dsound.c
来自「Wine-20031016」· C语言 代码 · 共 1,079 行 · 第 1/3 页
C
1,079 行
/* * Unit tests for dsound functions * * Copyright (c) 2002 Francois Gouget * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */#define NONAMELESSSTRUCT#define NONAMELESSUNION#include <windows.h>#include <math.h>#include <stdlib.h>#include "wine/test.h"#include "windef.h"#include "wingdi.h"#include "dsound.h"static const unsigned int formats[][3]={ { 8000, 8, 1}, { 8000, 8, 2}, { 8000, 16, 1}, { 8000, 16, 2}, {11025, 8, 1}, {11025, 8, 2}, {11025, 16, 1}, {11025, 16, 2}, {22050, 8, 1}, {22050, 8, 2}, {22050, 16, 1}, {22050, 16, 2}, {44100, 8, 1}, {44100, 8, 2}, {44100, 16, 1}, {44100, 16, 2}, {48000, 8, 1}, {48000, 8, 2}, {48000, 16, 1}, {48000, 16, 2}, {96000, 8, 1}, {96000, 8, 2}, {96000, 16, 1}, {96000, 16, 2}};#define NB_FORMATS (sizeof(formats)/sizeof(*formats))/* The time slice determines how often we will service the buffer and the * buffer will be four time slices long */#define TIME_SLICE 100#define BUFFER_LEN (4*TIME_SLICE)#define TONE_DURATION (6*TIME_SLICE)/* This test can play a test tone. But this only makes sense if someone * is going to carefully listen to it, and would only bother everyone else. * So this is only done if the test is being run in interactive mode. */#define PI 3.14159265358979323846static char* wave_generate_la(WAVEFORMATEX* wfx, double duration, DWORD* size){ int i; int nb_samples; char* buf; char* b; nb_samples=(int)(duration*wfx->nSamplesPerSec); *size=nb_samples*wfx->nBlockAlign; b=buf=malloc(*size); for (i=0;i<nb_samples;i++) { double y=sin(440.0*2*PI*i/wfx->nSamplesPerSec); if (wfx->wBitsPerSample==8) { unsigned char sample=(unsigned char)((double)127.5*(y+1.0)); *b++=sample; if (wfx->nChannels==2) *b++=sample; } else { signed short sample=(signed short)((double)32767.5*y-0.5); b[0]=sample & 0xff; b[1]=sample >> 8; b+=2; if (wfx->nChannels==2) { b[0]=sample & 0xff; b[1]=sample >> 8; b+=2; } } } return buf;}static HWND get_hwnd(){ HWND hwnd=GetForegroundWindow(); if (!hwnd) hwnd=GetDesktopWindow(); return hwnd;}static void init_format(WAVEFORMATEX* wfx, int rate, int depth, int channels){ wfx->wFormatTag=WAVE_FORMAT_PCM; wfx->nChannels=channels; wfx->wBitsPerSample=depth; wfx->nSamplesPerSec=rate; wfx->nBlockAlign=wfx->nChannels*wfx->wBitsPerSample/8; wfx->nAvgBytesPerSec=wfx->nSamplesPerSec*wfx->nBlockAlign; wfx->cbSize=0;}typedef struct { char* wave; DWORD wave_len; LPDIRECTSOUNDBUFFER dsbo; LPWAVEFORMATEX wfx; DWORD buffer_size; DWORD written; DWORD offset; DWORD last_pos;} play_state_t;static int buffer_refill(play_state_t* state, DWORD size){ LPVOID ptr1,ptr2; DWORD len1,len2; HRESULT rc; if (size>state->wave_len-state->written) size=state->wave_len-state->written; rc=IDirectSoundBuffer_Lock(state->dsbo,state->offset,size, &ptr1,&len1,&ptr2,&len2,0); ok(rc==DS_OK,"Lock: 0x%lx",rc); if (rc!=DS_OK) return -1; memcpy(ptr1,state->wave+state->written,len1); state->written+=len1; if (ptr2!=NULL) { memcpy(ptr2,state->wave+state->written,len2); state->written+=len2; } state->offset=state->written % state->buffer_size; rc=IDirectSoundBuffer_Unlock(state->dsbo,ptr1,len1,ptr2,len2); ok(rc==DS_OK,"Unlock: 0x%lx",rc); if (rc!=DS_OK) return -1; return size;}static int buffer_silence(play_state_t* state, DWORD size){ LPVOID ptr1,ptr2; DWORD len1,len2; HRESULT rc; BYTE s; rc=IDirectSoundBuffer_Lock(state->dsbo,state->offset,size, &ptr1,&len1,&ptr2,&len2,0); ok(rc==DS_OK,"Lock: 0x%lx",rc); if (rc!=DS_OK) return -1; s=(state->wfx->wBitsPerSample==8?0x80:0); memset(ptr1,s,len1); if (ptr2!=NULL) { memset(ptr2,s,len2); } state->offset=(state->offset+size) % state->buffer_size; rc=IDirectSoundBuffer_Unlock(state->dsbo,ptr1,len1,ptr2,len2); ok(rc==DS_OK,"Unlock: 0x%lx",rc); if (rc!=DS_OK) return -1; return size;}static int buffer_service(play_state_t* state){ DWORD play_pos,write_pos,buf_free; HRESULT rc; rc=IDirectSoundBuffer_GetCurrentPosition(state->dsbo,&play_pos,&write_pos); ok(rc==DS_OK,"GetCurrentPosition: %lx",rc); if (rc!=DS_OK) { goto STOP; } /* Refill the buffer */ if (state->offset<=play_pos) { buf_free=play_pos-state->offset; } else { buf_free=state->buffer_size-state->offset+play_pos; } if (winetest_debug > 1) trace("buf pos=%ld free=%ld written=%ld / %ld\n", play_pos,buf_free,state->written,state->wave_len); if (buf_free==0) return 1; if (state->written<state->wave_len) { int w=buffer_refill(state,buf_free); if (w==-1) goto STOP; buf_free-=w; if (state->written==state->wave_len) { state->last_pos=(state->offset<play_pos)?play_pos:0; if (winetest_debug > 1) trace("last sound byte at %ld\n", (state->written % state->buffer_size)); } } else { if (state->last_pos!=0 && play_pos<state->last_pos) { /* We wrapped around the end of the buffer */ state->last_pos=0; } if (state->last_pos==0 && play_pos>(state->written % state->buffer_size)) { /* Now everything has been played */ goto STOP; } } if (buf_free>0) { /* Fill with silence */ if (winetest_debug > 1) trace("writing %ld bytes of silence\n",buf_free); if (buffer_silence(state,buf_free)==-1) goto STOP; } return 1;STOP: if (winetest_debug > 1) trace("stopping playback\n"); rc=IDirectSoundBuffer_Stop(state->dsbo); ok(rc==DS_OK,"Stop failed: rc=%ld",rc); return 0;}static void test_buffer(LPDIRECTSOUND dso, LPDIRECTSOUNDBUFFER dsbo, int is_primary, BOOL set_volume, LONG volume, BOOL set_pan, LONG pan, int play, int buffer3d, LPDIRECTSOUND3DLISTENER listener, int move_listener, int move_sound){ HRESULT rc; DSBCAPS dsbcaps; WAVEFORMATEX wfx,wfx2; DWORD size,status,freq; int ref; /* DSOUND: Error: Invalid caps pointer */ rc=IDirectSoundBuffer_GetCaps(dsbo,0); ok(rc==DSERR_INVALIDPARAM,"GetCaps should have failed: 0x%lx\n",rc); ZeroMemory(&dsbcaps, sizeof(dsbcaps)); /* DSOUND: Error: Invalid caps pointer */ rc=IDirectSoundBuffer_GetCaps(dsbo,&dsbcaps); ok(rc==DSERR_INVALIDPARAM,"GetCaps should have failed: 0x%lx\n",rc); dsbcaps.dwSize=sizeof(dsbcaps); rc=IDirectSoundBuffer_GetCaps(dsbo,&dsbcaps); ok(rc==DS_OK,"GetCaps failed: 0x%lx\n",rc); if (rc==DS_OK) { trace(" Caps: flags=0x%08lx size=%ld\n",dsbcaps.dwFlags, dsbcaps.dwBufferBytes); } /* Query the format size. Note that it may not match sizeof(wfx) */ size=0; rc=IDirectSoundBuffer_GetFormat(dsbo,NULL,0,&size); ok(rc==DS_OK && size!=0, "GetFormat should have returned the needed size: rc=0x%lx size=%ld\n", rc,size); rc=IDirectSoundBuffer_GetFormat(dsbo,&wfx,sizeof(wfx),NULL); ok(rc==DS_OK,"GetFormat failed: 0x%lx\n",rc); if (rc==DS_OK) { trace(" tag=0x%04x %ldx%dx%d avg.B/s=%ld align=%d\n", wfx.wFormatTag,wfx.nSamplesPerSec,wfx.wBitsPerSample, wfx.nChannels,wfx.nAvgBytesPerSec,wfx.nBlockAlign); } /* DSOUND: Error: Invalid frequency buffer */ rc=IDirectSoundBuffer_GetFrequency(dsbo,0); ok(rc==DSERR_INVALIDPARAM,"GetFrequency should have failed: 0x%lx\n",rc); /* DSOUND: Error: Primary buffers don't support CTRLFREQUENCY */ rc=IDirectSoundBuffer_GetFrequency(dsbo,&freq); ok((rc==DS_OK&&!is_primary) || (rc==DSERR_CONTROLUNAVAIL&&is_primary) || (rc==DSERR_CONTROLUNAVAIL&&!(dsbcaps.dwFlags&DSBCAPS_CTRLFREQUENCY)), "GetFrequency failed: 0x%lx\n",rc); if (rc==DS_OK) { ok(freq==wfx.nSamplesPerSec, "The frequency returned by GetFrequency %ld does not match the format %ld\n", freq,wfx.nSamplesPerSec); } /* DSOUND: Error: Invalid status pointer */ rc=IDirectSoundBuffer_GetStatus(dsbo,0); ok(rc==DSERR_INVALIDPARAM,"GetStatus should have failed: 0x%lx\n",rc); rc=IDirectSoundBuffer_GetStatus(dsbo,&status); ok(rc==DS_OK,"GetStatus failed: 0x%lx\n",rc); if (rc==DS_OK) { trace(" status=0x%04lx\n",status); } if (is_primary) { /* We must call SetCooperativeLevel to be allowed to call SetFormat */ /* DSOUND: Setting DirectSound cooperative level to DSSCL_PRIORITY */ rc=IDirectSound_SetCooperativeLevel(dso,get_hwnd(),DSSCL_PRIORITY); ok(rc==DS_OK,"SetCooperativeLevel failed: 0x%0lx\n",rc); if(rc!=DS_OK) return; /* DSOUND: Error: Invalid format pointer */ rc=IDirectSoundBuffer_SetFormat(dsbo,0); ok(rc==DSERR_INVALIDPARAM,"SetFormat should have failed: 0x%lx\n",rc); init_format(&wfx2,11025,16,2); rc=IDirectSoundBuffer_SetFormat(dsbo,&wfx2); ok(rc==DS_OK,"SetFormat failed: 0x%lx\n",rc); /* There is no garantee that SetFormat will actually change the * format to what we asked for. It depends on what the soundcard * supports. So we must re-query the format. */ rc=IDirectSoundBuffer_GetFormat(dsbo,&wfx,sizeof(wfx),NULL); ok(rc==DS_OK,"GetFormat failed: 0x%lx\n",rc); if (rc==DS_OK) { trace(" tag=0x%04x %ldx%dx%d avg.B/s=%ld align=%d\n", wfx.wFormatTag,wfx.nSamplesPerSec,wfx.wBitsPerSample, wfx.nChannels,wfx.nAvgBytesPerSec,wfx.nBlockAlign); } /* Set the CooperativeLevel back to normal */ /* DSOUND: Setting DirectSound cooperative level to DSSCL_NORMAL */ rc=IDirectSound_SetCooperativeLevel(dso,get_hwnd(),DSSCL_NORMAL); ok(rc==DS_OK,"SetCooperativeLevel failed: 0x%0lx\n",rc); } if (play) {
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