📄 delegate2.cpp
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// This is the main project file for VC++ application project
// generated using an Application Wizard.
#include "stdafx.h"
#using <mscorlib.dll>
#include <tchar.h>
using namespace System;
__delegate int MyDelegate();
__gc class EventHandlers {
public:
int test1() {
Console::WriteLine("test1");
return 100;
}
static int test2() {
return 200;
}
int test3() {
Console::WriteLine("test3");
return 250;
}
};
// This is the entry point for this application
int _tmain(void)
{
// TODO: Please replace the sample code below with your own.
EventHandlers *handler = new EventHandlers;
MyDelegate *del = new MyDelegate(handler, &EventHandlers::test1);
del+= new MyDelegate(handler, EventHandlers::test3);
Console::WriteLine("===Invoking...");
Console::WriteLine(del->Invoke());
Console::WriteLine("===Finished invoking!");
// Just for kicks, let's look at some of the types
Type *t = del->GetType();
Console::WriteLine(t->BaseType);
MyDelegate *del2 = new MyDelegate(0, &EventHandlers::test2);
Console::WriteLine(del2->Invoke());
return 0;
}
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