📄 cpp01.cpp
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// Coded by plusir -- Jan.14.2003.
// Standard C++ Bible -- (P740-27-1)
#include <iostream>
#include <typeinfo>
using namespace std ;
class Shape
{
public:
virtual void foo( void ) const { } ;
} ;
class Circle : public Shape { } ;
class Rectangle : public Shape { } ;
void process( Shape * ) ;
int main()
{
Circle circle ;
process( &circle ) ;
Rectangle rect ;
process( &rect ) ;
Shape shape ;
process( &shape ) ;
return 0 ;
}
void process( Shape *sp )
{
Circle *cp = dynamic_cast<Circle*>( sp ) ;
if ( cp != NULL ) {
cout << "Processing a Circle." << endl ;
return ;
}
Rectangle *rp = dynamic_cast<Rectangle*>( sp ) ;
if ( rp != NULL ) {
cout << "Processing a Rectangle." << endl ;
return ;
}
cout << "Unknown Shape, cannot process" << endl ;
}
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