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#ifdef __cplusplus
}
#endif /* __cplusplus */
#endif /* __GTK_DIAL_H__ */
</PRE>
</CODE></BLOCKQUOTE>
<P>Since there is quite a bit more going on in this widget than the last
one, we have more fields in the data structure, but otherwise things
are pretty similar.
<P>Next, after including header files and declaring a few constants,
we have some functions to provide information about the widget
and initialize it:
<P>
<BLOCKQUOTE><CODE>
<PRE>
#include <math.h>
#include <stdio.h>
#include <gtk/gtkmain.h>
#include <gtk/gtksignal.h>
#include "gtkdial.h"
#define SCROLL_DELAY_LENGTH 300
#define DIAL_DEFAULT_SIZE 100
/* Forward declarations */
[ omitted to save space ]
/* Local data */
static GtkWidgetClass *parent_class = NULL;
guint
gtk_dial_get_type ()
{
static guint dial_type = 0;
if (!dial_type)
{
GtkTypeInfo dial_info =
{
"GtkDial",
sizeof (GtkDial),
sizeof (GtkDialClass),
(GtkClassInitFunc) gtk_dial_class_init,
(GtkObjectInitFunc) gtk_dial_init,
(GtkArgSetFunc) NULL,
(GtkArgGetFunc) NULL,
};
dial_type = gtk_type_unique (gtk_widget_get_type (), &dial_info);
}
return dial_type;
}
static void
gtk_dial_class_init (GtkDialClass *class)
{
GtkObjectClass *object_class;
GtkWidgetClass *widget_class;
object_class = (GtkObjectClass*) class;
widget_class = (GtkWidgetClass*) class;
parent_class = gtk_type_class (gtk_widget_get_type ());
object_class->destroy = gtk_dial_destroy;
widget_class->realize = gtk_dial_realize;
widget_class->expose_event = gtk_dial_expose;
widget_class->size_request = gtk_dial_size_request;
widget_class->size_allocate = gtk_dial_size_allocate;
widget_class->button_press_event = gtk_dial_button_press;
widget_class->button_release_event = gtk_dial_button_release;
widget_class->motion_notify_event = gtk_dial_motion_notify;
}
static void
gtk_dial_init (GtkDial *dial)
{
dial->button = 0;
dial->policy = GTK_UPDATE_CONTINUOUS;
dial->timer = 0;
dial->radius = 0;
dial->pointer_width = 0;
dial->angle = 0.0;
dial->old_value = 0.0;
dial->old_lower = 0.0;
dial->old_upper = 0.0;
dial->adjustment = NULL;
}
GtkWidget*
gtk_dial_new (GtkAdjustment *adjustment)
{
GtkDial *dial;
dial = gtk_type_new (gtk_dial_get_type ());
if (!adjustment)
adjustment = (GtkAdjustment*) gtk_adjustment_new (0.0, 0.0, 0.0, 0.0, 0.0, 0.0);
gtk_dial_set_adjustment (dial, adjustment);
return GTK_WIDGET (dial);
}
static void
gtk_dial_destroy (GtkObject *object)
{
GtkDial *dial;
g_return_if_fail (object != NULL);
g_return_if_fail (GTK_IS_DIAL (object));
dial = GTK_DIAL (object);
if (dial->adjustment)
gtk_object_unref (GTK_OBJECT (dial->adjustment));
if (GTK_OBJECT_CLASS (parent_class)->destroy)
(* GTK_OBJECT_CLASS (parent_class)->destroy) (object);
}
</PRE>
</CODE></BLOCKQUOTE>
<P>Note that this <CODE>init()</CODE> function does less than for the Tictactoe
widget, since this is not a composite widget, and the <CODE>new()</CODE>
function does more, since it now has an argument. Also, note that when
we store a pointer to the Adjustment object, we increment its
reference count, (and correspondingly decrement it when we no longer
use it) so that GTK can keep track of when it can be safely destroyed.
<P>
<P>Also, there are a few function to manipulate the widget's options:
<P>
<BLOCKQUOTE><CODE>
<PRE>
GtkAdjustment*
gtk_dial_get_adjustment (GtkDial *dial)
{
g_return_val_if_fail (dial != NULL, NULL);
g_return_val_if_fail (GTK_IS_DIAL (dial), NULL);
return dial->adjustment;
}
void
gtk_dial_set_update_policy (GtkDial *dial,
GtkUpdateType policy)
{
g_return_if_fail (dial != NULL);
g_return_if_fail (GTK_IS_DIAL (dial));
dial->policy = policy;
}
void
gtk_dial_set_adjustment (GtkDial *dial,
GtkAdjustment *adjustment)
{
g_return_if_fail (dial != NULL);
g_return_if_fail (GTK_IS_DIAL (dial));
if (dial->adjustment)
{
gtk_signal_disconnect_by_data (GTK_OBJECT (dial->adjustment), (gpointer) dial);
gtk_object_unref (GTK_OBJECT (dial->adjustment));
}
dial->adjustment = adjustment;
gtk_object_ref (GTK_OBJECT (dial->adjustment));
gtk_signal_connect (GTK_OBJECT (adjustment), "changed",
(GtkSignalFunc) gtk_dial_adjustment_changed,
(gpointer) dial);
gtk_signal_connect (GTK_OBJECT (adjustment), "value_changed",
(GtkSignalFunc) gtk_dial_adjustment_value_changed,
(gpointer) dial);
dial->old_value = adjustment->value;
dial->old_lower = adjustment->lower;
dial->old_upper = adjustment->upper;
gtk_dial_update (dial);
}
</PRE>
</CODE></BLOCKQUOTE>
<P>
<H3><CODE>gtk_dial_realize()</CODE></H3>
<P>Now we come to some new types of functions. First, we have a function
that does the work of creating the X window. Notice that a mask is
passed to the function <CODE>gdk_window_new()</CODE> which specifies which fields of
the GdkWindowAttr structure actually have data in them (the remaining
fields will be given default values). Also worth noting is the way the
event mask of the widget is created. We call
<CODE>gtk_widget_get_events()</CODE> to retrieve the event mask that the user
has specified for this widget (with <CODE>gtk_widget_set_events()</CODE>), and
add the events that we are interested in ourselves.
<P>
<P>After creating the window, we set its style and background, and put a
pointer to the widget in the user data field of the GdkWindow. This
last step allows GTK to dispatch events for this window to the correct
widget.
<P>
<BLOCKQUOTE><CODE>
<PRE>
static void
gtk_dial_realize (GtkWidget *widget)
{
GtkDial *dial;
GdkWindowAttr attributes;
gint attributes_mask;
g_return_if_fail (widget != NULL);
g_return_if_fail (GTK_IS_DIAL (widget));
GTK_WIDGET_SET_FLAGS (widget, GTK_REALIZED);
dial = GTK_DIAL (widget);
attributes.x = widget->allocation.x;
attributes.y = widget->allocation.y;
attributes.width = widget->allocation.width;
attributes.height = widget->allocation.height;
attributes.wclass = GDK_INPUT_OUTPUT;
attributes.window_type = GDK_WINDOW_CHILD;
attributes.event_mask = gtk_widget_get_events (widget) |
GDK_EXPOSURE_MASK | GDK_BUTTON_PRESS_MASK |
GDK_BUTTON_RELEASE_MASK | GDK_POINTER_MOTION_MASK |
GDK_POINTER_MOTION_HINT_MASK;
attributes.visual = gtk_widget_get_visual (widget);
attributes.colormap = gtk_widget_get_colormap (widget);
attributes_mask = GDK_WA_X | GDK_WA_Y | GDK_WA_VISUAL | GDK_WA_COLORMAP;
widget->window = gdk_window_new (widget->parent->window, &attributes, attributes_mask);
widget->style = gtk_style_attach (widget->style, widget->window);
gdk_window_set_user_data (widget->window, widget);
gtk_style_set_background (widget->style, widget->window, GTK_STATE_ACTIVE);
}
</PRE>
</CODE></BLOCKQUOTE>
<P>
<H3>Size negotiation</H3>
<P>Before the first time that the window containing a widget is
displayed, and whenever the layout of the window changes, GTK asks
each child widget for its desired size. This request is handled by the
function <CODE>gtk_dial_size_request()</CODE>. Since our widget isn't a
container widget, and has no real constraints on its size, we just
return a reasonable default value.
<P>
<BLOCKQUOTE><CODE>
<PRE>
static void
gtk_dial_size_request (GtkWidget *widget,
GtkRequisition *requisition)
{
requisition->width = DIAL_DEFAULT_SIZE;
requisition->height = DIAL_DEFAULT_SIZE;
}
</PRE>
</CODE></BLOCKQUOTE>
<P>
<P>After all the widgets have requested an ideal size, the layout of the
window is computed and each child widget is notified of its actual
size. Usually, this will be at least as large as the requested size,
but if for instance the user has resized the window, it may
occasionally be smaller than the requested size. The size notification
is handled by the function <CODE>gtk_dial_size_allocate()</CODE>. Notice that
as well as computing the sizes of some component pieces for future
use, this routine also does the grunt work of moving the widget's X
window into the new position and size.
<P>
<BLOCKQUOTE><CODE>
<PRE>
static void
gtk_dial_size_allocate (GtkWidget *widget,
GtkAllocation *allocation)
{
GtkDial *dial;
g_return_if_fail (widget != NULL);
g_return_if_fail (GTK_IS_DIAL (widget));
g_return_if_fail (allocation != NULL);
widget->allocation = *allocation;
if (GTK_WIDGET_REALIZED (widget))
{
dial = GTK_DIAL (widget);
gdk_window_move_resize (widget->window,
allocation->x, allocation->y,
allocation->width, allocation->height);
dial->radius = MAX(allocation->width,allocation->height) * 0.45;
dial->pointer_width = dial->radius / 5;
}
}
</PRE>
</CODE></BLOCKQUOTE>
.
<P>
<H3><CODE>gtk_dial_expose()</CODE></H3>
<P>As mentioned above, all the drawing of this widget is done in the
handler for expose events. There's not much to remark on here except
the use of the function <CODE>gtk_draw_polygon</CODE> to draw the pointer with
three dimensional shading according to the colors stored in the
widget's style.
<P>
<BLOCKQUOTE><CODE>
<PRE>
static gint
gtk_dial_expose (GtkWidget *widget,
GdkEventExpose *event)
{
GtkDial *dial;
GdkPoint points[3];
gdouble s,c;
gdouble theta;
gint xc, yc;
gint tick_length;
gint i;
g_return_val_if_fail (widget != NULL, FALSE);
g_return_val_if_fail (GTK_IS_DIAL (widget), FALSE);
g_return_val_if_fail (event != NULL, FALSE);
if (event->count > 0)
return FALSE;
dial = GTK_DIAL (widget);
gdk_window_clear_area (widget->window,
0, 0,
widget->allocation.width,
widget->allocation.height);
xc = widget->allocation.width/2;
yc = widget->allocation.height/2;
/* Draw ticks */
for (i=0; i<25; i++)
{
theta = (i*M_PI/18. - M_PI/6.);
s = sin(theta);
c = cos(theta);
tick_length = (i%6 == 0) ? dial->pointer_width : dial->pointer_width/2;
gdk_draw_line (widget->window,
widget->style->fg_gc[widget->state],
xc + c*(dial->radius - tick_length),
yc - s*(dial->radius - tick_length),
xc + c*dial->radius,
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