missile-submarine-missile  'max-attack-range 4  'priority 60 'annoy-computer-factor 20  'points 120  'demand 1  'corpse '(unit-dead-body 12)  'type-naval  'right-attack  'can-attack  'can-target-sea  'sea-unit  'submarine  'can-see-submarine  'selectable-by-rectangle  'sounds '(    selected "gnomish-submarine-selected"    acknowledge "gnomish-submarine-acknowledge"    ready "gnomish-submarine-ready"    help "basic human voices help 1"    dead "ship sinking"    attack "gnomish-submarine-attack"))(define-unit-type 'unit-gnomish-flying-machine 'name "Gnomish Flying Machine"  'files '(tileset-summer "human/units/gnomish flying machine.png")  'size '(80 80)  'animations 'animations-gnomish-flying-machine 'icon 'icon-gnomish-flying-machine  'costs '(time 65 gold 500 wood 100)  'speed 17  'hit-points 150  'tile-size '(1 1) 'box-size '(63 63)  'sight-range 9 'computer-reaction-range 19 'person-reaction-range 15  'armor 2 'basic-damage 0 'piercing-damage 0 'missile 'missile-none  'max-attack-range 1  'priority 40  'points 40  'demand 1  'type-fly  'right-move  'air-unit  'can-see-submarine  'selectable-by-rectangle  'sounds '(    selected "gnomish-flying-machine-selected"    acknowledge "gnomish-flying-machine-acknowledge"    ready "gnomish-flying-machine-ready"    help "basic human voices help 1"    dead "explosion"    attack "gnomish-flying-machine-attack"))(define-unit-type 'unit-gryphon-rider 'name "Gryphon Rider"  'use 'unit-kurdan-and-sky-ree  'size '(80 80)  'animations 'animations-kurdan-and-sky-ree 'icon 'icon-gryphon-rider  'costs '(time 250 gold 2500)  'speed 14  'hit-points 100  'tile-size '(1 1) 'box-size '(63 63)  'sight-range 6 'computer-reaction-range 8 'person-reaction-range 6  'armor 5 'basic-damage 0 'piercing-damage 16 'missile 'missile-griffon-hammer  'max-attack-range 4  'priority 65  'points 150  'demand 1  'type-fly  'right-attack  'can-attack  'can-target-land 'can-target-sea 'can-target-air  'air-unit  'can-see-submarine  'organic  'selectable-by-rectangle  'sounds '(    selected "gryphon-rider-selected"    acknowledge "gryphon-rider-acknowledge"    ready "gryphon-rider-ready"    help "basic human voices help 1"    dead "basic human voices dead"    attack "gryphon-rider-attack"))(define-unit-type 'unit-turalyon 'name "Turalyon"  'use 'unit-knight  'size '(72 72)  'animations 'animations-knight 'icon 'icon-turalyon  'costs '(time 90 gold 800 wood 100)  'speed 13  'hit-points 180  'max-mana 255  'tile-size '(1 1) 'box-size '(42 42)  'sight-range 6 'computer-reaction-range 7 'person-reaction-range 5  'armor 10 'basic-damage 14 'piercing-damage 5 'missile 'missile-none  'max-attack-range 1  'weapons-upgradable 1 'armor-upgradable 1  'priority 65  'points 110  'demand 1  'corpse '(unit-dead-body 6)  'type-land  'right-attack  'can-attack  'can-target-land  'land-unit  'can-cast-spell  'organic  'selectable-by-rectangle  'sounds '(    selected "turalyon-selected"    acknowledge "turalyon-acknowledge"    ready "turalyon-ready"    help "basic human voices help 1"    dead "basic human voices dead"    attack "turalyon-attack"))(define-unit-type 'unit-danath 'name "Danath"  'use 'unit-footman  'size '(72 72)  'animations 'animations-footman 'icon 'icon-danath  'costs '(time 60 gold 600)  'speed 10  'hit-points 220  'tile-size '(1 1) 'box-size '(31 31)  'sight-range 6 'computer-reaction-range 6 'person-reaction-range 4  'armor 8 'basic-damage 15 'piercing-damage 8 'missile 'missile-none  'max-attack-range 1  'weapons-upgradable 1 'armor-upgradable 1  'priority 60  'points 50  'demand 1  'corpse '(unit-dead-body 6)  'type-land  'right-attack  'can-attack  'can-target-land  'land-unit  'organic  'selectable-by-rectangle  'sounds '(    selected "danath-selected"    acknowledge "danath-acknowledge"    ready "danath-ready"    help "basic human voices help 1"    dead "basic human voices dead"    attack "danath-attack"))(define-unit-type 'unit-lothar 'name "Lothar"  'use 'unit-knight  'size '(72 72)  'animations 'animations-knight 'icon 'icon-lothar  'costs '(time 100 gold 900 wood 100)  'speed 13  'hit-points 90  'max-mana 255  'tile-size '(1 1) 'box-size '(42 42)  'sight-range 5 'computer-reaction-range 7 'person-reaction-range 5  'armor 4 'basic-damage 8 'piercing-damage 4 'missile 'missile-none  'max-attack-range 1  'weapons-upgradable 1 'armor-upgradable 1  'priority 65  'points 120  'demand 1  'corpse '(unit-dead-body 6)  'type-land  'right-attack  'can-attack  'can-target-land  'land-unit  'hero  'organic  'selectable-by-rectangle  'sounds '(    selected "lothar-selected"    acknowledge "lothar-acknowledge"    ready "lothar-ready"    help "basic human voices help 1"    dead "basic human voices dead"    attack "lothar-attack"))(define-unit-type 'unit-uther-lightbringer 'name "Uther Lightbringer"  'use 'unit-knight  'size '(72 72)  'animations 'animations-knight 'icon 'icon-uther-lightbringer  'costs '(time 100 gold 900 wood 100)  'speed 13  'hit-points 90  'max-mana 255  'tile-size '(1 1) 'box-size '(42 42)  'sight-range 5 'computer-reaction-range 7 'person-reaction-range 5  'armor 4 'basic-damage 8 'piercing-damage 4 'missile 'missile-none  'max-attack-range 1  'weapons-upgradable 1 'armor-upgradable 1  'priority 65  'points 120  'demand 1  'corpse '(unit-dead-body 6)  'type-land  'right-attack  'can-attack  'can-target-land  'land-unit  'hero  'can-cast-spell  'organic  'selectable-by-rectangle  'sounds '(    selected "uther-lightbringer-selected"    acknowledge "uther-lightbringer-acknowledge"    ready "uther-lightbringer-ready"    help "basic human voices help 1"    dead "basic human voices dead"    attack "uther-lightbringer-attack"))(define-unit-type 'unit-farm 'name "Farm"  'files '(tileset-summer "tilesets/summer/human/buildings/farm.png"    tileset-winter "tilesets/winter/human/buildings/farm.png"    tileset-wasteland "tilesets/wasteland/human/buildings/farm.png"    tileset-swamp "tilesets/swamp/human/buildings/farm.png")  'size '(64 64)  'animations 'animations-building 'icon 'icon-farm  'costs '(time 100 gold 500 wood 250)  'construction 'construction-land  'speed 0  'hit-points 400  'tile-size '(2 2) 'box-size '(63 63)  'sight-range 3  'armor 20 'basic-damage 0 'piercing-damage 0 'missile 'missile-none  'priority 20 'annoy-computer-factor 45  'points 100  'supply 4  'corpse '(unit-destroyed-2x2-place 0)  'type-land  'building  'sounds '(    selected "farm-selected"    acknowledge "farm-acknowledge"    ready "farm-ready"    help "basic human voices help 2"    dead "building destroyed"    attack "farm-attack"))(define-unit-type 'unit-human-barracks 'name "Barracks"  'files '(tileset-summer "tilesets/summer/human/buildings/barracks.png"    tileset-winter "tilesets/winter/human/buildings/barracks.png"    tileset-swamp "tilesets/swamp/human/buildings/barracks.png")  'size '(96 96)  'animations 'animations-building 'icon 'icon-human-barracks  'costs '(time 200 gold 700 wood 450)  'construction 'construction-land  'speed 0  'hit-points 800  'tile-size '(3 3) 'box-size '(95 95)  'sight-range 3  'armor 20 'basic-damage 0 'piercing-damage 0 'missile 'missile-none  'priority 30 'annoy-computer-factor 35  'points 160  'corpse '(unit-destroyed-3x3-place 0)  'type-land  'building  'sounds '(    selected "human-barracks-selected"    acknowledge "human-barracks-acknowledge"    ready "human-barracks-ready"    help "basic human voices help 2"    dead "building destroyed"    attack "human-barracks-attack"))(define-unit-type 'unit-church 'name "Church"  'files '(tileset-summer "tilesets/summer/human/buildings/church.png"    tileset-winter "tilesets/winter/human/buildings/church.png"    tileset-swamp "tilesets/swamp/human/buildings/church.png")  'size '(96 96)  'animations 'animations-building 'icon 'icon-church  'costs '(time 175 gold 900 wood 500)  'construction 'construction-land  'speed 0  'hit-points 700  'tile-size '(3 3) 'box-size '(95 95)  'sight-range 3  'armor 20 'basic-damage 0 'piercing-damage 0 'missile 'missile-none  'priority 15 'annoy-computer-factor 35  'points 240  'corpse '(unit-destroyed-3x3-place 0)  'type-land  'building  'sounds '(    selected "church-selected"    acknowledge "church-acknowledge"    ready "church-ready"    help "basic human voices help 2"    dead "building destroyed"    attack "church-attack"))(define-unit-type 'unit-human-watch-tower 'name "Scout Tower"  'files '(tileset-summer "tilesets/summer/human/buildings/scout tower.png"    tileset-winter "tilesets/winter/human/buildings/scout tower.png"    tileset-swamp "tilesets/swamp/human/buildings/scout tower.png")  'size '(64 64)  'animations 'animations-building 'icon 'icon-human-watch-tower  'costs '(time 60 gold 550 wood 200)  'construction 'construction-land  'speed 0  'hit-points 100  'tile-size '(2 2) 'box-size '(63 63)  'sight-range 9  'armor 20 'basic-damage 0 'piercing-damage 0 'missile 'missile-none  'priority 55 'annoy-computer-factor 50  'points 95  'corpse '(unit-destroyed-2x2-place 0)  'type-land  'can-target-land 'can-target-sea 'can-target-air  'building  'can-see-submarine  'sounds '(    selected "human-watch-tower-selected"    acknowledge "human-watch-tower-acknowledge"    ready "human-watch-tower-ready"    help "basic human voices help 2"    dead "building destroyed"    attack "human-watch-tower-attack"))(define-unit-type 'unit-stables 'name "Stables"  'files '(tileset-summer "tilesets/summer/human/buildings/stables.png"    tileset-winter "tilesets/winter/human/buildings/stables.png"    tileset-swamp "tilesets/swamp/human/buildings/stables.png")  'size '(96 96)  'animations 'animations-building 'icon 'icon-stables  'costs '(time 150 gold 1000 wood 300)  'construction 'construction-land  'speed 0  'hit-points 500  'tile-size '(3 3) 'box-size '(95 95)  'sight-range 3  'armor 20 'basic-damage 0 'piercing-damage 0 'missile 'missile-none  'priority 15 'annoy-computer-factor 15  'points 210  'corpse '(unit-destroyed-3x3-place 0)  'type-land  'building  'sounds '(    selected "stables-selected"    acknowledge "stables-acknowledge"    ready "stables-ready"    help "basic human voices help 2"    dead "building destroyed"    attack "stables-attack"))(define-unit-type 'unit-gnomish-inventor 'name "Gnomish Inventor"  'files '(tileset-summer "tilesets/summer/human/buildings/gnomish inventor.png"    tileset-winter "tilesets/winter/human/buildings/gnomish inventor.png"    tileset-swamp "tilesets/swamp/human/buildings/gnomish inventor.png")  'size '(96 96)  'animations 'animations-building 'icon 'icon-gnomish-inventor  'costs '(time 150 gold 1000 wood 400)  'construction 'construction-land  'speed 0  'hit-points 500  'tile-size '(3 3) 'box-size '(95 95)  'sight-range 3  'armor 20 'basic-damage 0 'piercing-damage 0 'missile 'missile-none  'priority 15 'annoy-computer-factor 20  'points 230  'corpse '(unit-destroyed-3x3-place 0)  'type-land  'building  'sounds '(    selected "gnomish-inventor-selected"    acknowledge "gnomish-inventor-acknowledge"    ready "gnomish-inventor-ready"    help "basic human voices help 2"    dead "building destroyed"    attack "gnomish-inventor-attack"))(define-unit-type 'unit-gryphon-aviary 'name "Gryphon Aviary"  'files '(tileset-summer "tilesets/summer/human/buildings/gryphon aviary.png"    tileset-winter "tilesets/winter/human/buildings/gryphon aviary.png"    tileset-swamp "tilesets/swamp/human/buildings/gryphon aviary.png")  'size '(96 96)  'animations 'animations-building 'icon 'icon-gryphon-aviary  'costs '(time 150 gold 1000 wood 400)  'construction 'construction-land  'speed 0  'hit-points 500  'tile-size '(3 3) 'box-size '(95 95)  'sight-range 3  'armor 20 'basic-damage 0 'piercing-damage 0 'missile 'missile-none  'priority 15 'annoy-computer-factor 20  'points 280  'corpse '(unit-destroyed-3x3-place 0)  'type-land  'building  'sounds '(    selected "gryphon-aviary-selected"    acknowledge "gryphon-aviary-acknowledge"

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