📄 units.ccl
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'demand 1 'corpse '(unit-dead-body 12) 'type-naval 'right-sail 'sea-unit 'transporter 'selectable-by-rectangle 'sounds '( selected "human-transport-selected" acknowledge "human-transport-acknowledge" ready "human-transport-ready" help "basic human voices help 1" dead "ship sinking" attack "human-transport-attack"))(define-unit-type 'unit-elven-destroyer 'name "Elven Destroyer" 'files '(tileset-summer "human/units/elven destroyer.png") 'size '(80 88) 'animations 'animations-elven-destroyer 'icon 'icon-elven-destroyer 'costs '(time 90 gold 700 wood 350 oil 700) 'speed 10 'hit-points 100 'tile-size '(1 1) 'box-size '(63 63) 'sight-range 8 'computer-reaction-range 10 'person-reaction-range 8 'armor 10 'basic-damage 35 'piercing-damage 0 'missile 'missile-small-cannon 'max-attack-range 4 'weapons-upgradable 1 'armor-upgradable 1 'priority 65 'annoy-computer-factor 20 'points 150 'demand 1 'corpse '(unit-dead-body 12) 'type-naval 'right-attack 'can-attack 'can-target-land 'can-target-sea 'can-target-air 'sea-unit 'selectable-by-rectangle 'sounds '( selected "elven-destroyer-selected" acknowledge "elven-destroyer-acknowledge" ready "elven-destroyer-ready" help "basic human voices help 1" dead "ship sinking" attack "elven-destroyer-attack"))(define-unit-type 'unit-battleship 'name "Battleship" 'files '(tileset-summer "human/units/battleship.png") 'size '(88 88) 'animations 'animations-battleship 'icon 'icon-battleship 'costs '(time 140 gold 1000 wood 500 oil 1000) 'speed 6 'hit-points 150 'tile-size '(1 1) 'box-size '(70 70) 'sight-range 8 'computer-reaction-range 10 'person-reaction-range 8 'armor 15 'basic-damage 130 'piercing-damage 0 'missile 'missile-big-cannon 'max-attack-range 6 'weapons-upgradable 1 'armor-upgradable 1 'priority 63 'annoy-computer-factor 25 'points 300 'demand 1 'corpse '(unit-dead-body 12) 'type-naval 'right-attack 'can-ground-attack 'can-attack 'can-target-land 'can-target-sea 'sea-unit 'selectable-by-rectangle 'sounds '( selected "battleship-selected" acknowledge "battleship-acknowledge" ready "battleship-ready" help "basic human voices help 1" dead "ship sinking" attack "battleship-attack"))(define-unit-type 'unit-gnomish-submarine 'name "Gnomish Submarine" 'files '(tileset-summer "human/units/gnomish submarine.png" tileset-wasteland "tilesets/wasteland/human/units/gnomish submarine.png" tileset-swamp "tilesets/swamp/human/units/gnomish submarine.png") 'size '(72 72) 'animations 'animations-gnomish-submarine 'icon 'icon-gnomish-submarine 'costs '(time 100 gold 800 wood 150 oil 900) 'speed 7 'hit-points 60 'tile-size '(1 1) 'box-size '(63 63) 'sight-range 5 'computer-reaction-range 7 'person-reaction-range 5 'basic-damage 50 'piercing-damage 0 'missile 'missile-submarine-missile 'max-attack-range 4 'priority 60 'annoy-computer-factor 20 'points 120 'demand 1 'corpse '(unit-dead-body 12) 'type-naval 'right-attack 'can-attack 'can-target-sea 'sea-unit 'submarine 'can-see-submarine 'selectable-by-rectangle 'sounds '( selected "gnomish-submarine-selected" acknowledge "gnomish-submarine-acknowledge" ready "gnomish-submarine-ready" help "basic human voices help 1" dead "ship sinking" attack "gnomish-submarine-attack"))(define-unit-type 'unit-gnomish-flying-machine 'name "Gnomish Flying Machine" 'files '(tileset-summer "human/units/gnomish flying machine.png") 'size '(80 80) 'animations 'animations-gnomish-flying-machine 'icon 'icon-gnomish-flying-machine 'costs '(time 65 gold 500 wood 100) 'speed 17 'hit-points 150 'tile-size '(1 1) 'box-size '(63 63) 'sight-range 9 'computer-reaction-range 19 'person-reaction-range 15 'armor 2 'basic-damage 0 'piercing-damage 0 'missile 'missile-none 'max-attack-range 1 'priority 40 'points 40 'demand 1 'type-fly 'right-move 'air-unit 'can-see-submarine 'selectable-by-rectangle 'sounds '( selected "gnomish-flying-machine-selected" acknowledge "gnomish-flying-machine-acknowledge" ready "gnomish-flying-machine-ready" help "basic human voices help 1" dead "explosion" attack "gnomish-flying-machine-attack"))(define-unit-type 'unit-gryphon-rider 'name "Gryphon Rider" 'use 'unit-kurdan-and-sky-ree 'size '(80 80) 'animations 'animations-kurdan-and-sky-ree 'icon 'icon-gryphon-rider 'costs '(time 250 gold 2500) 'speed 14 'hit-points 100 'tile-size '(1 1) 'box-size '(63 63) 'sight-range 6 'computer-reaction-range 8 'person-reaction-range 6 'armor 5 'basic-damage 0 'piercing-damage 16 'missile 'missile-griffon-hammer 'max-attack-range 4 'priority 65 'points 150 'demand 1 'type-fly 'right-attack 'can-attack 'can-target-land 'can-target-sea 'can-target-air 'air-unit 'can-see-submarine 'organic 'selectable-by-rectangle 'sounds '( selected "gryphon-rider-selected" acknowledge "gryphon-rider-acknowledge" ready "gryphon-rider-ready" help "basic human voices help 1" dead "basic human voices dead" attack "gryphon-rider-attack"))(define-unit-type 'unit-turalyon 'name "Turalyon" 'use 'unit-knight 'size '(72 72) 'animations 'animations-knight 'icon 'icon-turalyon 'costs '(time 90 gold 800 wood 100) 'speed 13 'hit-points 180 'max-mana 255 'tile-size '(1 1) 'box-size '(42 42) 'sight-range 6 'computer-reaction-range 7 'person-reaction-range 5 'armor 10 'basic-damage 14 'piercing-damage 5 'missile 'missile-none 'max-attack-range 1 'weapons-upgradable 1 'armor-upgradable 1 'priority 65 'points 110 'demand 1 'corpse '(unit-dead-body 6) 'type-land 'right-attack 'can-attack 'can-target-land 'land-unit 'can-cast-spell 'organic 'selectable-by-rectangle 'sounds '( selected "turalyon-selected" acknowledge "turalyon-acknowledge" ready "turalyon-ready" help "basic human voices help 1" dead "basic human voices dead" attack "turalyon-attack"))(define-unit-type 'unit-danath 'name "Danath" 'use 'unit-footman 'size '(72 72) 'animations 'animations-footman 'icon 'icon-danath 'costs '(time 60 gold 600) 'speed 10 'hit-points 220 'tile-size '(1 1) 'box-size '(31 31) 'sight-range 6 'computer-reaction-range 6 'person-reaction-range 4 'armor 8 'basic-damage 15 'piercing-damage 8 'missile 'missile-none 'max-attack-range 1 'weapons-upgradable 1 'armor-upgradable 1 'priority 60 'points 50 'demand 1 'corpse '(unit-dead-body 6) 'type-land 'right-attack 'can-attack 'can-target-land 'land-unit 'organic 'selectable-by-rectangle 'sounds '( selected "danath-selected" acknowledge "danath-acknowledge" ready "danath-ready" help "basic human voices help 1" dead "basic human voices dead" attack "danath-attack"))(define-unit-type 'unit-lothar 'name "Lothar" 'use 'unit-knight 'size '(72 72) 'animations 'animations-knight 'icon 'icon-lothar 'costs '(time 100 gold 900 wood 100) 'speed 13 'hit-points 90 'max-mana 255 'tile-size '(1 1) 'box-size '(42 42) 'sight-range 5 'computer-reaction-range 7 'person-reaction-range 5 'armor 4 'basic-damage 8 'piercing-damage 4 'missile 'missile-none 'max-attack-range 1 'weapons-upgradable 1 'armor-upgradable 1 'priority 65 'points 120 'demand 1 'corpse '(unit-dead-body 6) 'type-land 'right-attack 'can-attack 'can-target-land 'land-unit 'hero 'organic 'selectable-by-rectangle 'sounds '( selected "lothar-selected" acknowledge "lothar-acknowledge" ready "lothar-ready" help "basic human voices help 1" dead "basic human voices dead" attack "lothar-attack"))(define-unit-type 'unit-uther-lightbringer 'name "Uther Lightbringer" 'use 'unit-knight 'size '(72 72) 'animations 'animations-knight 'icon 'icon-uther-lightbringer 'costs '(time 100 gold 900 wood 100) 'speed 13 'hit-points 90 'max-mana 255 'tile-size '(1 1) 'box-size '(42 42) 'sight-range 5 'computer-reaction-range 7 'person-reaction-range 5 'armor 4 'basic-damage 8 'piercing-damage 4 'missile 'missile-none 'max-attack-range 1 'weapons-upgradable 1 'armor-upgradable 1 'priority 65 'points 120 'demand 1 'corpse '(unit-dead-body 6) 'type-land 'right-attack 'can-attack 'can-target-land 'land-unit 'hero 'can-cast-spell 'organic 'selectable-by-rectangle 'sounds '( selected "uther-lightbringer-selected" acknowledge "uther-lightbringer-acknowledge" ready "uther-lightbringer-ready" help "basic human voices help 1" dead "basic human voices dead" attack "uther-lightbringer-attack"))(define-unit-type 'unit-farm 'name "Farm" 'files '(tileset-summer "tilesets/summer/human/buildings/farm.png" tileset-winter "tilesets/winter/human/buildings/farm.png" tileset-wasteland "tilesets/wasteland/human/buildings/farm.png" tileset-swamp "tilesets/swamp/human/buildings/farm.png") 'size '(64 64) 'animations 'animations-building 'icon 'icon-farm 'costs '(time 100 gold 500 wood 250) 'construction 'construction-land 'speed 0 'hit-points 400 'tile-size '(2 2) 'box-size '(63 63) 'sight-range 3 'armor 20 'basic-damage 0 'piercing-damage 0 'missile 'missile-none 'priority 20 'annoy-computer-factor 45 'points 100 'supply 4 'corpse '(unit-destroyed-2x2-place 0) 'type-land 'building 'sounds '( selected "farm-selected" acknowledge "farm-acknowledge" ready "farm-ready" help "basic human voices help 2" dead "building destroyed" attack "farm-attack"))(define-unit-type 'unit-human-barracks 'name "Barracks" 'files '(tileset-summer "tilesets/summer/human/buildings/barracks.png" tileset-winter "tilesets/winter/human/buildings/barracks.png" tileset-swamp "tilesets/swamp/human/buildings/barracks.png") 'size '(96 96) 'animations 'animations-building 'icon 'icon-human-barracks 'costs '(time 200 gold 700 wood 450) 'construction 'construction-land 'speed 0 'hit-points 800 'tile-size '(3 3) 'box-size '(95 95) 'sight-range 3 'armor 20 'basic-damage 0 'piercing-damage 0 'missile 'missile-none 'priority 30 'annoy-computer-factor 35 'points 160 'corpse '(unit-destroyed-3x3-place 0) 'type-land 'building 'sounds '( selected "human-barracks-selected" acknowledge "human-barracks-acknowledge" ready "human-barracks-ready" help "basic human voices help 2" dead "building destroyed" attack "human-barracks-attack"))(define-unit-type 'unit-church 'name "Church" 'files '(tileset-summer "tilesets/summer/human/buildings/church.png" tileset-winter "tilesets/winter/human/buildings/church.png" tileset-swamp "tilesets/swamp/human/buildings/church.png") 'size '(96 96) 'animations 'animations-building 'icon 'icon-church 'costs '(time 175 gold 900 wood 500) 'construction 'construction-land 'speed 0 'hit-points 700 'tile-size '(3 3) 'box-size '(95 95) 'sight-range 3 'armor 20 'basic-damage 0 'piercing-damage 0 'missile 'missile-none 'priority 15 'annoy-computer-factor 35 'points 240 'corpse '(unit-destroyed-3x3-place 0) 'type-land 'building 'sounds '( selected "church-selected" acknowledge "church-acknowledge" ready "church-ready" help "basic human voices help 2" dead "building destroyed" attack "church-attack"))(define-unit-type 'unit-human-watch-tower 'name "Scout Tower" 'files '(tileset-summer "tilesets/summer/human/buildings/scout tower.png" tileset-winter "tilesets/winter/human/buildings/scout tower.png" tileset-swamp "tilesets/swamp/human/buildings/scout tower.png") 'size '(64 64) 'animations 'animations-building 'icon 'icon-human-watch-tower 'costs '(time 60 gold 550 wood 200) 'construction 'construction-land 'speed 0 'hit-points 100 'tile-size '(2 2) 'box-size '(63 63) 'sight-range 9 'armor 20 'basic-damage 0 'piercing-damage 0 'missile 'missile-none 'priority 55 'annoy-computer-factor 50 'points 95 'corpse '(unit-destroyed-2x2-place 0) 'type-land 'can-target-land 'can-target-sea 'can-target-air 'building 'can-see-submarine 'sounds '( selected "human-watch-tower-selected" acknowledge "human-watch-tower-acknowledge" ready "human-watch-tower-ready" help "basic human voices help 2" dead "building destroyed" attack "human-watch-tower-attack"))(define-unit-type 'unit-stables 'name "Stables" 'files '(tileset-summer "tilesets/summer/human/buildings/stables.png" tileset-winter "tilesets/winter/human/buildings/stables.png" tileset-swamp "tilesets/swamp/human/buildings/stables.png") 'size '(96 96) 'animations 'animations-building 'icon 'icon-stables 'costs '(time 150 gold 1000 wood 300) 'construction 'construction-land 'speed 0 'hit-points 500 'tile-size '(3 3) 'box-size '(95 95) 'sight-range 3 'armor 20 'basic-damage 0 'piercing-damage 0 'missile 'missile-none 'priority 15 'annoy-computer-factor 15 'points 210 'corpse '(unit-destroyed-3x3-place 0) 'type-land 'building 'sounds '( selected "stables-selected" acknowledge "stables-acknowledge" ready "stables-ready" help "basic human voices help 2" dead "building destroyed" attack "stables-attack"))(define-unit-type 'unit-gnomish-inventor 'name "Gnomish Inventor" 'files '(tileset-summer "tilesets/summer/human/buildings/gnomish inventor.png" tileset-winter "tilesets/winter/human/buildings/gnomish inventor.png" tileset-swamp "tilesets/swamp/human/buildings/gnomish inventor.png") 'size '(96 96) 'animations 'animations-building 'icon 'icon-gnomish-inventor 'costs '(time 150 gold 1000 wood 400) 'construction 'construction-land 'speed 0 'hit-points 500 'tile-size '(3 3) 'box-size '(95 95) 'sight-range 3 'armor 20 'basic-damage 0 'piercing-damage 0 'missile 'missile-none 'priority 15 'annoy-computer-factor 20 'points 230 'corpse '(unit-destroyed-3x3-place 0) 'type-land 'building 'sounds '( selected "gnomish-inventor-selected" acknowledge "gnomish-inventor-acknowledge" ready "gnomish-inventor-ready" help "basic human voices help 2" dead "building destroyed" attack "gnomish-inventor-attack"))(define-unit-type 'unit-gryphon-aviary 'name "Gryphon Aviary" 'files '(tileset-summer "tilesets/summer/human/buildings/gryphon aviary.png" tileset-winter "tilesets/winter/human/buildings/gryphon aviary.png" tileset-swamp "tilesets/swamp/human/buildings/gryphon aviary.png") 'size '(96 96) 'animations 'animations-building 'icon 'icon-gryphon-aviary 'costs '(time 150 gold 1000 wood 400) 'construction 'construction-land 'speed 0 'hit-points 500 'tile-size '(3 3) 'box-size '(95 95) 'sight-range 3 'armor 20 'basic-damage 0 'piercing-damage 0 'missile 'missile-none 'priority 15 'annoy-computer-factor 20 'points 280 'corpse '(unit-destroyed-3x3-place 0) 'type-land 'building 'sounds '( selected "gryphon-aviary-selected" acknowledge "gryphon-aviary-acknowledge"
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