📄 wait.h
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#ifndef _LINUX_WAIT_H#define _LINUX_WAIT_H#define WNOHANG 0x00000001#define WUNTRACED 0x00000002#define __WNOTHREAD 0x20000000 /* Don't wait on children of other threads in this group */#define __WALL 0x40000000 /* Wait on all children, regardless of type */#define __WCLONE 0x80000000 /* Wait only on non-SIGCHLD children */#ifdef __KERNEL__#include <linux/kernel.h>#include <linux/list.h>#include <linux/stddef.h>#include <linux/spinlock.h>#include <linux/config.h>#include <asm/page.h>#include <asm/processor.h>/* * Debug control. Slow but useful. */#if defined(CONFIG_DEBUG_WAITQ)#define WAITQUEUE_DEBUG 1#else#define WAITQUEUE_DEBUG 0#endifstruct __wait_queue { unsigned int flags;#define WQ_FLAG_EXCLUSIVE 0x01 struct task_struct * task; struct list_head task_list;#if WAITQUEUE_DEBUG long __magic; long __waker;#endif};typedef struct __wait_queue wait_queue_t;/* * 'dual' spinlock architecture. Can be switched between spinlock_t and * rwlock_t locks via changing this define. Since waitqueues are quite * decoupled in the new architecture, lightweight 'simple' spinlocks give * us slightly better latencies and smaller waitqueue structure size. */#define USE_RW_WAIT_QUEUE_SPINLOCK 0#if USE_RW_WAIT_QUEUE_SPINLOCK# define wq_lock_t rwlock_t# define WAITQUEUE_RW_LOCK_UNLOCKED RW_LOCK_UNLOCKED# define wq_read_lock read_lock# define wq_read_lock_irqsave read_lock_irqsave# define wq_read_unlock_irqrestore read_unlock_irqrestore# define wq_read_unlock read_unlock# define wq_write_lock_irq write_lock_irq# define wq_write_lock_irqsave write_lock_irqsave# define wq_write_unlock_irqrestore write_unlock_irqrestore# define wq_write_unlock_irq write_unlock_irq# define wq_write_unlock write_unlock#else# define wq_lock_t spinlock_t# define WAITQUEUE_RW_LOCK_UNLOCKED SPIN_LOCK_UNLOCKED# define wq_read_lock spin_lock# define wq_read_lock_irqsave spin_lock_irqsave# define wq_read_unlock spin_unlock# define wq_read_unlock_irqrestore spin_unlock_irqrestore# define wq_write_lock_irq spin_lock_irq# define wq_write_lock_irqsave spin_lock_irqsave# define wq_write_unlock_irqrestore spin_unlock_irqrestore# define wq_write_unlock_irq spin_unlock_irq# define wq_write_unlock spin_unlock#endifstruct __wait_queue_head { wq_lock_t lock; struct list_head task_list;#if WAITQUEUE_DEBUG long __magic; long __creator;#endif};typedef struct __wait_queue_head wait_queue_head_t;/* * Debugging macros. We eschew `do { } while (0)' because gcc can generate * spurious .aligns. */#if WAITQUEUE_DEBUG#define WQ_BUG() BUG()#define CHECK_MAGIC(x) \ do { \ if ((x) != (long)&(x)) { \ printk("bad magic %lx (should be %lx), ", \ (long)x, (long)&(x)); \ WQ_BUG(); \ } \ } while (0)#define CHECK_MAGIC_WQHEAD(x) \ do { \ if ((x)->__magic != (long)&((x)->__magic)) { \ printk("bad magic %lx (should be %lx, creator %lx), ", \ (x)->__magic, (long)&((x)->__magic), (x)->__creator); \ WQ_BUG(); \ } \ } while (0)#define WQ_CHECK_LIST_HEAD(list) \ do { \ if (!(list)->next || !(list)->prev) \ WQ_BUG(); \ } while(0)#define WQ_NOTE_WAKER(tsk) \ do { \ (tsk)->__waker = (long)__builtin_return_address(0); \ } while (0)#else#define WQ_BUG()#define CHECK_MAGIC(x)#define CHECK_MAGIC_WQHEAD(x)#define WQ_CHECK_LIST_HEAD(list)#define WQ_NOTE_WAKER(tsk)#endif/* * Macros for declaration and initialisaton of the datatypes */#if WAITQUEUE_DEBUG# define __WAITQUEUE_DEBUG_INIT(name) (long)&(name).__magic, 0# define __WAITQUEUE_HEAD_DEBUG_INIT(name) (long)&(name).__magic, (long)&(name).__magic#else# define __WAITQUEUE_DEBUG_INIT(name)# define __WAITQUEUE_HEAD_DEBUG_INIT(name)#endif#define __WAITQUEUE_INITIALIZER(name, tsk) { \ task: tsk, \ task_list: { NULL, NULL }, \ __WAITQUEUE_DEBUG_INIT(name)}#define DECLARE_WAITQUEUE(name, tsk) \ wait_queue_t name = __WAITQUEUE_INITIALIZER(name, tsk)#define __WAIT_QUEUE_HEAD_INITIALIZER(name) { \ lock: WAITQUEUE_RW_LOCK_UNLOCKED, \ task_list: { &(name).task_list, &(name).task_list }, \ __WAITQUEUE_HEAD_DEBUG_INIT(name)}#define DECLARE_WAIT_QUEUE_HEAD(name) \ wait_queue_head_t name = __WAIT_QUEUE_HEAD_INITIALIZER(name)static inline void init_waitqueue_head(wait_queue_head_t *q){#if WAITQUEUE_DEBUG if (!q) WQ_BUG();#endif q->lock = WAITQUEUE_RW_LOCK_UNLOCKED; INIT_LIST_HEAD(&q->task_list);#if WAITQUEUE_DEBUG q->__magic = (long)&q->__magic; q->__creator = (long)current_text_addr();#endif}static inline void init_waitqueue_entry(wait_queue_t *q, struct task_struct *p){#if WAITQUEUE_DEBUG if (!q || !p) WQ_BUG();#endif q->flags = 0; q->task = p;#if WAITQUEUE_DEBUG q->__magic = (long)&q->__magic;#endif}static inline int waitqueue_active(wait_queue_head_t *q){#if WAITQUEUE_DEBUG if (!q) WQ_BUG(); CHECK_MAGIC_WQHEAD(q);#endif return !list_empty(&q->task_list);}static inline void __add_wait_queue(wait_queue_head_t *head, wait_queue_t *new){#if WAITQUEUE_DEBUG if (!head || !new) WQ_BUG(); CHECK_MAGIC_WQHEAD(head); CHECK_MAGIC(new->__magic); if (!head->task_list.next || !head->task_list.prev) WQ_BUG();#endif list_add(&new->task_list, &head->task_list);}/* * Used for wake-one threads: */static inline void __add_wait_queue_tail(wait_queue_head_t *head, wait_queue_t *new){#if WAITQUEUE_DEBUG if (!head || !new) WQ_BUG(); CHECK_MAGIC_WQHEAD(head); CHECK_MAGIC(new->__magic); if (!head->task_list.next || !head->task_list.prev) WQ_BUG();#endif list_add_tail(&new->task_list, &head->task_list);}static inline void __remove_wait_queue(wait_queue_head_t *head, wait_queue_t *old){#if WAITQUEUE_DEBUG if (!old) WQ_BUG(); CHECK_MAGIC(old->__magic);#endif list_del(&old->task_list);}#endif /* __KERNEL__ */#endif
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