📄 console.c
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c.Y = 0; for (p = 0; p < 3; p++) { c.X = sbSize.X - 3 + p; okCHAR(hCon, c, mytest[p], TEST_ATTRIB); } c.Y = 1; for (p = 0; p < mylen - 3; p++) { c.X = p; okCHAR(hCon, c, mytest[p + 3], TEST_ATTRIB); } c.X = mylen - 3; okCHAR(hCon, c, ' ', DEFAULT_ATTRIB); okCURSOR(hCon, c);}static void testWriteWrappedProcessed(HANDLE hCon, COORD sbSize){ COORD c; DWORD len, mode; const char* mytest = "abcd\nf\tg"; const int mylen = strlen(mytest); int p; ok(GetConsoleMode(hCon, &mode) && SetConsoleMode(hCon, mode | (ENABLE_WRAP_AT_EOL_OUTPUT|ENABLE_PROCESSED_OUTPUT)), "setting wrap at EOL & processed output"); /* write line, wrapping enabled, buffer doesn't exceed sb width */ c.X = sbSize.X - 9; c.Y = 0; ok(SetConsoleCursorPosition(hCon, c) != 0, "Cursor in upper-left-9"); ok(WriteConsole(hCon, mytest, mylen, &len, NULL) != 0 && len == mylen, "WriteConsole"); for (p = 0; p < 4; p++) { c.X = sbSize.X - 9 + p; okCHAR(hCon, c, mytest[p], TEST_ATTRIB); } c.X = sbSize.X - 9 + p; okCHAR(hCon, c, ' ', DEFAULT_ATTRIB); c.X = 0; c.Y++; okCHAR(hCon, c, mytest[5], TEST_ATTRIB); for (c.X = 1; c.X < 8; c.X++) okCHAR(hCon, c, ' ', TEST_ATTRIB); okCHAR(hCon, c, mytest[7], TEST_ATTRIB); c.X++; okCHAR(hCon, c, ' ', DEFAULT_ATTRIB); okCURSOR(hCon, c); /* write line, wrapping enabled, buffer does exceed sb width */ c.X = sbSize.X - 3; c.Y = 2; ok(SetConsoleCursorPosition(hCon, c) != 0, "Cursor in upper-left-3"); ok(WriteConsole(hCon, mytest, mylen, &len, NULL) != 0 && len == mylen, "WriteConsole"); for (p = 0; p < 3; p++) { c.X = sbSize.X - 3 + p; okCHAR(hCon, c, mytest[p], TEST_ATTRIB); } c.X = 0; c.Y++; okCHAR(hCon, c, mytest[3], TEST_ATTRIB); c.X++; okCHAR(hCon, c, ' ', DEFAULT_ATTRIB); c.X = 0; c.Y++; okCHAR(hCon, c, mytest[5], TEST_ATTRIB); for (c.X = 1; c.X < 8; c.X++) okCHAR(hCon, c, ' ', TEST_ATTRIB); okCHAR(hCon, c, mytest[7], TEST_ATTRIB); c.X++; okCHAR(hCon, c, ' ', DEFAULT_ATTRIB); okCURSOR(hCon, c);}static void testWrite(HANDLE hCon, COORD sbSize){ /* FIXME: should in fact insure that the sb is at least 10 character wide */ ok(SetConsoleTextAttribute(hCon, TEST_ATTRIB), "Setting default text color"); resetContent(hCon, sbSize, FALSE); testWriteSimple(hCon, sbSize); resetContent(hCon, sbSize, FALSE); testWriteNotWrappedNotProcessed(hCon, sbSize); resetContent(hCon, sbSize, FALSE); testWriteNotWrappedProcessed(hCon, sbSize); resetContent(hCon, sbSize, FALSE); testWriteWrappedNotProcessed(hCon, sbSize); resetContent(hCon, sbSize, FALSE); testWriteWrappedProcessed(hCon, sbSize);}#if 0static void testScroll(HANDLE hCon, COORD sbSize){ SMALL_RECT scroll, clip; COORD dst, c, tc; CHAR_INFO ci;#define W 11#define H 7 /* no clipping, src & dst rect don't overlap */ resetContent(hCon, sbSize, TRUE);#define IN_SRECT(r,c) ((r).Left <= (c).X && (c).X <= (r).Right && (r).Top <= (c).Y && (c).Y <= (r).Bottom)#define IN_SRECT2(r,d,c) ((d).X <= (c).X && (c).X <= (d).X + (r).Right - (r).Left && (d).Y <= (c).Y && (c).Y <= (d).Y + (r).Bottom - (r).Top) scroll.Left = 0; scroll.Right = W - 1; scroll.Top = 0; scroll.Bottom = H - 1; dst.X = W + 3; dst.Y = H + 3; ci.Char.UnicodeChar = '#'; ci.Attributes = TEST_ATTRIB; clip.Left = 0; clip.Right = sbSize.X - 1; clip.Top = 0; clip.Bottom = sbSize.Y - 1; ok(ScrollConsoleScreenBuffer(hCon, &scroll, NULL, dst, &ci), "Scrolling SB"); for (c.Y = 0; c.Y < sbSize.Y; c.Y++) { for (c.X = 0; c.X < sbSize.X; c.X++) { if (IN_SRECT2(scroll, dst, c) && IN_SRECT(clip, c)) { tc.X = c.X - dst.X; tc.Y = c.Y - dst.Y; okCHAR(hCon, c, CONTENT(tc), DEFAULT_ATTRIB); } else if (IN_SRECT(scroll, c) && IN_SRECT(clip, c)) okCHAR(hCon, c, '#', TEST_ATTRIB); else okCHAR(hCon, c, CONTENT(c), DEFAULT_ATTRIB); } } /* no clipping, src & dst rect do overlap */ resetContent(hCon, sbSize, TRUE); scroll.Left = 0; scroll.Right = W - 1; scroll.Top = 0; scroll.Bottom = H - 1; dst.X = W /2; dst.Y = H / 2; ci.Char.UnicodeChar = '#'; ci.Attributes = TEST_ATTRIB; clip.Left = 0; clip.Right = sbSize.X - 1; clip.Top = 0; clip.Bottom = sbSize.Y - 1; ok(ScrollConsoleScreenBuffer(hCon, &scroll, NULL, dst, &ci), "Scrolling SB"); for (c.Y = 0; c.Y < sbSize.Y; c.Y++) { for (c.X = 0; c.X < sbSize.X; c.X++) { if (dst.X <= c.X && c.X < dst.X + W && dst.Y <= c.Y && c.Y < dst.Y + H) { tc.X = c.X - dst.X; tc.Y = c.Y - dst.Y; okCHAR(hCon, c, CONTENT(tc), DEFAULT_ATTRIB); } else if (c.X < W && c.Y < H) okCHAR(hCon, c, '#', TEST_ATTRIB); else okCHAR(hCon, c, CONTENT(c), DEFAULT_ATTRIB); } } /* clipping, src & dst rect don't overlap */ resetContent(hCon, sbSize, TRUE); scroll.Left = 0; scroll.Right = W - 1; scroll.Top = 0; scroll.Bottom = H - 1; dst.X = W + 3; dst.Y = H + 3; ci.Char.UnicodeChar = '#'; ci.Attributes = TEST_ATTRIB; clip.Left = W / 2; clip.Right = min(W + W / 2, sbSize.X - 1); clip.Top = H / 2; clip.Bottom = min(H + H / 2, sbSize.Y - 1); ok(ScrollConsoleScreenBuffer(hCon, &scroll, &clip, dst, &ci), "Scrolling SB"); for (c.Y = 0; c.Y < sbSize.Y; c.Y++) { for (c.X = 0; c.X < sbSize.X; c.X++) { if (IN_SRECT2(scroll, dst, c) && IN_SRECT(clip, c)) { tc.X = c.X - dst.X; tc.Y = c.Y - dst.Y; okCHAR(hCon, c, CONTENT(tc), DEFAULT_ATTRIB); } else if (IN_SRECT(scroll, c) && IN_SRECT(clip, c)) okCHAR(hCon, c, '#', TEST_ATTRIB); else okCHAR(hCon, c, CONTENT(c), DEFAULT_ATTRIB); } } /* clipping, src & dst rect do overlap */ resetContent(hCon, sbSize, TRUE); scroll.Left = 0; scroll.Right = W - 1; scroll.Top = 0; scroll.Bottom = H - 1; dst.X = W / 2 - 3; dst.Y = H / 2 - 3; ci.Char.UnicodeChar = '#'; ci.Attributes = TEST_ATTRIB; clip.Left = W / 2; clip.Right = min(W + W / 2, sbSize.X - 1); clip.Top = H / 2; clip.Bottom = min(H + H / 2, sbSize.Y - 1); ok(ScrollConsoleScreenBuffer(hCon, &scroll, &clip, dst, &ci), "Scrolling SB"); for (c.Y = 0; c.Y < sbSize.Y; c.Y++) { for (c.X = 0; c.X < sbSize.X; c.X++) { if (IN_SRECT2(scroll, dst, c) && IN_SRECT(clip, c)) { tc.X = c.X - dst.X; tc.Y = c.Y - dst.Y; okCHAR(hCon, c, CONTENT(tc), DEFAULT_ATTRIB); } else if (IN_SRECT(scroll, c) && IN_SRECT(clip, c)) okCHAR(hCon, c, '#', TEST_ATTRIB); else okCHAR(hCon, c, CONTENT(c), DEFAULT_ATTRIB); } }}#endifSTART_TEST(console){ HANDLE hConIn, hConOut; BOOL ret; CONSOLE_SCREEN_BUFFER_INFO sbi; /* be sure we have a clean console (and that's our own) * FIXME: this will make the test fail (currently) if we don't run * under X11 * Another solution would be to rerun the test under wineconsole with * the curses backend */ hConIn = CreateFileA("CONIN$", GENERIC_READ|GENERIC_WRITE, 0, NULL, OPEN_EXISTING, 0, 0); hConOut = CreateFileA("CONOUT$", GENERIC_READ|GENERIC_WRITE, 0, NULL, OPEN_EXISTING, 0, 0); /* first, we need to be sure we're attached to a console */ if (hConIn == INVALID_HANDLE_VALUE || hConOut == INVALID_HANDLE_VALUE) { /* we're not attached to a console, let's do it */ AllocConsole(); hConIn = CreateFileA("CONIN$", GENERIC_READ|GENERIC_WRITE, 0, NULL, OPEN_EXISTING, 0, 0); hConOut = CreateFileA("CONOUT$", GENERIC_READ|GENERIC_WRITE, 0, NULL, OPEN_EXISTING, 0, 0); } /* now verify everything's ok */ ok(hConIn != INVALID_HANDLE_VALUE, "Opening ConIn"); ok(hConOut != INVALID_HANDLE_VALUE, "Opening ConOut"); ok(ret = GetConsoleScreenBufferInfo(hConOut, &sbi), "Getting sb info"); if (!ret) return; /* Non interactive tests */ testCursor(hConOut, sbi.dwSize); /* will test wrapped (on/off) & processed (on/off) strings output */ testWrite(hConOut, sbi.dwSize); /* will test line scrolling at the bottom of the screen */ /* testBottomScroll(); */ /* will test all the scrolling operations */ /* this one is disabled for now, Wine's result are way too bad */ /* testScroll(hCon, sbi.dwSize); */ /* will test sb creation / modification... */ /* testScreenBuffer() */ /* still to be done: events generation, access rights & access on objects */}
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