📄 main.cpp
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#include <iostream>
#include <stdlib.h>
using namespace std;
struct Dimensions {
private:
int price;
public:
int height;
int width;
int depth;
int weight;
int GetPrice() { return price; }
};
class Point {
public:
int x;
int y;
};
void DrawDot(Point pt) {
cout << "I'm going to draw these points" << endl;
cout << pt.x << endl;
cout << pt.y << endl;
};
int main(int argc, char *argv[])
{
struct Dimensions another;
Dimensions FirstIem;
Dimensions *SecondItem = new Dimensions;
Point onedot;
onedot.x = 10;
onedot.y = 15;
DrawDot(onedot);
Point seconddot = { 30, 50 };
DrawDot(seconddot);
system("PAUSE");
return 0;
}
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