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📄 wait.h

📁 unxi下共享内存的使用
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#ifndef _LINUX_WAIT_H#define _LINUX_WAIT_H#define WNOHANG		0x00000001#define WUNTRACED	0x00000002#define __WNOTHREAD	0x20000000	/* Don't wait on children of other threads in this group */#define __WALL		0x40000000	/* Wait on all children, regardless of type */#define __WCLONE	0x80000000	/* Wait only on non-SIGCHLD children */#ifdef __KERNEL__#include <linux/kernel.h>#include <linux/list.h>#include <linux/stddef.h>#include <linux/spinlock.h>#include <linux/config.h>#include <asm/page.h>#include <asm/processor.h>/* * Debug control.  Slow but useful. */#if defined(CONFIG_DEBUG_WAITQ)#define WAITQUEUE_DEBUG 1#else#define WAITQUEUE_DEBUG 0#endifstruct __wait_queue {	unsigned int flags;#define WQ_FLAG_EXCLUSIVE	0x01	struct task_struct * task;	struct list_head task_list;#if WAITQUEUE_DEBUG	long __magic;	long __waker;#endif};typedef struct __wait_queue wait_queue_t;/* * 'dual' spinlock architecture. Can be switched between spinlock_t and * rwlock_t locks via changing this define. Since waitqueues are quite * decoupled in the new architecture, lightweight 'simple' spinlocks give * us slightly better latencies and smaller waitqueue structure size. */#define USE_RW_WAIT_QUEUE_SPINLOCK 0#if USE_RW_WAIT_QUEUE_SPINLOCK# define wq_lock_t rwlock_t# define WAITQUEUE_RW_LOCK_UNLOCKED RW_LOCK_UNLOCKED# define wq_read_lock read_lock# define wq_read_lock_irqsave read_lock_irqsave# define wq_read_unlock_irqrestore read_unlock_irqrestore# define wq_read_unlock read_unlock# define wq_write_lock_irq write_lock_irq# define wq_write_lock_irqsave write_lock_irqsave# define wq_write_unlock_irqrestore write_unlock_irqrestore# define wq_write_unlock_irq write_unlock_irq# define wq_write_unlock write_unlock#else# define wq_lock_t spinlock_t# define WAITQUEUE_RW_LOCK_UNLOCKED SPIN_LOCK_UNLOCKED# define wq_read_lock spin_lock# define wq_read_lock_irqsave spin_lock_irqsave# define wq_read_unlock spin_unlock# define wq_read_unlock_irqrestore spin_unlock_irqrestore# define wq_write_lock_irq spin_lock_irq# define wq_write_lock_irqsave spin_lock_irqsave# define wq_write_unlock_irqrestore spin_unlock_irqrestore# define wq_write_unlock_irq spin_unlock_irq# define wq_write_unlock spin_unlock#endifstruct __wait_queue_head {	wq_lock_t lock;	struct list_head task_list;#if WAITQUEUE_DEBUG	long __magic;	long __creator;#endif};typedef struct __wait_queue_head wait_queue_head_t;/* * Debugging macros.  We eschew `do { } while (0)' because gcc can generate * spurious .aligns. */#if WAITQUEUE_DEBUG#define WQ_BUG()	BUG()#define CHECK_MAGIC(x)							\	do {									\		if ((x) != (long)&(x)) {					\			printk("bad magic %lx (should be %lx), ",		\				(long)x, (long)&(x));				\			WQ_BUG();						\		}								\	} while (0)#define CHECK_MAGIC_WQHEAD(x)							\	do {									\		if ((x)->__magic != (long)&((x)->__magic)) {			\			printk("bad magic %lx (should be %lx, creator %lx), ",	\			(x)->__magic, (long)&((x)->__magic), (x)->__creator);	\			WQ_BUG();						\		}								\	} while (0)#define WQ_CHECK_LIST_HEAD(list) 						\	do {									\		if (!(list)->next || !(list)->prev)				\			WQ_BUG();						\	} while(0)#define WQ_NOTE_WAKER(tsk)							\	do {									\		(tsk)->__waker = (long)__builtin_return_address(0);		\	} while (0)#else#define WQ_BUG()#define CHECK_MAGIC(x)#define CHECK_MAGIC_WQHEAD(x)#define WQ_CHECK_LIST_HEAD(list)#define WQ_NOTE_WAKER(tsk)#endif/* * Macros for declaration and initialisaton of the datatypes */#if WAITQUEUE_DEBUG# define __WAITQUEUE_DEBUG_INIT(name) (long)&(name).__magic, 0# define __WAITQUEUE_HEAD_DEBUG_INIT(name) (long)&(name).__magic, (long)&(name).__magic#else# define __WAITQUEUE_DEBUG_INIT(name)# define __WAITQUEUE_HEAD_DEBUG_INIT(name)#endif#define __WAITQUEUE_INITIALIZER(name, tsk) {				\	task:		tsk,						\	task_list:	{ NULL, NULL },					\			 __WAITQUEUE_DEBUG_INIT(name)}#define DECLARE_WAITQUEUE(name, tsk)					\	wait_queue_t name = __WAITQUEUE_INITIALIZER(name, tsk)#define __WAIT_QUEUE_HEAD_INITIALIZER(name) {				\	lock:		WAITQUEUE_RW_LOCK_UNLOCKED,			\	task_list:	{ &(name).task_list, &(name).task_list },	\			__WAITQUEUE_HEAD_DEBUG_INIT(name)}#define DECLARE_WAIT_QUEUE_HEAD(name) \	wait_queue_head_t name = __WAIT_QUEUE_HEAD_INITIALIZER(name)static inline void init_waitqueue_head(wait_queue_head_t *q){#if WAITQUEUE_DEBUG	if (!q)		WQ_BUG();#endif	q->lock = WAITQUEUE_RW_LOCK_UNLOCKED;	INIT_LIST_HEAD(&q->task_list);#if WAITQUEUE_DEBUG	q->__magic = (long)&q->__magic;	q->__creator = (long)current_text_addr();#endif}static inline void init_waitqueue_entry(wait_queue_t *q, struct task_struct *p){#if WAITQUEUE_DEBUG	if (!q || !p)		WQ_BUG();#endif	q->flags = 0;	q->task = p;#if WAITQUEUE_DEBUG	q->__magic = (long)&q->__magic;#endif}static inline int waitqueue_active(wait_queue_head_t *q){#if WAITQUEUE_DEBUG	if (!q)		WQ_BUG();	CHECK_MAGIC_WQHEAD(q);#endif	return !list_empty(&q->task_list);}static inline void __add_wait_queue(wait_queue_head_t *head, wait_queue_t *new){#if WAITQUEUE_DEBUG	if (!head || !new)		WQ_BUG();	CHECK_MAGIC_WQHEAD(head);	CHECK_MAGIC(new->__magic);	if (!head->task_list.next || !head->task_list.prev)		WQ_BUG();#endif	list_add(&new->task_list, &head->task_list);}/* * Used for wake-one threads: */static inline void __add_wait_queue_tail(wait_queue_head_t *head,						wait_queue_t *new){#if WAITQUEUE_DEBUG	if (!head || !new)		WQ_BUG();	CHECK_MAGIC_WQHEAD(head);	CHECK_MAGIC(new->__magic);	if (!head->task_list.next || !head->task_list.prev)		WQ_BUG();#endif	list_add_tail(&new->task_list, &head->task_list);}static inline void __remove_wait_queue(wait_queue_head_t *head,							wait_queue_t *old){#if WAITQUEUE_DEBUG	if (!old)		WQ_BUG();	CHECK_MAGIC(old->__magic);#endif	list_del(&old->task_list);}#endif /* __KERNEL__ */#endif

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