📄 ui.ccl
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'( 62 166 46 38 ) '(118 166 46 38 ) '( 6 220 46 38 ) '( 62 220 46 38 ) '(118 220 46 38 ) '( 6 274 46 38 ) '( 62 274 46 38 ) '(118 274 46 38 ) ; 9 Buttons interface '( 6 337 46 38 ) '( 62 337 46 38 ) '(118 337 46 38 ) '( 6 384 46 38 ) '( 62 384 46 38 ) '(118 384 46 38 ) '( 6 431 46 38 ) '( 62 431 46 38 ) '(118 431 46 38 ) ; Defines position and size of the training queue buttons. '( 6 216 46 38 ) '( 62 216 46 38 ) '(118 216 46 38 ) '( 6 263 46 38 ) '( 62 263 46 38 ) '(118 263 46 38 ) (list 'cursor-point 'cursor-glass 'cursor-cross 'cursor-yellow-hair 'cursor-green-hair 'cursor-red-hair 'cursor-scroll 'cursor-arrow-e 'cursor-arrow-ne 'cursor-arrow-n 'cursor-arrow-nw 'cursor-arrow-w 'cursor-arrow-sw 'cursor-arrow-s 'cursor-arrow-se ) '("graphics/ui/human/panel 1.png") '("graphics/ui/human/panel 2.png") '("graphics/ui/human/panel 3.png") '("graphics/ui/human/panel 4.png") '("graphics/ui/human/panel 5.png") )(define-ui "human" 1280 960 ; Selector ; Filler 1 (list "graphics/ui/human/1280x960/filler-right.png" (+ 176 1088) 0) ; Resource line '("graphics/ui/human/1280x960/resource.png" 176 0) ; gold resource (list "graphics/ui/gold,wood,oil,mana.png" 0 (+ 176 0) 0 14 14 (+ 176 0 18) 1) ; wood resource (list "graphics/ui/gold,wood,oil,mana.png" 1 (+ 176 65) 0 14 14 (+ 176 65 18) 1) ; oil resource (list "graphics/ui/gold,wood,oil,mana.png" 2 (+ 176 120) 0 14 14 (+ 176 120 18) 1) ; oge resource (list "graphics/ui/ore,stone,coal.png" 0 (+ 176 175) 0 14 14 (+ 176 175 18) 1) ; stone resource (list "graphics/ui/ore,stone,coal.png" 1 (+ 176 230) 0 14 14 (+ 176 230 18) 1) ; coal resource (list "graphics/ui/ore,stone,coal.png" 2 (+ 176 285) 0 14 14 (+ 176 285 18) 1) ; food resource (list "graphics/ui/food.png" 0 (+ 176 330) 0 14 14 (+ 176 330 18) 1) ; score (list "graphics/ui/score.png" 0 (+ 176 390) 0 14 14 (+ 176 390 18) 1) ; Info panel (list "graphics/ui/human/infopanel.png" 0 160 176 176) ; Completed bar (list color-dark-green 12 313 50 313) ; Command button panel (list "graphics/ui/human/1280x960/buttonpanel.png" 0 336) ; The big map '(176 16 1264 944) ; Menu button '("graphics/ui/human/menubutton.png" 0 0) ; Minimap '("graphics/ui/human/minimap.png" 0 24) ; Status line '("graphics/ui/human/1280x960/statusline.png" 176 944) ; Defines position and size of the different buttons. ; Menu button '( 24 2 128 17 ) ; 9 Character portraits '( 6 166 46 38 ) '( 62 166 46 38 ) '(118 166 46 38 ) '( 6 220 46 38 ) '( 62 220 46 38 ) '(118 220 46 38 ) '( 6 274 46 38 ) '( 62 274 46 38 ) '(118 274 46 38 ) ; 9 Buttons interface '( 6 337 46 38 ) '( 62 337 46 38 ) '(118 337 46 38 ) '( 6 384 46 38 ) '( 62 384 46 38 ) '(118 384 46 38 ) '( 6 431 46 38 ) '( 62 431 46 38 ) '(118 431 46 38 ) ; Defines position and size of the training queue buttons. '( 6 216 46 38 ) '( 62 216 46 38 ) '(118 216 46 38 ) '( 6 263 46 38 ) '( 62 263 46 38 ) '(118 263 46 38 ) (list 'cursor-point 'cursor-glass 'cursor-cross 'cursor-yellow-hair 'cursor-green-hair 'cursor-red-hair 'cursor-scroll 'cursor-arrow-e 'cursor-arrow-ne 'cursor-arrow-n 'cursor-arrow-nw 'cursor-arrow-w 'cursor-arrow-sw 'cursor-arrow-s 'cursor-arrow-se ) '("graphics/ui/human/panel 1.png") '("graphics/ui/human/panel 2.png") '("graphics/ui/human/panel 3.png") '("graphics/ui/human/panel 4.png") '("graphics/ui/human/panel 5.png") )(define-ui "human" 1600 1200 ; Selector ; Filler 1 (list "graphics/ui/human/1600x1200/filler-right.png" (+ 176 1408) 0) ; Resource line '("graphics/ui/human/1600x1200/resource.png" 176 0) ; gold resource (list "graphics/ui/gold,wood,oil,mana.png" 0 (+ 176 0) 0 14 14 (+ 176 0 18) 1) ; wood resource (list "graphics/ui/gold,wood,oil,mana.png" 1 (+ 176 65) 0 14 14 (+ 176 65 18) 1) ; oil resource (list "graphics/ui/gold,wood,oil,mana.png" 2 (+ 176 120) 0 14 14 (+ 176 120 18) 1) ; oge resource (list "graphics/ui/ore,stone,coal.png" 0 (+ 176 175) 0 14 14 (+ 176 175 18) 1) ; stone resource (list "graphics/ui/ore,stone,coal.png" 1 (+ 176 230) 0 14 14 (+ 176 230 18) 1) ; coal resource (list "graphics/ui/ore,stone,coal.png" 2 (+ 176 285) 0 14 14 (+ 176 285 18) 1) ; food resource (list "graphics/ui/food.png" 0 (+ 176 330) 0 14 14 (+ 176 330 18) 1) ; score (list "graphics/ui/score.png" 0 (+ 176 390) 0 14 14 (+ 176 390 18) 1) ; Info panel (list "graphics/ui/human/infopanel.png" 0 160 176 176) ; Completed bar (list color-dark-green 12 313 50 313) ; Command button panel (list "graphics/ui/human/1600x1200/buttonpanel.png" 0 336) ; The big map '(176 16 1584 1168) ; Menu button '("graphics/ui/human/menubutton.png" 0 0) ; Minimap '("graphics/ui/human/minimap.png" 0 24) ; Status line '("graphics/ui/human/1600x1200/statusline.png" 176 1184) ; Defines position and size of the different buttons. ; Menu button '( 24 2 128 17 ) ; 9 Character portraits '( 6 166 46 38 ) '( 62 166 46 38 ) '(118 166 46 38 ) '( 6 220 46 38 ) '( 62 220 46 38 ) '(118 220 46 38 ) '( 6 274 46 38 ) '( 62 274 46 38 ) '(118 274 46 38 ) ; 9 Buttons interface '( 6 337 46 38 ) '( 62 337 46 38 ) '(118 337 46 38 ) '( 6 384 46 38 ) '( 62 384 46 38 ) '(118 384 46 38 ) '( 6 431 46 38 ) '( 62 431 46 38 ) '(118 431 46 38 ) ; Defines position and size of the training queue buttons. '( 6 216 46 38 ) '( 62 216 46 38 ) '(118 216 46 38 ) '( 6 263 46 38 ) '( 62 263 46 38 ) '(118 263 46 38 ) (list 'cursor-point 'cursor-glass 'cursor-cross 'cursor-yellow-hair 'cursor-green-hair 'cursor-red-hair 'cursor-scroll 'cursor-arrow-e 'cursor-arrow-ne 'cursor-arrow-n 'cursor-arrow-nw 'cursor-arrow-w 'cursor-arrow-sw 'cursor-arrow-s 'cursor-arrow-se ) '("graphics/ui/human/panel 1.png") '("graphics/ui/human/panel 2.png") '("graphics/ui/human/panel 3.png") '("graphics/ui/human/panel 4.png") '("graphics/ui/human/panel 5.png") )(define-new-ui 'orc1 640 480 ; Selector 'normal-font-color 3 'reverse-font-color 7 'filler-1 '(pos (624 0) image "graphics/ui/orc/640x480/filler-right.png") 'resources '(pos (176 0) image "graphics/ui/orc/640x480/resource.png" gold (icon-pos (176 0) icon-file "graphics/ui/gold,wood,oil,mana.png" icon-frame 0 icon-size (14 14) text-pos (194 1)) wood (icon-pos (241 0) icon-file "graphics/ui/gold,wood,oil,mana.png" icon-frame 1 icon-size (14 14) text-pos (259 1)) oil (icon-pos (296 0) icon-file "graphics/ui/gold,wood,oil,mana.png" icon-frame 2 icon-size (14 14) text-pos (314 1)) ore (icon-pos (351 0) icon-file "graphics/ui/ore,stone,coal.png" icon-frame 0 icon-size (14 14) text-pos (369 1)) stone (icon-pos (406 0) icon-file "graphics/ui/ore,stone,coal.png" icon-frame 1 icon-size (14 14) text-pos (424 1)) coal (icon-pos (461 0) icon-file "graphics/ui/ore,stone,coal.png" icon-frame 2 icon-size (14 14) text-pos (479 1)) food (icon-pos (506 0) icon-file "graphics/ui/food.png" icon-frame 0 icon-size (14 14) text-pos (524 1)) score (icon-pos (566 0) icon-file "graphics/ui/score.png" icon-frame 0 icon-size (14 14) text-pos (584 1))) 'info-panel '(pos (0 160) image "graphics/ui/orc/infopanel.png" size (176 176) complete-bar (color 149 pos (12 313) text-pos (50 313))) 'button-panel '(pos (0 336) image "graphics/ui/orc/640x480/buttonpanel.png") 'map-area '(pos (176 16) size (624 464)) 'menu-button '(pos (0 0) image "graphics/ui/orc/640x480/menubutton.png") 'minimap '(pos (0 24) image "graphics/ui/orc/640x480/minimap.png") 'status-line '(pos (176 464) image "graphics/ui/orc/640x480/statusline.png"); 0 Menu 1-9 Info 10-19 Button 'buttons '( (pos ( 24 2) size ( 128 17)) (pos ( 6 166) size ( 46 38)) (pos ( 62 166) size ( 46 38)) (pos (118 166) size ( 46 38)) (pos ( 6 220) size ( 46 38)) (pos ( 62 220) size ( 46 38)) (pos (118 220) size ( 46 38)) (pos ( 6 274) size ( 46 38)) (pos ( 62 274) size ( 46 38)) (pos (118 274) size ( 46 38)) (pos ( 6 337) size ( 46 38)) (pos ( 62 337) size ( 46 38)) (pos (118 337) size ( 46 38)) (pos ( 6 384) size ( 46 38)) (pos ( 62 384) size ( 46 38)) (pos (118 384) size ( 46 38)) (pos ( 6 431) size ( 46 38)) (pos ( 62 431) size ( 46 38)) (pos (118 431) size ( 46 38))); 0-5 Training 'buttons-2 '( (pos ( 6 216) size ( 46 38)) (pos ( 62 216) size ( 46 38)) (pos (118 216) size ( 46 38)) (pos ( 6 263) size ( 46 38)) (pos ( 62 263) size ( 46 38)) (pos (118 263) size ( 46 38))) 'cursors '(point cursor-point glass cursor-glass cross cursor-cross yellow cursor-yellow-hair green cursor-green-hair red cursor-red-hair scroll cursor-scroll arrow-e cursor-arrow-e arrow-ne cursor-arrow-ne arrow-n cursor-arrow-n arrow-nw cursor-arrow-nw arrow-w cursor-arrow-w arrow-sw cursor-arrow-sw arrow-s cursor-arrow-s arrow-se cursor-arrow-se) 'panels '(game-menu "graphics/ui/orc/panel 1.png" menue-1 "graphics/ui/orc/panel 2.png" menue-2 "graphics/ui/orc/panel 3.png" victory "graphics/ui/orc/panel 4.png" scenario "graphics/ui/orc/panel 5.png") )
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