📄 floppyimagedlg.cpp
字号:
// FloppyImageDlg.cpp : implementation file
//
#include "stdafx.h"
#include "FloppyImage.h"
#include "FloppyImageDlg.h"
#include "FloppyIos.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About
class CAboutDlg : public CDialog
{
public:
CAboutDlg();
// Dialog Data
//{{AFX_DATA(CAboutDlg)
enum { IDD = IDD_ABOUTBOX };
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CAboutDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
//{{AFX_MSG(CAboutDlg)
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
//{{AFX_DATA_INIT(CAboutDlg)
//}}AFX_DATA_INIT
}
void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CAboutDlg)
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
//{{AFX_MSG_MAP(CAboutDlg)
// No message handlers
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CFloppyImageDlg dialog
CFloppyImageDlg::CFloppyImageDlg(CWnd* pParent /*=NULL*/)
: CDialog(CFloppyImageDlg::IDD, pParent)
{
//{{AFX_DATA_INIT(CFloppyImageDlg)
m_strOpenDrive = _T("");
m_strLockVolume = _T("");
m_strGetGeometry = _T("");
m_strProcessFloppy = _T("");
m_strDismountVolume = _T("");
m_strUnlockVolume = _T("");
m_strCloseDrive = _T("");
//}}AFX_DATA_INIT
// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}
void CFloppyImageDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CFloppyImageDlg)
DDX_Control(pDX, IDC_PROGRESS, m_ctrlProgress);
DDX_Text(pDX, IDC_OPEN_DRIVE, m_strOpenDrive);
DDX_Text(pDX, IDC_LOCK_VOLUME, m_strLockVolume);
DDX_Text(pDX, IDC_GET_GEOMETRY, m_strGetGeometry);
DDX_Text(pDX, IDC_PROCESS_FLOPPY, m_strProcessFloppy);
DDX_Text(pDX, IDC_DISMOUNT_VOLUME, m_strDismountVolume);
DDX_Text(pDX, IDC_UNLOCK_VOLUME, m_strUnlockVolume);
DDX_Text(pDX, IDC_CLOSE_DRIVE, m_strCloseDrive);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CFloppyImageDlg, CDialog)
//{{AFX_MSG_MAP(CFloppyImageDlg)
ON_WM_SYSCOMMAND()
ON_WM_PAINT()
ON_WM_QUERYDRAGICON()
ON_BN_CLICKED(ID_READ_FLOPPY, OnReadFloppy)
ON_BN_CLICKED(ID_WRITE_FLOPPY, OnWriteFloppy)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CFloppyImageDlg message handlers
BOOL CFloppyImageDlg::OnInitDialog()
{
CDialog::OnInitDialog();
// Add "About..." menu item to system menu.
// IDM_ABOUTBOX must be in the system command range.
ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
ASSERT(IDM_ABOUTBOX < 0xF000);
CMenu* pSysMenu = GetSystemMenu(FALSE);
if (pSysMenu != NULL)
{
CString strAboutMenu;
strAboutMenu.LoadString(IDS_ABOUTBOX);
if (!strAboutMenu.IsEmpty())
{
pSysMenu->AppendMenu(MF_SEPARATOR);
pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
}
}
// Set the icon for this dialog. The framework does this automatically
// when the application's main window is not a dialog
SetIcon(m_hIcon, TRUE); // Set big icon
SetIcon(m_hIcon, FALSE); // Set small icon
m_ctrlProgress.SetStep(1);
// TODO: Add extra initialization here
return TRUE; // return TRUE unless you set the focus to a control
}
void CFloppyImageDlg::OnSysCommand(UINT nID, LPARAM lParam)
{
if ((nID & 0xFFF0) == IDM_ABOUTBOX)
{
CAboutDlg dlgAbout;
dlgAbout.DoModal();
}
else
{
CDialog::OnSysCommand(nID, lParam);
}
}
// If you add a minimize button to your dialog, you will need the code below
// to draw the icon. For MFC applications using the document/view model,
// this is automatically done for you by the framework.
void CFloppyImageDlg::OnPaint()
{
if (IsIconic())
{
CPaintDC dc(this); // device context for painting
SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);
// Center icon in client rectangle
int cxIcon = GetSystemMetrics(SM_CXICON);
int cyIcon = GetSystemMetrics(SM_CYICON);
CRect rect;
GetClientRect(&rect);
int x = (rect.Width() - cxIcon + 1) / 2;
int y = (rect.Height() - cyIcon + 1) / 2;
// Draw the icon
dc.DrawIcon(x, y, m_hIcon);
}
else
{
CDialog::OnPaint();
}
}
// The system calls this to obtain the cursor to display while the user drags
// the minimized window.
HCURSOR CFloppyImageDlg::OnQueryDragIcon()
{
return (HCURSOR) m_hIcon;
}
void CFloppyImageDlg::OnReadFloppy()
{
// TODO: Add your control notification handler code here
HANDLE hDrive; // handle of drive
DISK_GEOMETRY Geometry; // disk geometry
CString strFilePath; // full path of disk image file
BOOL bResult; // return value of IOCTRL
CFile file; // disk image file
enum {
stOpenDrive,
stLockVolume,
stGetGeometry,
stReadFloppy,
// stDismountVolume,
stUnlockVolume,
stCloseDrive,
stExit
} nState; // state machine of processing
m_strOpenDrive = _T("");
m_strLockVolume = _T("");
m_strGetGeometry = _T("");
m_strProcessFloppy = _T("");
m_strDismountVolume = _T("");
m_strUnlockVolume = _T("");
m_strCloseDrive = _T("");
UpdateData(FALSE);
m_ctrlProgress.SetPos(0);
// use a file dialog to get the image file name to save
CFileDialog dlgSave(TRUE, "*.img",
NULL,
OFN_HIDEREADONLY | OFN_OVERWRITEPROMPT,
"Floppy image files (*.img)|*.img|All Files (*.*)|*.*||");
dlgSave.m_ofn.lpstrTitle = "Save floppy image file";
if(dlgSave.DoModal() != IDOK)
{
return;
}
strFilePath = dlgSave.GetPathName();
// create a diak image file
if(!file.Open(strFilePath, CFile::typeBinary|CFile::modeCreate|CFile::modeWrite))
{
CString strTmp;
strTmp.Format("Cannot create file %s!", strFilePath);
AfxMessageBox(strTmp);
return;
}
// wait cursor
CWaitCursor Wait;
nState = stOpenDrive;
// process loop
while (nState != stExit)
{
switch(nState)
{
case stOpenDrive: // open drive
{
m_strOpenDrive.Format("Opening drive ... ");
UpdateData(FALSE);
hDrive=::OpenDisk("\\\\.\\A:");
if(hDrive != INVALID_HANDLE_VALUE)
{
m_strOpenDrive += "OK";
nState = stLockVolume; // success, next state: lock volume
}
else
{
m_strOpenDrive += "failed";
nState = stExit; // failed, next state: exit
}
UpdateData(FALSE);
break;
}
case stLockVolume: // lock volume
{
m_strLockVolume.Format("Locking volume ... ");
UpdateData(FALSE);
bResult = ::LockVolume(hDrive);
if(bResult)
{
m_strLockVolume += "OK";
nState = stGetGeometry; // success, next state: get geometry
}
else
{
m_strLockVolume += "failed";
nState = stCloseDrive; // failed, next state: close drive
}
UpdateData(FALSE);
break;
}
case stGetGeometry: // // get geometry
{
m_strGetGeometry.Format("Getting geometry ... ");
UpdateData(FALSE);
bResult = ::GetDiskGeometry(hDrive, &Geometry);
if(bResult)
{
m_strGetGeometry += "OK";
nState = stReadFloppy; // success, next state: read from floppy
}
else
{
m_strGetGeometry += "failed";
nState = stUnlockVolume; // failed, next state: unlock volume
}
UpdateData(FALSE);
break;
}
case stReadFloppy: // read from floppy disk and write to image file
{
m_strProcessFloppy.Format("Reading floppy ... ");
UpdateData(FALSE);
m_ctrlProgress.SetRange(0, (short)Geometry.Cylinders.LowPart);
// write disk geometry as file header
file.Write(&Geometry, sizeof(DISK_GEOMETRY));
// calculate buffer size needed
DWORD dwBufSize = Geometry.TracksPerCylinder * Geometry.SectorsPerTrack * Geometry.BytesPerSector;
BYTE* pBuf=new BYTE[dwBufSize];
// read one cylinder each step, in order to display in the progress bar
for(DWORD dwCylinder=0; dwCylinder<Geometry.Cylinders.LowPart; dwCylinder++)
{
bResult = ::ReadTracks(hDrive, &Geometry, pBuf, dwCylinder, 1);
if(!bResult) break;
m_ctrlProgress.StepIt();
file.Write(pBuf, dwBufSize);
}
delete [] pBuf;
if(bResult)
{
m_strProcessFloppy += "OK";
}
else
{
m_strProcessFloppy += "failed";
}
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -