📄 main.cpp
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#include <iostream>
#include <stdlib.h>
using namespace std;
template<typename K, typename V, int S>
class MyMap {
protected:
K key[S];
V value[S];
bool used[S];
int Count;
int Find(K akey) {
int i;
for (i=0; i<S; i++) {
if (used[i] == false)
continue;
if (key[i] == akey) {
return i;
}
}
return -1;
}
int FindNextAvailable() {
int i;
for (i=0; i<S; i++) {
if (used[i] == false)
return i;
}
return -1;
}
public:
MyMap() {
int i;
for (i=0; i<S; i++) {
used[i] = false;
}
}
void Set(K akey, V avalue) {
int i = Find(akey);
if (i > -1) {
value[i] = avalue;
}
else {
i = FindNextAvailable();
if (i > -1) {
key[i] = akey;
value[i] = avalue;
used[i] = true;
}
else
cout << "Sorry, full!" << endl;
}
}
V Get(K akey) {
int i = Find(akey);
if (i == -1) {
return 0;
}
else {
return value[i];
}
}
};
int main(int argc, char *argv[])
{
MyMap<char,int,10> mymap;
mymap.Set('X',5);
mymap.Set('Q',6);
mymap.Set('X',10);
cout << mymap.Get('X') << endl;
cout << mymap.Get('Q') << endl;
system("PAUSE");
return 0;
}
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